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Old 2004-05-17, 12:52 PM   [Ignore Me] #1
xmodum
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Infill "Glow"


I thought this up while blowing away TR and VS yesterday. My idea is that all infills have a "glow" affect to it. NC infill would grow yellow, TR red, VS purple, now the purpose of this is to try to reduce TKing, of course you would only glow to friendlies, hell, its bad enough as it is. I was thinking of the same glow affect you have in the training area, but with different colors according to the empire you are on. I feel this would greatly reduce Infill tks.

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Old 2004-05-17, 12:57 PM   [Ignore Me] #2
Lartnev
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Yeah I think it was suggested a while back when people were discussing how to reduce TKs. Wouldn't it just be more simple for friendly infils to glow green?
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Old 2004-05-17, 02:20 PM   [Ignore Me] #3
MadCat360
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Why not have the friendly infils show up as if they were seen by darklight?
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Old 2004-05-17, 04:37 PM   [Ignore Me] #4
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Becuase then when you use darklight you won't be able to tell the difference.
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Old 2004-05-17, 04:40 PM   [Ignore Me] #5
Incompetent
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Having friendly infils glow the color of your empire (and only let friendlies see it obviously) is a far to obvious/simple/effective solution. It will never happen.
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Old 2004-05-17, 04:40 PM   [Ignore Me] #6
Mr1337Duck
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And when you turn on DL they glow green, too. Simple.
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Old 2004-05-17, 08:44 PM   [Ignore Me] #7
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sure would reduce the "sry bout that" tells i get
man I hate friendly snipers, they get me more then enemy snipers do
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Old 2004-05-17, 11:50 PM   [Ignore Me] #8
Warborn
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This is a very good idea.

Originally Posted by Incompetent
Having friendly infils glow the color of your empire (and only let friendlies see it obviously) is a far to obvious/simple/effective solution. It will never happen.
Quoted for horrible and unfortunate truth.
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Old 2004-05-18, 05:33 AM   [Ignore Me] #9
Sploogey
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yah that'd be great
cause once i was in a tower and someone said there was an infil upstairs and i went and killed a friendly infil and got flamed to death by him afterwards
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Old 2004-05-18, 10:49 AM   [Ignore Me] #10
SilverLord
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That idea would be ok.. Except it kinda would eleminate the real factors of war.. kinda.
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Old 2004-05-18, 05:49 PM   [Ignore Me] #11
Red October
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Great idea. But.....

.....I would rather get nailed by friendly fire than have a possible bug (and you know there will be one) that lets the enemy see you better. The current one is bad enough, getting really tired of being sniped by a sniper while crouched and standing still. No love for us Infil's

Heh, but thier probally tired of getting a clip full Amp to the back of the head.
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Old 2004-05-18, 06:19 PM   [Ignore Me] #12
ChewyLSB
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I believe the reason that this won't be implemented is that it kind of takes away a bit of the realism factor if this war.

Sure, you can go ahead and laugh and say "Hah! Realism in PlanetSide! It's not realistic anyways!" But in reality, it kind of is. Infantry provide close support for tanks, air units provide air cover, etc. etc. So, for example, in real life, if a sniper is in his guille (spelling?) suit and hiding in some cover, he's not gonna glow yellow to you saying "Yup, I'm pretty friendly", you've got to be careful.

Just my two cents.
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Old 2004-05-18, 06:43 PM   [Ignore Me] #13
Dharkbayne
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Yeah, but snipers don't run infront of M60's, do they?
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Old 2004-05-18, 07:31 PM   [Ignore Me] #14
Piuslxix
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Friendly infl suits should definately be changed, but how?

Showing up like they were on DL would cause too many problems.
Glowing the faction's color could pose a problem -- bug.

Maybe the font above the character could be larger/more noticable? That might help and reduce the chance of a bug.
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Old 2004-05-20, 02:13 PM   [Ignore Me] #15
AltaEgo
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Originally Posted by MrCovertMan
sure would reduce the "sry bout that" tells i get
man I hate friendly snipers, they get me more then enemy snipers do
LMAO You woulda hated me back in my sniping days.
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