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Old 2004-03-15, 12:44 PM   [Ignore Me] #16
BigFreak
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I like how this goes in; but no fix for the lasher...which people actually want. Go figure.
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Old 2004-03-15, 12:48 PM   [Ignore Me] #17
Strygun
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http://www.planetside-universe.com/f...ewpost&t=20689
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Old 2004-03-15, 01:00 PM   [Ignore Me] #18
Madcow
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That's just a link to this thread, which is the beginning of an infinite loop if you keep reading through

I think he meant this:

http://planetside-universe.com/index.php#826
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Old 2004-03-15, 01:02 PM   [Ignore Me] #19
infinite loop
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Originally Posted by BigFreak
I like how this goes in; but no fix for the lasher...which people actually want. Go figure.
You gotta be fucking kidding me. Can anyone confirm this? I swear they said that the 5m restriction would be put back in for this patch...grr.
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Old 2004-03-15, 01:08 PM   [Ignore Me] #20
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Maybe it's in there but not announced. They don't always add everything to the patch notes.

Although why mention of this one is left out, I don't know. If I were any sort of responsible developer or PR person, THAT would be the one item that I would GUARANTEE was the first thing mentioned (provided it were in there).
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Old 2004-03-15, 01:17 PM   [Ignore Me] #21
infinite loop
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Well, I'll give them a chance to clarify with today's patch notes. As of right now, there is no official dev post about today's patch. The notes on PSU are from the test server notes.
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Old 2004-03-15, 01:42 PM   [Ignore Me] #22
Vick
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Lasher fix is in.
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look a post by vick is right above this
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Old 2004-03-15, 02:22 PM   [Ignore Me] #23
BigFreak
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Ah, fair enough. I thought they'd gone away from undocumented changes, as they're bloody annoying. Evidently not.

Exano found one, whereby if you log out in an enemy facility, you log back in in a friendly one. Which is nice.
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Old 2004-03-15, 02:46 PM   [Ignore Me] #24
Tannim
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Unfortunately, many times they have the implant on (not that you can actually tell) and are running right up to you to blast you. Boy, let me tell you, that never gets old. Ever.
My GF's machine sees cloaked inf w/o darklight. And she's running a 4600ti with no special settings.

So they might not even need DL to blast you.
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Old 2004-03-15, 05:07 PM   [Ignore Me] #25
Ghryphen
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Lasher fix is in, Patch Notes updated.
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Old 2004-03-15, 05:24 PM   [Ignore Me] #26
GAJ VESTITE
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It's changed nothing :oS Just another pointless update! Hopefully the new buildings will be good :o)
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Old 2004-03-15, 05:50 PM   [Ignore Me] #27
Lartnev
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No, instead we have servers lagged, crashing, and bugged. Resulting in them bringing the servers down at least once, and for as much as 16 hours after each and every major patch, to fix the patch. Nothing is more annoying than to try and login after dinner the day after a path and discover they have had the servers down since breakfast trying to fix the issues the patch caused.
That happens in EverQuest too, don't you worry
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Old 2004-03-15, 06:00 PM   [Ignore Me] #28
KIAsan
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Wow, finally some new stuff and a bug update to boot. Great job. I wonder what's going to be the next under new content.

Edit: Just noticed the DC buff they threw in. That's going to generate some comments for sure.

Also, did they change the fall damage model? I had heard that fall damage was going directly against max armor instead of health.
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Last edited by KIAsan; 2004-03-15 at 06:18 PM.
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Old 2004-03-15, 06:28 PM   [Ignore Me] #29
Lartnev
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Edit: Just noticed the DC buff they threw in. That's going to generate some comments for sure
What?

*checks*

The Cone of Fire on the TR Dual Cycler has been reduced.
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Old 2004-03-15, 09:44 PM   [Ignore Me] #30
WritheNC
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The Cone of Fire on the TR Dual Cycler has been reduced.
I give the devs major props for starting to do positive things for the TR.
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