Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Formerly 404 - Page not found
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2003-12-13, 03:34 PM | [Ignore Me] #16 | ||
PSU Admin
|
Broadcast warp gates were around in the beta days, and I completly disagree with them being re-implemented. I love the idea of home continents, however I am tired of fighting on the same ones.
Having it rotate once a month, or so is fine with me. But rotating it along with the caverns and allowing you to use broadcast warp gates is complete overkill. |
||
|
2003-12-14, 12:46 PM | [Ignore Me] #17 | ||
Major
|
Yup, it throws all current strategy (not tactics) out the window. If they left the home continents alone, and all the warp connections the way they are now, but let you "skip over" locked home continents that would be awesome though, because it would boost Galaxy usage.
|
||
|
2003-12-14, 02:53 PM | [Ignore Me] #19 | ||
Corporal
|
People always crying, " We lock a cont then come back two hours later and it's loked by another empire"
Well to summerize, this idea will make sure that locked conts stay yours for a reasonable amount of time.
__________________
PC in the Works; Pentium4 2.8ghz 800mhz FSB, Albatron PX865PE Pro2 motherboard (OC king), 1536mb(1-1/2ghz) Corsair TWINX XMS3200 DDR400mhz Dual Channel RAM, Radeon 9600pro 128mb 8xAGP graphics card, Duel 80ghz 7200rpm 8mb harddrives, Windows XP Professional, 19" Sony GS420 monitor with 1600x1200@85hz resolution, 5.1 surroundsound system, and more... |
||
|
2003-12-14, 04:13 PM | [Ignore Me] #20 | ||
Staff Sergeant
|
Long, boring Gal flights..
I don't think I've seen one of those in a while. Nobody wants to drop any place anymore. By the time your squad got a pilot to a Dropship Facility and picked everyone up everyone can recall and HART. I still think the timer is too low. I'm not exactly sure what they are trying to do. They are seriously determined to shake the game up... from the looks of it.. its gonna get some more shakin'
__________________
Curiosity didn't kill the cat. I did. |
||
|
2003-12-14, 06:41 PM | [Ignore Me] #21 | |||
First Sergeant
|
__________________
KIAsan [BWC] If it's not nailed down, it's mine. If I can pry it up, it's not nailed down. |
|||
|
|
Bookmarks |
|
|