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Old 2004-02-16, 03:02 AM   [Ignore Me] #16
Scorched_earth
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Don't you think it should be unbalanced tho? Like a real war. Then the devs should ass new vehicals in or weapons, (empire spec) and another team has an advantage!

Well i thought it was a good idea! It encourages change and reform and gives each team sumthing to brag about
Everyone wants the jh to be nerfed, personally i think it sucks and its underpowered

Last edited by Scorched_earth; 2004-02-16 at 05:33 AM.
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Old 2004-02-16, 03:39 AM   [Ignore Me] #17
Warborn
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Originally Posted by Scorched_earth
Don't you think it should be unbalanced tho? Like a real war. Then the devs should ass new vehicals in or weapons, (empire spec) and another team has an advantage!
No. Balance means everyone can have fun all the time because no team is winning due to having the best X. They're winning (or losing) because of the quality of their players, and organization of their Outfits.
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Old 2004-02-16, 04:01 AM   [Ignore Me] #18
GreyFlcn
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Stalemates mean that given numbers, it not so much what you attack with, it's how you use it.

Tactics, Teamwork, Coordination.

Sure sucks if you like playing Rambo, but I look at this as pretty badass.

(Yup, spawntube blowing, generator blowing, MAX CRASH, Galaxy drops, tactical AMS deployment)


I do have to say though
Get rid of Interlink benefits INSIDE of a base.
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Old 2004-02-16, 09:28 AM   [Ignore Me] #19
Pilgrim
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I kinda like where the game is headed, but really feel that what would help the most is a better Command And Control system.

Now that Tactics... and even some strategy, have become important (finaly) now they need to start developing the tools to allow people to sellect a Commander, and have the commander issue orders.

When that happens this will be the perfect game
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Old 2004-02-16, 09:45 AM   [Ignore Me] #20
Dyentious
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yea I agree pilgrim, and I know a lot of people don't have much faith in the devs of planetside.. but after seeing how much everquest changed through the years.. I say give em a chance.

They continually rolled out new tools that made organization and leadership much easier. Planetside is structured to promote team play, and I believe they will end up with a solid product.

Problem is, with all grand scale, massively in depth games, which rely on perfect tuning of a large amount of variables, progression takes time. LOTS of time, but in the end it pays off.. just wait
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Old 2004-02-16, 10:36 AM   [Ignore Me] #21
Scorched_earth
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Personally i think the vanu r underpowered! I mean the worst pistol! The worst med assult gun! the worst av gun! All we have is a lasher! Since lasher 2.0 that hasnt been too great! The tr r over powered, the amazin cycler and mcg! plus hav that great av weapon (aa) With the best but worst lookin tank! The vanu tank shud ride over mines, then it wud own!

Last edited by Scorched_earth; 2004-02-16 at 12:07 PM.
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Old 2004-02-16, 11:35 AM   [Ignore Me] #22
MYcrimsonTEARS
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all i have to say is that he NC and theTR cant win with force in a three way.
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Old 2004-02-16, 11:53 AM   [Ignore Me] #23
GreyFox
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Our outfit has been doing alot more of "Drain and Hack" missions. And almost every time at Faro for some reason
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Old 2004-02-16, 03:03 PM   [Ignore Me] #24
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It's not too balanced, people just need to adapt and do different things to try and get ahead. People will realise that eventually
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Old 2004-02-16, 04:27 PM   [Ignore Me] #25
Lonehunter
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I think it's great, the Devs have always said they want to make this a really team based game. Now with the constant stalemates, it shows we can longer Zerg to win, YEAH BABY! People actually have to use tactics, something I think the NC are having a hard time getting used to.
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Old 2004-02-16, 10:02 PM   [Ignore Me] #26
Visor
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The game isnt meant to be balanced its just suposed to be like rock beats scizzors, scizzors beats paper and paper beats rock, on an average its balanced on a whiners perpective .5D ,not even 1D, the game is unbalanced and should be complitlky changed with everything being common pool.
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Old 2004-02-17, 11:07 AM   [Ignore Me] #27
Wraithlord
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"The game isnt meant to be balanced its just suposed to be like rock beats scizzors, scizzors beats paper and paper beats rock, on an average its balanced on a whiners perpective .5D ,not even 1D, the game is unbalanced and should be complitlky changed with everything being common pool."

1) Learn to speak english
2) Learn to type
3) Think about something before you post it
4) Go to hell if you really believe that

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Old 2004-02-17, 11:19 AM   [Ignore Me] #28
SilverLord
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Originally Posted by Visor
The game isnt meant to be balanced its just suposed to be like rock beats scizzors, scizzors beats paper and paper beats rock, on an average its balanced on a whiners perpective .5D ,not even 1D, the game is unbalanced and should be complitlky changed with everything being common pool.
Let's calm down buddy, everything common pool, are you serious??? Ugh..
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Old 2004-02-17, 11:55 AM   [Ignore Me] #29
flypengy
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So there is a stalemate... which is a sign that weaponry etc is more balanced in the game. Now that they are balanced you need to start thinking of what you need to do to get the upper hand by using your brain.
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Old 2004-02-17, 12:48 PM   [Ignore Me] #30
Liquidtide
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I see the battles stressing more individual effort now. How good a grunt are you? Are you tank meat ever 10 secons are can you at least get some kinda positive kill:death ratio? The team that can kill more than being killed = the winner.
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