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PSU: Where you can ask the devs!
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2004-08-03, 03:30 AM | [Ignore Me] #17 | ||
General
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I really enjoy it. I can't wait till they release more new continents.
I don't know about you guys. But I would love to see a space expansion for this game. With space stations for empires and huge space ships to walk around in while another player pilots it towards another planet. ARGH! I want more!!!!!!
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2004-08-03, 03:38 AM | [Ignore Me] #18 | ||
Major General
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The new map is Nexus, a single base surrounded by multiple towers. I don't recall the exact number. The base is at the lowest level of a pit. You have to climb multiple concentric hills circling the base to reach them.
Wasn't very tactically impressive, IMO. As someone from dragonwolves said on TS, the entire thing had a very "made a few hours prior" feel to it.
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2004-08-03, 05:02 AM | [Ignore Me] #21 | ||
Staff Sergeant
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I'd like to see tunnels in that mountain so infantry and MAXes can take a shortcut.
I don't really care if each continent is actually a planet. Looks the same, feels the same, hence, it is the same. I don't think they'll be releasing a space expansion for the game. What would that accomplish? Unless you fought over orbital stations, there wouldn't be much for fighters to do. I don't know, maybe used to transport between continents or something. Moo. These maps are going to take some time to get used to. I wonder if a flail shot from one island can fly and hit a target on another island. Man, talk about ownage. |
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2004-08-03, 05:52 AM | [Ignore Me] #22 | ||
Private
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This is brilliant news. This is what I really want from the game, a real story and plot. After you read the information in the manual, that's it, the story ends there. Now the Devs are putting in space combat, giving us more information on the Ancients and the purpose of Auraxis, and that can only be good. It will keep the game fresh and exciting and it won't just be mindless labouring over the same bases ad nauseam. This can, really, only be a good thing.
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2004-08-03, 07:30 AM | [Ignore Me] #24 | ||
Lieutenant General
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I was gonna play the Battle Islands last night... but that got nazified by my dad...
Ok upon my review: The Islands themselves are very nice, all of them... Nexus could've been done better though, its basically a pit with a drop ship center at the bottom and 4 or 5 towers around it... The Map is weird, but I can get used to it... I like how it shows how long until a cavern unlocks... The Maps for the Oshur CLuster... well... they look like BAD MS Paint jobs...
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Last edited by Infernus; 2004-08-03 at 07:54 AM. |
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2004-08-03, 08:05 AM | [Ignore Me] #25 | |||
Yeah I love all the battle islands and can't wait to try them out in combat. The new map is interesting, I like the way they show you how long's left on the cavern timers. The whole 'continents are now planets' thing will take some getting used to, especially for those poor HART shuttle pilots who now have to take you across a galaxy instead of just dropping you from a large height above Auraxis. |
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2004-08-03, 08:14 AM | [Ignore Me] #26 | |||
Lieutenant General
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2004-08-03, 09:23 AM | [Ignore Me] #29 | |||
PSU Admin
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2004-08-03, 09:35 AM | [Ignore Me] #30 | |||
Lieutenant General
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As in this image: not this one: EDIT: The world (or is it system) map is beginning to grow on me... I like the way it gives Info for each planet when you select it but... whats with the different colors marking the warpgates? And why do certain planet's have little blinking rings around them?
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Last edited by Infernus; 2004-08-03 at 09:40 AM. |
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