Originally posted by nexea
It seems in my opinion that the programmers were lazy when developing the damage system.. most of the well developed games have at least some individual hit system in them. Oh well, I guess a great game can't have everything. I still love it.
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They have very good reasons to leave this out. If you have 3500 people per server, think of all the calculations the server would have to make in battle. This would lag horribly, therefore it was desided that region specific damage was not needed.
"most of the well developed games have at least some individual hit system in them."
Most games arnt planetside