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2004-02-15, 12:36 PM | [Ignore Me] #18 | ||
Ever tried to hit a reaver with the Van Cannon? It's not that easy.
If someone can do it, then more power to them! It still takes two Direct hits on an aircraft to kill it, and you won't get those unless the pilots stupid and hovering 20 yards off the bow and spamming rockets at you (not to mention that all the tanks have a huge blindspo where they can't hit anything in the air) And while it does take a crap load of rockets to down an MBT that's a good thing. You dirve a tank alone towards the enemy, and you may survive... but not by alot. Everything, and everyone open up on you. Nothing is overpowered about tanks... it's just your tactics are underpowered. use groups. 2-3 reavers should own any tank with the only exception being a well gunned MAg... but even then it's had to hit eraticaly moving targets. Don't nerf something just because you're not good enough to work around it!
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The only real test of Courage is the last! |
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2004-02-15, 12:37 PM | [Ignore Me] #19 | |||
Lieutenant Colonel
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2004-02-15, 12:39 PM | [Ignore Me] #20 | ||
I've hit many a reaver with a van cannon, becasue they get cocky that we can't hit them and get up close, then bam bam, they die
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2004-02-15, 12:51 PM | [Ignore Me] #21 | ||
1. The is NO blind spot on any of the tanks that a reaver can get in and hit the tank with out getting hit him self. He can stay directly above it and not get hit but he cant hit it.
2. The vanguard is VERY easy to mid air with. 3. The point is NOT that these are uber future tanks. The roll of a tank should not be changed if the point of the game is to simulate a war. In war tanks are not AA guns. Nor should they be in planetside. To say that because they are from the future means they should beable to kill enemy aircraft is a very bad reason to let them shoot down aircraft. |
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2004-02-15, 01:25 PM | [Ignore Me] #25 | |||
A reaver at alititude can fire on a van and the Van cannot Raise the cannon high enough to hit them. Believe me, I've had to switch to the 20's several times (and BTW if you're wounded a decent reaver will kill you before the 20's kill him, it'll wound him real good, but not kill him) It is true that if they are right above him it doesn't work... yes, but try from about 20 yards out and about 100 up. you won't hit with every rocket, but those 150's will sale harmlessly below you. Besides outside of the MAgrider killing and Aircraft with the Main gun takes some tallent, not a tallent I've seen many people have! And if you really want to see an AA platform take out a Deliverer. You get both guns on a reaver and it's dead in seconds. Great fun! But we never use them as trasnports!
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The only real test of Courage is the last! |
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2004-02-15, 01:48 PM | [Ignore Me] #27 | ||
Contributor Private
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Tanks are really well balanced against aircraft. A Vanguard gunner only gets a hit with the main cannon when facing a stupid pilot. And trust me, if a modern day pilot was stupid enough to fly low enough where an M-1 Abrams could hit him w/a 155mm cannon he'd be dead too.
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2004-02-15, 01:53 PM | [Ignore Me] #28 | |||||
Second Lieutenant
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As for nerfing the mag. I have gunned countless times in Mags, and I agree, it is easy to kill aircraft, providing they come one at a time. But what else does the Mag have? Contrary to popular belief, the Mag cannot 1-hit kill anything besides a stealther. No, not agiles, and I'm quite certain it's 3 to a Rexo right now, correct me if I'm wrong, haven't tried to kill the Rexo since the buff (as the bug kind of decreases the population of Mags). Some smart person said one of the other Mag advantages, the fact that we can hover water. And on Cyssor, as they mentioned, it is an advantage I would give anything to keep. No more bottlenecks on bridges, etc. Unless you have a very superb driver, and with an amazing gunner, you cannot take a tank 1v1. I have, but with a godlike driver. People have to start to drive a tank more like an assault buggy then a tank. The PPA is the beamer of tanks. It is not good. The Mag can't mow like other tanks, and there is no logic behind that, as it is all we had going for us.
Tanks should have air support, infantry support and all of that in real life. In real life. This is a game, where snipers need no spotters, where tiny terminals hand you armor, where there is no death. If you wanted something more lifelike, you wouldn't of got PS.
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2004-02-15, 01:53 PM | [Ignore Me] #29 | ||
The tanks are well balanced against aircraft, expect the mag. Ive jecked them and used it as an AA gun before. Its rediculous how accurate it is when shooting at aircraft. Should not be able to do that. The main focus about this IS the mag. But I also think that the other two tanks shouldnt be able to do it. Its alot harder for them, but they have a secondary weapon DESIGNED for personal protection from aircraft. The mags sniper cannon should not beable to do the same thing. Make the main gun do didly vs aircraft and give it a gun on the roof for anti aircraft.
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