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Old 2011-07-10, 06:38 PM   [Ignore Me] #121
Gwartham
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Volw View Post
In case you haven't noticed it's not a game designed to cater for solo players.

There is no place for snipers capable of soloing whole squads with 1337 headshots.
Thanks for sharing that I guess.

Dunno why you decided to quote my post for that but thanks anyways?


Anyways that was kinda in a way my point; they lack lethality to be much more then a long distance nuisance in Pside.

Didn't say I wanted to make em any different, just stating what I see as the obvious.

Last edited by Gwartham; 2011-07-10 at 06:40 PM.
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Old 2011-07-10, 06:45 PM   [Ignore Me] #122
Bags
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Re: Sniper Skill Tree.....Please include Headshots and Prone


why should someone who will never be damaged by any weapon other than a sniper rifle at that range be anything more than support / a nuisance?
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Old 2011-07-10, 06:53 PM   [Ignore Me] #123
artifice
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Forsaken One View Post
headshots are NOT needed.
Snipers were fine in PS1 they needed teamwork at the very least.
The ONLY person who ever has fun when it comes to sniping is the Sniper. everyone else hates him.
So many games becomes Snipefests that its stupid.

and headshots ruin games as a whole and make the game competitive. When a game becomes competitive all true balance is thrown out the window in favor of "skill" and "overall stupidity"

take a look at something like CSs. everyone ether use's the Deagle or a sniper. no one ever bothers with the assault guns or the MG. Because the Deagle and Sniper are easier to headshot with and 1 headshot=kill.

Take a look at combat arms. (I think this is the right game.) Everyone whores snipers and the G60c. why? because of headshots.

Headshots blow all balance away and makes non headshot weapons useless.

Also you can never balance Skill. Then the game becomes retarded where you ether do what is "skilled" or you get farmed/uninstall the game. There will be no option or choice to use this gun, or this armor or whatever. You'll only be able to use what the "skilled" people are or auto lose because the guns aren't balanced to counter such things and never can be.
You can't compare a single game and go "Aha! See? Snipers are overpowered!" That is a very blatant fallacy because not all games handle sniper rifles as Counter Strike does. Halo 1 had a nice balance and most people did not use the sniper rifle. Head shots took skill to pull off because the hit box was small.

Originally Posted by Bags View Post
why should someone who will never be damaged by any weapon other than a sniper rifle at that range be anything more than support / a nuisance?
So the various vehicles don't have a similar advantage?

Last edited by artifice; 2011-07-10 at 06:55 PM.
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Old 2011-07-10, 06:58 PM   [Ignore Me] #124
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Not sure if this argument has been brought up, but in the Q&A Higby said hitboxes will be more important in PS2. I'm hoping that's not a hint to there being headshots.
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Old 2011-07-10, 06:59 PM   [Ignore Me] #125
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Re: Sniper Skill Tree.....Please include Headshots and Prone


*cry*

From top of my head, Halo maps were mostly small or tiny, where range didn't really matter.

Compare it to PS where you can have a bloke 2x as far as your rifle range 1-shotting people - that's the problem.
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Old 2011-07-10, 07:03 PM   [Ignore Me] #126
artifice
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Volw View Post
*cry*

From top of my head, Halo maps were mostly small or tiny, where range didn't really matter.

Compare it to PS where you can have a bloke 2x as far as your rifle range 1-shotting people - that's the problem.
You remember wrong.

Here is a good look at a Halo map from the point of view of an extremely good sniper.


Last edited by artifice; 2011-07-10 at 07:05 PM.
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Old 2011-07-10, 07:05 PM   [Ignore Me] #127
Volw
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Re: Sniper Skill Tree.....Please include Headshots and Prone


And you want that in planetside?

I stand corrected, the map is tiny. The ranges here don't exceed courtyard fighting really.
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Last edited by Volw; 2011-07-10 at 07:06 PM.
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Old 2011-07-10, 07:05 PM   [Ignore Me] #128
Redshift
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Re: Sniper Skill Tree.....Please include Headshots and Prone


That halo vid is the exact reason why there shouldn't be 1 shot sniper rifles
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Old 2011-07-10, 07:09 PM   [Ignore Me] #129
Forsaken One
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Art you only prove my point. If I ever saw that kind of twitch monkey shit in a game I would uninstall and throw the disk out my window. As the game wouldn't even be worth the time to get up and put it in the trash.
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Old 2011-07-10, 07:09 PM   [Ignore Me] #130
artifice
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Volw View Post
And you want that in planetside?

I stand corrected, the map is tiny. The ranges here don't exceed courtyard fighting really.
You were whining about 2x the range of of a rifle.

Last edited by artifice; 2011-07-10 at 07:14 PM.
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Old 2011-07-10, 07:13 PM   [Ignore Me] #131
Volw
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by artifice View Post
You were whining about 2x the range of of a rifle.
Your point?

What I pointed out is, that in PS, sniper ranges are ~2x as long as rifle range. Meaning that if you add headshotting, there won't be a way to counter it, unless risking a 200m jog to get in range.

2-3 snipers would be effectively able to lock whole bases.
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Old 2011-07-10, 07:14 PM   [Ignore Me] #132
artifice
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by Forsaken One View Post
Art you only prove my point. If I ever saw that kind of twitch monkey shit in a game I would uninstall and throw the disk out my window. As the game wouldn't even be worth the time to get up and put it in the trash.
That's goofy. Halo isn't Planetside. Halo has a specific play style and run and gun is what it is. That sniper was good. It is hard to move and snipe. Most people did not use the sniper rifle, and most who did were lousy at it.
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Old 2011-07-10, 07:18 PM   [Ignore Me] #133
Lunarchild
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Re: Sniper Skill Tree.....Please include Headshots and Prone


May I remind all of you that sniper riffles one-shot in planetside as well? Sure it's only again infils, but hey!

I don't see anything wrong with head-shots being in. I'm not saying those should be 1-shot kills. Those guys have very advanced helmets, that are sure to stop 1 sniper bullet before caving ^^
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Old 2011-07-10, 07:21 PM   [Ignore Me] #134
Sifer2
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Re: Sniper Skill Tree.....Please include Headshots and Prone


We discussed this a good bit earlier this year I remember. My thoughts are the same as they were then.

Headshots are a bad idea cause it favors some weapon types over others. Spray an Pray weaponry gets a huge buff the higher the headshot bonus damage is. That is unless the accuracy cone is greatly toned down in PS2. Then its the opposite you want a heavy hitter so you can instagib folks with easy to aim headshots. It also screws up close range combat. Since spraying for the head will kill as fast as close range weapons most likely. Oh an that Halo vid brings back bad memories. I hate the Halo Sniper Rifle its so crazy imbalanced. If there is only one on map usually team that gets it first wins every time.


As for Prone. I would say it depends on the accuracy cone in PS2. If we are more accurate then Prone would be ok. If not then it may slow down the action too much making people too hard to hit.
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Old 2011-07-10, 07:21 PM   [Ignore Me] #135
Redshift
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Re: Sniper Skill Tree.....Please include Headshots and Prone


Originally Posted by artifice View Post
That's goofy. Halo isn't Planetside. Halo has a specific play style and run and gun is what it is. That sniper was good. It is hard to move and snipe. Most people did not use the sniper rifle, and most who did were lousy at it.
yes but as much fun as that good sniper was having he was ruing the fun of the whole other team, you don't want that in PS where you can't just get a new match in 5 mins, you'll be living with him forever.
Things which ruin many peoples fun are removed or nerfed i.e the flail

and lunarchild it didn't really matter that you could one shot infils as the cloak was their defense, it was annoying to get hit by a round that was meant for someone else but it didn't really happen that often
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