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Old 2004-04-19, 07:52 PM   [Ignore Me] #16
scarpas
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Originally Posted by AltaEgo
I like the idea of the training required to get the weapon/vehicle. That could put a stop to the n00bs that everybody complain about TKing and shit. Atleast stop them having powerful weapons to attempt with, anyway.
/agreed

and anyway the uber air vehices that could come out of this would be really easy for me to master, im a pilot in any war games i have that support planes(sorry, that sentence sucked)
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Old 2004-04-19, 11:40 PM   [Ignore Me] #17
Lonehunter
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It will never happen. It gives people playing the game longer an advantage over the newer people. SOE frowns upon that concerning Planetside, read up on your PS history people.
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And if you back in 2003 decided you wanted to play RTS games, between then and now you'd have dozens of RTS games you could have played. If you decided to play MMOFPS' between then and now, there were none
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Old 2004-04-20, 11:23 AM   [Ignore Me] #18
Lartnev
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Experienced players will always have an advantage over the newer people. In training, they'd just pass the tests quicker and with more ease. But at least all the new people will have had some experience and training with their weaponary before heading out to the battlefield which would surely help them?
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Old 2004-04-20, 07:36 PM   [Ignore Me] #19
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You dont want high lved characters flowing in those situations right now. Youll kill off the supply of other weapons and things in the feild we have normally in battle that we cant do without. You want low lvs taking things like that up. It takes too high of a BR lv to create an affective Adv medic, both for the people in the feild and for the person being it.
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