an idea for CE troops - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: All the news that's fit to print
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2004-02-29, 02:52 AM   [Ignore Me] #1
xxhereticxx
Private
 
xxhereticxx's Avatar
 
an idea for CE troops


this would mostly be something a CE troop would be interested in.

a mine collecting cert, or implant.

this way a CE troop can just pick the mines up and use them later or destry them. that would be pretty cool....but if you don't have the cert they'd blow up like normal.

i find it really annoying trying to shoot a mine with my MCG and 1 out of every 7 bullets hits and i waste half my ammo trying for it. i dunno.
xxhereticxx is offline  
Reply With Quote
Old 2004-02-29, 03:03 AM   [Ignore Me] #2
XxXMaRiNeXxX
Staff Sergeant
 


heh....try it with a JackHammer...
XxXMaRiNeXxX is offline  
Reply With Quote
Old 2004-02-29, 03:05 AM   [Ignore Me] #3
Mag
Lieutenant Colonel
 
Mag's Avatar
 


or a Magscatter...
Mag is offline  
Reply With Quote
Old 2004-02-29, 03:30 AM   [Ignore Me] #4
Sentrosi
Contributor
General
 
Sentrosi's Avatar
 


Thus always handy to have your repeater handy for these types of situations. Many times before I got CR3 I had to sit and shoot out the mines as I made my way into an enemy base and the repeater helped out alot. Just bring along AP ammo and you're set.
__________________
Commanding Officer

To the next idiot who says the PS2 Devs do not listen: See this Thread
Sentrosi is offline  
Reply With Quote
Old 2004-02-29, 04:03 AM   [Ignore Me] #5
HawkEye
Major
 
HawkEye's Avatar
 
Misc Info


when ever i see mine i just walk over it then use med app and heal myself and then i repair my armor. thats how u clear mines heh.
__________________
HawkEye is offline  
Reply With Quote
Old 2004-02-29, 05:24 AM   [Ignore Me] #6
DHoff
Corporal
 


Lancer is great for deployables, it's accurate and 1-shots every deployable .
DHoff is offline  
Reply With Quote
Old 2004-02-29, 06:34 AM   [Ignore Me] #7
xxhereticxx
Private
 
xxhereticxx's Avatar
 


but do you think this could be a good idea? sometimes it's just a waste of ammo and inventory space as some people don't wanna carry a repeater.
xxhereticxx is offline  
Reply With Quote
Old 2004-02-29, 09:36 AM   [Ignore Me] #8
ORANGE
First Lieutenant
 


I'm tired of wasting my cycler ammo I can usually hit a mine every shot but it takes like 6 or 7 shots I say we need to be able to retrieve mines if you have CE
ORANGE is offline  
Reply With Quote
Old 2004-02-29, 09:40 AM   [Ignore Me] #9
SealDude
Private
 


Make it blow up randomly some times to keep it interesting.
SealDude is offline  
Reply With Quote
Old 2004-02-29, 10:22 AM   [Ignore Me] #10
ORANGE
First Lieutenant
 


Or have it so there is some actual skill involved to pick the mines up yeah ::high fives sealdude:: we rule!!!
ORANGE is offline  
Reply With Quote
Old 2004-02-29, 02:38 PM   [Ignore Me] #11
Deadlock
Contributor
First Lieutenant
 
Deadlock's Avatar
 


or just carry a jammer nade... it would be cool to be able to defuse a mine but not really needed
Deadlock is offline  
Reply With Quote
Old 2004-02-29, 04:36 PM   [Ignore Me] #12
FlakMan
Colonel
 
FlakMan's Avatar
 


Picking up enemy mines would make laying down your own mines almost completely worthless, because if everyone has this implant, your mines may as well not have been there in the first place. It's easy enough to use Jammers until CR3, and will be even easier with the 3 to a clip implementation.
__________________

[-collection-] [-wishlist-] [-muse-] [-mars volta-] [-devart-] [-ljournal-]
FlakMan is offline  
Reply With Quote
Old 2004-02-29, 04:59 PM   [Ignore Me] #13
TheN00b
Colonel
 


Originally Posted by FlakMan
Picking up enemy mines would make laying down your own mines almost completely worthless, because if everyone has this implant, your mines may as well not have been there in the first place. It's easy enough to use Jammers until CR3, and will be even easier with the 3 to a clip implementation.
/Signed
__________________
TheN00b is offline  
Reply With Quote
Old 2004-02-29, 05:50 PM   [Ignore Me] #14
Rbstr
Contributor
Lieutenant General
 
Rbstr's Avatar
 
Misc Info


Shot mines? why i just use my handy dandy CUD and blow mines to smitherines!
__________________

All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.
Rbstr is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:20 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.