Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: OMG, HE HAX
Forums | Chat | News | Contact Us | Register | PSU Social |
2004-06-17, 02:25 AM | [Ignore Me] #46 | ||
Lieutenant Colonel
|
Asshat is indeed an awesome word. As for the story behind the islands, I'd imagine it'd play into the Ancient Vanu a bit. Probably some mechanized device in the planet started up and ripped a continent apart.
__________________
oh hey, what's going on? |
||
|
2004-06-17, 05:55 AM | [Ignore Me] #48 | ||
Sergeant
|
aren't the islands something around the size of the searhus crater?
also, for a reply to soemwhere in some page i read... Nooo, don't get rid of searhus, its kewl get rid of cery, its blooooody annoyin for movement. Edit: I agree with all those other posts that Asshat is definitely a kewl word wewt. |
||
|
2004-06-17, 06:20 PM | [Ignore Me] #49 | |||
Staff Sergeant
|
/end simpsons reference anyway, I think the continent that should go most is... Solsar. I hate that place. Searhus is cool, the crater is sniper heaven. I like it.
__________________
|
|||
|
2004-06-17, 09:30 PM | [Ignore Me] #50 | ||
Guest
|
i think if two are going it should be oshur and cyassor because noone plays on oshur and cyassor is stupid(some trees, some lakes, and a mountain no one ever goes to) if the put in a base on top of the cyassor mountain that made it really special later on, like if you wanted to go into orbital platforms and cyassor mountain was like the only way than it might be cool to keep but other than that it is pointless and should be axed with oshur
|
||
|
2004-06-19, 01:17 AM | [Ignore Me] #54 | |||
Lieutenant General
|
|
|||
|
2004-06-19, 10:06 PM | [Ignore Me] #56 | ||
Corporal
|
So is this like going to be where we have outfit wars and stuff like that? So it would be sort of like making your own server(island) and play CTF and King of the Hill kind of games on? And Battle islands would be just like playinga minituare Battlefield 1942 game, or any other FPS. I don't think any info is out on this, but this is what I'm kind of expecting.
__________________
"Halo 2 is a lot like Halo 1, only it's Halo 1 on fire, going 130 miles per hour through a hospital zone, being chased by helicopters and ninjas, and the ninjas are on fire to." ---------------------------- Phoenix's Page, Halo 2 | Planetside |
||
|
2004-06-20, 11:35 AM | [Ignore Me] #57 | ||
Captain
|
I think they are just going to be smaller continents (only three bases each), so there will be more intence action (troops closer together). I don't think they are going to introduce a CTF or King of the Hill aspect...
But if you imagined all the people on say...forseral when poplocked..put that population into a smaller continent (like making them all fight only inside of searhus' crator), that kind of battle |
||
|
2004-06-20, 11:46 AM | [Ignore Me] #58 | ||
Lieutenant Colonel
|
"Looking at them, they make me feel randomly awesome"
Best Sentence to describe them all.
__________________
I love you, You love me, Lets go kill those dammn NC's With their jackhammer shotguns, And their Phoenix Missiles too, and make them wish they were barney's too. |
||
|
2004-06-20, 12:48 PM | [Ignore Me] #59 | ||
First Lieutenant
|
My only worry is that if the action is tighter packed and there are choke points that focus troops then the FLAIL might get more retarded that it already is...
From looking at the maps it seems as though a flail might have a few choice spots to beat back a small zerg single handedly. Air might be a problem as on that one map every tower seems to be an air tower... AA MAXes and Reavers might rule... However, I will reserve judgement unilt the patch is released and I have time to actually play the islands a bit.
__________________
|
||
|
2004-06-21, 12:31 AM | [Ignore Me] #60 | ||
First Sergeant
|
Ok, maybe I'm missing something no one else is. So, please enlighten me if I am off-base here. The concept as I see it is to take a normal continent and shrink it to a smaller size with only three bases and towers. Ok, so what? The way the population is going on emerald, the NC will have zerged over these 3 battle islands in the first hour of the day they come out and thats it for the small battle. Then we will be back to business as usual.
Are they going to make the bases non-captureable, or are they going to reset them every hour? I mean, SOE will have to do something to make fighting on them worth it. The idea of non-capturable bases, with the enemy slugging it out over a single point would be wonderful. Then we would see great bridge battles and open field armor engagements. But if they are just miniture continents, all we really will see are quick continent caps followed by noone ever bothering with them again. And even if they make a single point for us to fight over, are they going to make it worth while for commanders (CEP/BEP wise)? If not, I wouldn't mind fighting for the sake of fighting, but I can do that now trying to defend against the zerg.
__________________
KIAsan [BWC] If it's not nailed down, it's mine. If I can pry it up, it's not nailed down. |
||
|
|
Bookmarks |
|
|