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2004-02-07, 09:01 PM | [Ignore Me] #1 | ||
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I picked up sniping a few weeks ago and have been steadily getting better at bringing down the elusive moving target. However, one of my problems has been mouse sensitivity.
I use a Logitech mx700 wireless optical mouse. When playing other games and on the internet, I can move the mouse just slightly, very slowly, and it will pick up the movement with precision, which it should (after all, it is an mx sensor). But when playing PS, even with mouse sensitivity set to maximum, it will not pick up slight movements and is not sensitive enough for sniping. Is there anyway to override the mouse settings in PS and get it to be as sensitive and precise as it is when playing other games? This would make sniping much easier. |
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2004-02-09, 04:21 PM | [Ignore Me] #8 | ||
I don't know i find my presision much higher with a lower setting, mostly becuase when your flying if its up very hight the smalles overshot can ruin your aim/flightpath
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2004-02-09, 05:09 PM | [Ignore Me] #9 | ||
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I always have my vehicle steering sensitivity about one pixel from the lowest it can go. Anything higher makes my air vehicle steer all the way to the left or right with a 1mm movement of my mouse. Looks kind of funny, but is otherwise pointless for straight flying. Regular sensitivity is way up there, though. I have also noticed that the sensitivity in other online games (Counter-Strike, etc.) is capable of going up to four times what Planetside can do. At that level, you could do about ten 360s just by moving your mouse from one side of the pad to the other. Not quite my thing, I have to say.
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2004-02-09, 07:30 PM | [Ignore Me] #13 | ||
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Thanks for the tips, I'll see if turning off mouse smoothing helps. However, I don't have a mouse precision option in my mouse properties. All I have under the "motion" tab is "cursor speed and acceleration", "smart move", and "cursor trails". Is acceleration the same as precision? Acceleration can be set to none, low, medium, or high. There's a checkbox that says "disable acceleration in games" as well.
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