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2011-07-19, 12:10 PM | [Ignore Me] #61 | ||||
Corporal
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So now it is on you, what is wrong with one continent devoted to outfit fighting? It allows for outfit vs outfit combat while at the same time preserving the MMO soul of PS.
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RideInMyWhip of the TR Originally from Emerald Major General in KDL |
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2011-07-19, 12:22 PM | [Ignore Me] #62 | |||
Contributor Old War Horse
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I would actually prefer a scheduled event so that I can coordinate my team. This coordination would involve tactical practice, team selection, scheduling show-times, load-outs and other details. Kinetic battle is great and it is one of the beautiful aspects of PS. But what if we look at these events as "icing on the cake" rather than the inclusive battles? I would love to have something that is separate and closed that would allow for even multiple outfits in alliances to join in against other alliances from the different factions. This is cutting edge! To have the possibility to enter a battlefield where three different factions with equally numbered outfits come together in epic gladiator-type combat to the death or for capture and hold, or even some type of capture the flag. This incorporates some of the best points of a number of games out there.
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Manitou "On the plains of hesitation lie the bones of countless millions who, upon the dawn of victory, sat down to rest and resting, died." <))>< |
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2011-07-19, 01:55 PM | [Ignore Me] #63 | |||||
Colonel
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As for competing with cod and bf3, no, it won't be up to their standards. But its an additional style of gameplay you get to do with your PS friends. Don't even have to log out, just go have a couple matches. If you get bf3 or cod, you get a match based pvp and a sp campaign. If you get PS you could get match based pvp and open world faction pvp.
And what do you think a continent with a small population cap is? Its pretty much an arena match.. You are correct when you say a PS arena match system would not hold up to BF3 or CoDs. Which is why your fears are unfounded. Very few people would play that, and that alone, because PSs true defining feature is its massive battlefields with huge armies. What it is is an optional extra to serve as a change of pace and additional content, something players can do with their friends in the spirit of competition. Unless its better than BF3 and CoD. In which case nobody has a right to complain about anything.. Two awesome games in one? Where can I sign up. |
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2011-07-19, 02:40 PM | [Ignore Me] #65 | |||
Sergeant Major
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I remember when my PC was awesome... N C Infektion I'm a REAL VET, not a green horn who bought his beta ticket. |
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2011-07-19, 03:23 PM | [Ignore Me] #67 | ||
Contributor PlanetSide 2
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I suppose I can provide reasons why this idea is terrible. Probably already been touched on, but...
1) Planetside is about the huge persistent world and epic battles. Its not sating your epeen with outfit wars. Its easy enough to set up outfit challenges and contribute to that persisent world at the same time. 2) It splits the player base. If you have some people in instanced combat you have that many people not out in the persistent world which makes the battles in the peristent world far less epic. Far better for the outfits to do their little epeen comparisons on real continents. |
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2011-07-19, 03:38 PM | [Ignore Me] #68 | ||||
Corporal
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Individuals without an outfit could go out there in a squad, I am not sure if I mentioned it in this thread, but I have discussed this idea before and mentioned allegiance to outfit and/or squad in order to not alienate non-outfit players and also encourage players with no outfit to team up and join one. The continent would be very free form similar to eve's 0.0 which gave me the idea. O and don't give me some BS about how it would cause inter-empire tension, tournament style instances would encourage the same this. Final decision: strict, regulated, rigid instance tournament structure or free form, persistent, open outfit controlled cont?
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RideInMyWhip of the TR Originally from Emerald Major General in KDL |
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2011-07-19, 03:48 PM | [Ignore Me] #69 | ||
First Sergeant
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because planetside worked, it worked great. alot of the problems with ps was the tech limitation and bad moves by soe. they have a chance at making a new game, and every step of the way they try to tweak what worked, what went right, instead of what went wrong.
ideas liek this are so oposed because thats not what planetside was, and its not the point of the game, soe is borrowing ideas from other game, inspired by them, and ideas liek this take that to the level of coping them. most of us dont want this as a feature because its missing the whole point of planetside, and every feature they work on thats outside the point of the game, takes away the things they could be working on. some of us have been paying ps since its release, we know why it failed, we know what has worked in the past, we played all the little events, and we play today knowing what the game needs, what it lacks, and i can promise you the number one thing the game lacks is game modes to use less people. |
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2011-07-19, 04:15 PM | [Ignore Me] #70 | |||
Colonel
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What if it drew additional people to the game, resulting in more people out in the persistent world than there would have been? Last edited by Vancha; 2011-07-19 at 04:17 PM. |
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2011-07-19, 04:32 PM | [Ignore Me] #71 | |||
Private
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Feature 1 doesn't magically make people come play feature 2. Instances and open-world mechanics are dichotomous. They are competing aspects of the same game that draw on the same pool of players. Adding instances will negatively impact the availability in non-instanced content. It happened with PvP in WoW, it happened with PvE in DAoC, it happens every time it is made an option. Some people want the fastest, most accessible gameplay regardless of its quality. |
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2011-07-19, 04:41 PM | [Ignore Me] #72 | ||
I wouldn't be opposed to an open training facility where you can mess around like that. Take the vehicle training area and allow people to fight in that area in order to train. But I doubt this will happen since they took sancs away and won't be able to coordinate like we could before anyway.
However... You aren't always forced to play on the front lines. Continents are big, there are a lot of areas where smaller skirmishes take place and yet goals are needed. So why have instances? Just seems redundant and taking away from the actual gameplay.
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Life sucks, Press on. Moderation in all things, including Moderation. |
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2011-07-19, 04:51 PM | [Ignore Me] #73 | |||
Contributor Old War Horse
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Manitou "On the plains of hesitation lie the bones of countless millions who, upon the dawn of victory, sat down to rest and resting, died." <))>< |
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2011-07-19, 05:28 PM | [Ignore Me] #74 | |||
Sergeant Major
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Instances go against everything MMO stands for. |
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