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Old 2011-07-22, 09:18 AM   [Ignore Me] #16
Asp
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Re: Please god keep the map simple like this


I'd like to see a collection of continents at the beginning and if they want to expand content in the game they can introduce new continents and expand the map, rather than blow up the existing or going underground.. If Indar is any indication (i.e new cont), they're probably going to change up the map layout a bit for launch.
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Old 2011-07-22, 09:26 AM   [Ignore Me] #17
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Re: Please god keep the map simple like this


Originally Posted by Asp View Post
I'd like to see a collection of continents at the beginning and if they want to expand content in the game they can introduce new continents and expand the map, rather than blow up the existing or going underground.. If Indar is any indication (i.e new cont), they're probably going to change up the map layout a bit for launch.
Hopefully they got rid of Hossin for Indar.
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Old 2011-07-22, 09:56 AM   [Ignore Me] #18
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Re: Please god keep the map simple like this


I know Searhus is in Higby said they were currently working on it.
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Old 2011-07-22, 10:03 AM   [Ignore Me] #19
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Re: Please god keep the map simple like this


I wonder if there will still be "home continents"?

I liked Esamir.
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Old 2011-07-22, 10:14 AM   [Ignore Me] #20
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Re: Please god keep the map simple like this


Considering there is no sanctuary I doubt we will see home continents this time around.

Although with the resource system there may be some continents more rich in resources for one empire thus making it a must have and almost "Home" continent.
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Old 2011-07-22, 10:50 AM   [Ignore Me] #21
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Re: Please god keep the map simple like this


Originally Posted by Hamma View Post
Considering there is no sanctuary I doubt we will see home continents this time around.

Although with the resource system there may be some continents more rich in resources for one empire thus making it a must have and almost "Home" continent.
We need some kind of home continent that makes a side not want to lose it out of pride, it adds to the feeling of the game
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Old 2011-07-22, 12:27 PM   [Ignore Me] #22
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Re: Please god keep the map simple like this


Well, NC gets the dibs on any snowy cont
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Old 2011-07-22, 12:55 PM   [Ignore Me] #23
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Re: Please god keep the map simple like this


Originally Posted by Hamma View Post
I know Searhus is in Higby said they were currently working on it.
Man, the only continent I really want back is Cyssor, preferably with a nice little setup of 3 bases right next to each other setup in a triangle, a river and a bridge would be nice, too.

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Old 2011-07-22, 01:10 PM   [Ignore Me] #24
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Re: Please god keep the map simple like this


I hope Forseral makes a return, lots of good memories from fighting there in the old TR glory days, hell the TR home conts were awesome, Ishundar had sweet music that really brought it to life and had all these stunning rock formations, vistas, cliffs and open saharas for large tank battles. Forseral was a temperate paradise which had a European aesthetic with forests, rolling hills and big open fields.

Maybe Cery wasn't too great, but it had its northern area with the epic long bridge of doom with the 300 metre deep cavern that would slowly collect suiciders and vehicle wrecks over the period of the battle.
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Old 2011-07-22, 03:23 PM   [Ignore Me] #25
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Re: Please god keep the map simple like this


Originally Posted by 2coolforu View Post
I hope Forseral makes a return, lots of good memories from fighting there in the old TR glory days, hell the TR home conts were awesome, Ishundar had sweet music that really brought it to life and had all these stunning rock formations, vistas, cliffs and open saharas for large tank battles. Forseral was a temperate paradise which had a European aesthetic with forests, rolling hills and big open fields.

Maybe Cery wasn't too great, but it had its northern area with the epic long bridge of doom with the 300 metre deep cavern that would slowly collect suiciders and vehicle wrecks over the period of the battle.
Ceryshen...just NO. Unless you could fly, just no... GOD NO. Great map in concept for the bottlenecks, but getting anywhere on that stupid continent was a test of Gandhi's patience, like driving around Pittsburgh. Searhus was better in that getting anywhere on the ground was not too bad.

Just please bring back Amerish and Oshur... Those were my favs.
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Old 2011-07-22, 04:17 PM   [Ignore Me] #26
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Re: Please god keep the map simple like this


Long Live Ceryshen!



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Old 2011-07-22, 04:25 PM   [Ignore Me] #27
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Re: Please god keep the map simple like this


Originally Posted by Fews View Post
Ceryshen...just NO. Unless you could fly, just no... GOD NO. Great map in concept for the bottlenecks, but getting anywhere on that stupid continent was a test of Gandhi's patience, like driving around Pittsburgh. Searhus was better in that getting anywhere on the ground was not too bad.

Just please bring back Amerish and Oshur... Those were my favs.
i want them all back, and old oshur not the new one. but forseal and amerish are where i spent the most time, ish a close second.

but while Cery was certianly the most tedious map, i want it back, in all of its complicated glory. it added a type of gameplay that the other maps didnt have. priorites and tactics exsisted there no other cont had, and i really really enjoy that.
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Old 2011-07-22, 04:28 PM   [Ignore Me] #28
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Re: Please god keep the map simple like this


I doubt we'd see anything familiar from the old continents except names and the overall theme, due to the resources and the "fights happen everywhere" and "every square meter can be capture", which both require heavy revamps to the maps.
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Old 2011-07-22, 05:45 PM   [Ignore Me] #29
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Re: Please god keep the map simple like this


Home continents were the shittiest thing the lattice ever did to PS1.
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Old 2011-07-22, 05:50 PM   [Ignore Me] #30
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Re: Please god keep the map simple like this


Yea some lend themselves better to more distributed combat than others. Cyssor and searhus being easier while Cery is near impossible.

At the same time, inaccessibility is a game play element that could be quite interesting.
Infantry combat above the flight ceiling, but inaccessible to tanks!

They also said they've added quite a bit more of a vertical element. So perhaps Cary's canyons will have people along the sides.
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