What about a continent with no Bases? - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Vacancy.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2004-06-23, 06:04 PM   [Ignore Me] #16
Lartnev
Contributor
Brigadier General
 
Lartnev's Avatar
 


It's not a case of being closed minded, it's just I don't see a continent with just a warpgate and towers as making much sense. Now if it was a really large base with the super warpgate in it surrounded by towers and the odd normal warpgate, now that sounds both fun and makes more sense.
Lartnev is offline  
Reply With Quote
Old 2004-06-23, 10:03 PM   [Ignore Me] #17
Mag-Mower
General
 
Mag-Mower's Avatar
 
Misc Info


Originally Posted by KiKiNCHiKiN
Actually that'd be cool. Not sure why, but it would be.
Mag-Mower is offline  
Reply With Quote
Old 2004-06-23, 10:50 PM   [Ignore Me] #18
Baneblade
Contributor
Lieutenant General
 
Baneblade's Avatar
 


Well the idea is sort of an infantry arena idea. Think PS-Tribes/Halo.

Towers dont have to be fortresses (as if bases are ). What would be interesting is if the devs used this continent as a test bed for trenches, enhanced bunkers, hell even new towers.

If people insist on having vehicles, let air towers spawn them on the roof. Watch towers can be modded to have a garage area for non Tech Plant vehicles to be spawned at.

But make it hell, no frickin roads, no bridges (maybe shallows to compensate). Heck make the water parts like the swampy sections in Hossin.

It doesnt have to be big, in fact it could easily be smaller than TR sanc. Now I will admit the Battle Islands are almost what Im asking for, but I honestly dont see why we need a base everywhere.

For the people who say they need a reason to fight there, well only CEP is an issue with this, so give a cont cap bonus like I said before.

Another issue is populations, I imagine those can be similar to Battle Islands too...
__________________
Post at me bro.

Baneblade is offline  
Reply With Quote
Old 2004-06-24, 01:02 AM   [Ignore Me] #19
StrangeFellow
First Sergeant
 
StrangeFellow's Avatar
 
Misc Info


Actually that'd be cool. Not sure why, but it would be.
__________________

System Specs:
Asus P4C800-E Deluxe
Intel Pentium 4 "C" [email protected]
1024MB PC3200 Corsair Value-Ram
ATI Radeon 9800pro @ xt
Creative Labs Sound Blaster Audigy 2 ZS
Samsung 160GB SATA holding games'n'stuff
Western Digital 160 ATA100 holding windows and important stuff
StrangeFellow is offline  
Reply With Quote
Old 2004-06-24, 06:11 AM   [Ignore Me] #20
Incompetent
Contributor
InComa
 
Incompetent's Avatar
 


Sounds like alot of fun to me.
__________________
{BOHICA}
Incompetent is offline  
Reply With Quote
Old 2004-06-24, 07:29 AM   [Ignore Me] #21
Lartnev
Contributor
Brigadier General
 
Lartnev's Avatar
 


Originally Posted by Sobekeus
For the people who say they need a reason to fight there, well only CEP is an issue with this, so give a cont cap bonus like I said before.
But what would you cap?

It's not that I'd like to see vehicles, quite frankly they'd be useless in such a terrain anyway, it's just I think you need something more than just a tower to fight over.

With the exception of towers, infantry fight near bases, or near towers near bases. They rarely fight in the spaces between bases. However if you just had two small-ish bases at either end of the island (I mean they could be just the bare bones of a base, no interlink benefit etc just something between a base and a tower) then you immediately have 2 key objectives, defend the base you currently own and attack the base that you don't. I don't think towers hold enough importance to fill that role.

I'm all for the idea of infantry on infantry battle through dense terrain, but I think you need to put an objective at the end of it.
Lartnev is offline  
Reply With Quote
Old 2004-06-24, 05:13 PM   [Ignore Me] #22
Toneball
Guest
 


Originally Posted by Lartnev
...With the exception of towers, infantry fight near bases, or near towers near bases. They rarely fight in the spaces between bases...
How 'bout a BUNCH of towers, not so widespread as ones currently on the contenients, but withing visual range of eachother (many withing turret range). Also with a 'front line' style capture system, where the whole map view is hued with the empire's color that controls towers which they are pushing from. Kinda hard to explain, but the first to color the whole contenient wins, (meaning all the towers and front line hues are one color).
 
Reply With Quote
Old 2004-06-24, 05:26 PM   [Ignore Me] #23
DeepStrikeck
Sergeant Major
 
DeepStrikeck's Avatar
 


kinda like this?
DeepStrikeck is offline  
Reply With Quote
Old 2004-06-24, 06:12 PM   [Ignore Me] #24
Baneblade
Contributor
Lieutenant General
 
Baneblade's Avatar
 


Well, towers and their possible spinoffs, could very well give us urban combat...

Command Tower could a trumped up version of the Watch Tower and be the 'SOI manager' and proverbial 'base'.

Watch Tower could be redesigned to have windows.

Gun Tower should have double the firepower (one on each corner) and should have more bunker like walkways rather than open like now (no hotdropping on this baby).

Air Towers should be nonexistant (this is vehicle hell afterall).

Bunkers should be sunken Gun Towers (just make the door access underground or even from another tower) so that the top bunkered floor would be at ground level.

There should also be various abandoned towers that cant be hacked, but do have neutral terms that a hacker can utilize.

And there should be towers with nothing in them at all, they are just simply positions to take advantage of (perfect for sniping...or killing snipers).

If I went overboard...it happens...
__________________
Post at me bro.

Baneblade is offline  
Reply With Quote
Old 2004-06-24, 06:28 PM   [Ignore Me] #25
Toneball
Guest
 


Originally Posted by DeepStrikeck
kinda like this?

Yes, exactly. I know I've seen that pic before, just didn't remember where.
 
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:56 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.