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View Poll Results: Would you work together with another empire for a common goal? | |||
Yes | 31 | 44.93% | |
No | 38 | 55.07% | |
Voters: 69. You may not vote on this poll |
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2003-02-06, 12:55 PM | [Ignore Me] #16 | ||
Lieutenant Colonel
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Whichever faction holds the most territory will have the most vulnerability and largest front, while the factions with less territory will have a greater concentration of it's soldiers.
Subsequently, both of the "losing" factions will find more success attacking the faction with most of the territory. Now as far as trying to take the same bases at the same time, the defending faction will have the advantage. Fighting is bound to break out between the two attacking factions, outside of the base. I know I don't want an enemy of mine responsable for covering my back.
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If you hear a voice within you saying, 'You are not a painter,' then by all means paint boy, and that voice will be silenced. ~ Vincent van Gogh Sit Back, Relax, and Enjoy the Action. |
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2003-02-06, 02:03 PM | [Ignore Me] #18 | ||
Sig Mastah!
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I personally am glad that there is no way to talk to the enemy. Double-teaming should not be encouraged, otherwise there is no point in having a third empire at all. Not to mention the fact that it makes it more difficult to be a traitor if they can't use in-game communication to betray.
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[ Been a while, desu ne? ] |
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2003-02-06, 02:19 PM | [Ignore Me] #19 | ||
I think it adds another interesting angle to the game. But I also think this is very unlikely to happen. If two empires were able to make a pact outside of the game, it would probably last about 2 hrs. until someone joins the game unaware of the pact and kills a few of the other empire. It would also be impossible to get every player to go along with it.
I could see working with the NC against the Vanu. But I would much rather it stay the way it is. |
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2003-02-06, 02:46 PM | [Ignore Me] #20 | ||
Private
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Ironically, i was already thinking up an idea for double teamming the TR. Me being a Vanu i was thinking about getting together with the NC, letting them kill 20 soldiers for 30 minutes (with an AMS there to respawn the 20 soldiers) in exchange for the NC making a raid on certain facilities (i.e. using the Vanguard tanks to siege a facility and distract some TR's out of their base why we go in and hack it and take control, allowing the NC to kill the distracted TR and get BEPs
Or same situation, but instead of the NC using Vanguards, they give up the Drop Ship Facility or something like that, or give us known positions of TR forces placed across a continent, or give us briefings on their recon missions. there are so many ways to give us help. Of course in order to accomplish this, i will need to find a group of NC soldiers who are willing to do this. +
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She walks in the twilight, her steps make no sound, Her feet leave no tracks on the dew-covered ground. Her hand gently beckons, she whispers your name, But those who go with her are never the same. Dead girls dancing burn and twirl, witch hunt, witch hunt burn this girl... The willow knows what the storm does not: that the power to endure harm outlives the power to inflict it. |
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2003-02-06, 03:15 PM | [Ignore Me] #21 | ||
Staff Sergeant
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I would not work together with one of the other empires, because we are all in this for one thing, basically, power. With this said, backstabbing would DEFINATELY occur if one were to team up with some1 from another side and thus the casualties due to this backstab might be greater than those that would have been lost if you weren't teamed up with them from the 3rd empire.
Secondly, IRL I have played the game called Risk a few times and whenever two people ally and the others don't, those who aren't allied are at a great disadvantage and I think that this would take away from the balance of the game. Although I would like to crush my enemies, I don't think it would be fair, and to me, fairness of the empire you choose in the beginning (everyone having equal opportunity to succeed) is more important than winning some battles. |
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2003-02-06, 04:06 PM | [Ignore Me] #22 | ||
First Sergeant
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Well as much as I don't like comparing games, especialy DAoC to planetside, I did notice one thing. On my DAoC server the albion realm outnumbers BOTH of the other 2 realms, we can't talk to each other in game but it was only like 1 week after RvR started picking up that people would just use IRC while playing, and I've seen so many dual attacks. Again though, planetside seems like it will be much different, mainly in the fact that in DAoC, you need numbers because its dice rolling, but in planetside, if your a good shot you can take 4 or 5 guys with you to the grave.
DAoC is slowlyign dying for me, planetside is like that hawaii brouchure you just stare at. Wish I was there. |
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2003-02-06, 04:55 PM | [Ignore Me] #23 | ||
Contributor Major
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i dont see this happening.
scenario 1) TR is about to achieve a continental lock, with 2 bases left to go. one is held by NC, one by VS. there is no way that the NC and VS people could coordinate in-game, so it wont happen. it's not like they'll all happen to be all idling in the same irc channel where they can discuss this. this isn't to say that selective targeting(target prioritizing) wont happen, but it wont be a discussed plan. what i mean by that is the NC have 2 choices on who to fight. the single base held by the VS, or the horde of TR attacking the base they hold. the choice is pretty simple. result: TR may or may not achieve the lock, but due only to the skill of the soldiers, not the unspoken "agreement" to kill TR. scenario 2) NC and VS outfit leaders meet on irc and agree to form a pact. so now they have about 60 people combined under them. out of the 1880 people left of the 2 empires that could give less than a shit about what those 2 meaningless outfit leaders "decided" upon. result: useless. outfit leaders probably get laughed at and TK'd
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we are what we repeatedly do. excellence, then, is not an act, but a habit. -aristotle Last edited by afex; 2003-02-06 at 05:04 PM. |
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2003-02-06, 07:10 PM | [Ignore Me] #26 | ||
In DAoC there was only 1 perpetual alliance in any of the servers, the Lancelot Hibgaurd alliance. This alliance was formed because both side were being demolished by the outnumbereing Albs.
However, many smaller, non-aggression pacts formed in the battlegrounds if neither force could break control of the fort from the 3rd force. Other times if a pair from diferent realms met, but didnt realy feal like fighting each-other, they would just hang out and roam looking for victims from the 3rd empire. Useualy this pairs had no purpose except to just hang out a little. Planetside will likely only feature the alliances and temporary pacts to take a very important objectives. People will have too much of the "shoot-first, ask questions latter" attitue to allow friendly 4-10 people hang-out groups to form.
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Some say power corrupts, I say the corrupt seek power. |
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2003-02-06, 10:36 PM | [Ignore Me] #28 | ||
Well the problem is that it would have to be spontaneous, and let's say, I happened to be standing beside a terran that for some reason I hadn't shot yet, and I happened to spell out in bullets on the wall that we should work together, I would wait for his squad to move up, and then blow the shit out of them with every ounce of ordinance I had. Don't trust me, I'm after the bxp. I'm not the only one....
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2003-02-07, 01:29 AM | [Ignore Me] #30 | ||
Private
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Victoy is in the eyes of the beholder, just becuz your out numbered doesn't mean u can't blast your way through the enemy. Some ppl r just stupid and could get over confident. This game is gonna be more about skill than dice rolling, so being outnumbered may not make a whole lot of difference, unless its completely ridikulous numbers against a small grp.
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