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Old 2011-07-20, 01:57 AM   [Ignore Me] #1
Bags
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What Planetside 2 REALLY needs





Everyone's thinkin' it, I'm just the one sayin' it.

But seriously, I haven't had this much fun driving a vehicle in a video game since I first certed Marauder. Support hovercraft in Planetside 2!
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Old 2011-07-20, 04:29 AM   [Ignore Me] #2
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Re: What Planetside 2 REALLY needs


I would ride it.
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Old 2011-07-20, 04:34 AM   [Ignore Me] #3
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Re: What Planetside 2 REALLY needs


Threshers are still my all time favorite FPS vehicle.
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Old 2011-07-20, 04:38 AM   [Ignore Me] #4
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Re: What Planetside 2 REALLY needs


Originally Posted by Bags View Post
[IMG]

But seriously, I haven't had this much fun driving a vehicle in a video game since I first certed Marauder. Support hovercraft in Planetside 2!
I'm pretty sure the trailer showed us couple of hovering VS vehicles?
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Old 2011-07-20, 05:35 AM   [Ignore Me] #5
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Re: What Planetside 2 REALLY needs


Originally Posted by Coreldan View Post
I'm pretty sure the trailer showed us couple of hovering VS vehicles?
We call them magriders, mag-riders
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Old 2011-07-20, 05:40 AM   [Ignore Me] #6
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Re: What Planetside 2 REALLY needs


Hovering all the same!
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Old 2011-07-20, 07:58 AM   [Ignore Me] #7
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Re: What Planetside 2 REALLY needs


Hovercrafts would be pretty neat.

Imagine flanking a base over the water with a bunch of hovercrafts.
In PS1 we have Deliverers, common pool hovercrafts would be sweet.
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Old 2011-07-20, 08:03 AM   [Ignore Me] #8
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Re: What Planetside 2 REALLY needs


I'm sure hovercraft will be making a return for primarily VS but we could see some common pool hovercraft as well.

I just hope this time around the things actually have some umpf. Why the hell can't my Magrider float over a rock?
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Old 2011-07-20, 09:19 AM   [Ignore Me] #9
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Re: What Planetside 2 REALLY needs


Even more, why does it get stuck on those little twigs on the ground.
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Old 2011-07-20, 11:44 AM   [Ignore Me] #10
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Re: What Planetside 2 REALLY needs


I do think there should be a common pool hover option, not as great as the Vanu's, but everyone should have a chance to run a LLU* over water quickly.

*Disclaimer: I know LLU's haven't been mentioned and I'm using them purely as example.
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Old 2011-07-20, 11:49 AM   [Ignore Me] #11
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Re: What Planetside 2 REALLY needs


Originally Posted by DeeTwoEh View Post
I'm sure hovercraft will be making a return for primarily VS but we could see some common pool hovercraft as well.

I just hope this time around the things actually have some umpf. Why the hell can't my Magrider float over a rock?
Cause in a world where tanks get lost because they got trapped on some vegetation that would barely qualify as a bush, that would be op duh
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Old 2011-07-20, 11:52 AM   [Ignore Me] #12
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Re: What Planetside 2 REALLY needs


Originally Posted by RavenLord View Post
Cause in a world where tanks get lost because they got trapped on some vegetation that would barely qualify as a bush, that would be op duh
Remember in one of the screens a soldier appears to be running over some rocks, foot on top, navigating it easily. It makes me hope vehicles will be able to go over small obstacles.
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Originally Posted by Higby View Post
And if you back in 2003 decided you wanted to play RTS games, between then and now you'd have dozens of RTS games you could have played. If you decided to play MMOFPS' between then and now, there were none
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Old 2011-07-20, 11:57 AM   [Ignore Me] #13
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Re: What Planetside 2 REALLY needs


I hope the VS vehicles (tanks!) won't be able to hover over water this time around. That was pretty unbalanced if you ask me.
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Old 2011-07-20, 11:58 AM   [Ignore Me] #14
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Re: What Planetside 2 REALLY needs


Originally Posted by Aractain View Post
I would ride it.
you'd ride anything with a pole... I mean, big gun. I mean...
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