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2006-06-20, 02:20 PM | [Ignore Me] #1 | ||
Ogame.org
Has anyone played it? I'm in Universe 14. I missed dark galaxy so i thought i would post this one. Anyone want to try it. I'm still learning how to play but if you need good advice hit the help button and read the turtorial. It has some good strategy for first buildings. The games not to complicated so far but maybe it will get more so once i can engage in combat. I'm going to work my way up the energy chain(though you basically build everything) and get some shield domes over my planet/planets then get a death star. Hint: If you start playing. Don't hit the galaxy map. If you have or are trying to get early deutorium and you hit that button it will consume some. The stuff is hard to get and you don't want the deutorium you are saving up for to get your first upgrade buildings to dissapear while you are waiting. I thought someone was attacking me but apparantly I kept hitting the button looking at all of the pretty planets in the solarsystem and lost 1/4 of the resources i need to move onto my first non resource gathering building. (robotics facitlity) Now i have to wait another 2 hours to build it. Last edited by Ait'al; 2006-06-20 at 02:54 PM. |
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2006-06-21, 05:02 PM | [Ignore Me] #7 | |||
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2006-06-21, 06:14 PM | [Ignore Me] #8 | ||
I was pretty excited about trying Dark Galaxy before I found out it was full. How does Ogame compare it? Is it about the same? Is dark galaxy more complicated? There Isn't much to ogame; so, how are the other games it "competes" with?
Last edited by Ait'al; 2006-06-21 at 10:52 PM. |
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2006-06-22, 08:23 PM | [Ignore Me] #13 | |||
Lieutenant Colonel
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2006-06-24, 03:26 PM | [Ignore Me] #14 | ||
I think I've devised an "Evil Empire" vs "Jedi Knight" combo for Ogame.
Evil empire is early high all metal crystal deut mines. Whatever comes out to what you need, i should say, but a slightly higher focus on even robust resources as early as possible. Then you skip the MLs and go straight for Light lasers tech tree along with the earlier shield gens and basic layout to get other fighters as soon and evenly as possible. You do that in combo with an even availability for all as many ships as early as you can through research with low espionage in exchange for more intelligent defense against anything light and then Focus early oh high shield low to mid armor and low or very late attack for early game. Use the armor to backup the shields lack of use for LL VS LF fighting and then use HL for if they try to get HF. The rest is sort of an RP of the evil empire going for an early death star. The Jedi Knights are Initial high minerals with advantage of less tech and the cheaper mine with Focus on high Armor med weapons and no or low shields to counter the defense of the Evil empire specifically. They go all around low like tech and do shields later to focus on lethality against the advantage of the early shield med armor of the evil empire. (High fighters if you can really just jump up in minerals and amass a nice well upgraded initial fleet to assault the empire with as steadily as possible.) The Empire would do a slow even upgrade to get as much tech while the Jedi stay low tech (except for the ships lethality) which would be lower shipyard research etc until they need it against the evil empire. More or less following behind to keep a higher ship count or jumping ahead to do an early bash in attempts to cripple them somewhat. Then you have the back and forth dance. Against the other games designs. You have a decent defense from everything if you are diverse enough and a low resource count as Jedi (but you will need to stay mobile so high duet after newb) Does that sound realistic? And Jedi is higher espionage until the empire decides to try to match theirs. I think in the end they try to even out in their own ways until they are head to head fighting. Jedi try to get their resources form killing the empire while the empire trys to use as little as possible to starve the Jedi. The Jedi also try to kill as much defense to starve the empire through extra waist on defense and what ships they kill(which the empire trys to use less of the save money) which is the reason for the focus on high armor weapon attack tech. On top of that they both subtly change armor upgrades based on what they see in battle to counter or up the other and not die. I think Jedi would go for more early settlements and maybe more spread out where the empire would do that or slightly more clustered but maybe not that much(I don't know about that area though) It's sort of the high generalist combined with high defense adantage(but short of a turtle)(The Evil Empire) And the Extreme Raider combined with specialized focus on the empire and some other general stuff. Last edited by Ait'al; 2006-06-24 at 03:36 PM. |
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