Originally Posted by Shogun
selling weapons with different stats store only is a very bad thing. no matter if its not the uber weapon. every diversity that affects playstyle should be available to every player.
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Agreed. I also
really don't like the idea of having weapon availability cycled in and out of the game and swapped/cycled with weapons in the store. If I start using a particular weapon varient that's freely available in-game on regular basis because its particular stats fit my playstyle almost perfectly and I grow to really like how the weapon works, I'd be pissed if a logged in one day to find that it's suddenly only available to me if I fork out some green in the store.
I have this image in my head of a corner dealer hanging out in the local schoolyard that every few weeks rotates out which drug he's giving out free to the kiddies until he's got every child out there hooked on at least one of his products. Then once everyone is addicted he knows that no matter which ones he holds back and demands payment for he'll have a at least a few poor souls crawling to him cash in hand to get their fix.
But I'm somewhat confused.. WTH is a "drop?" Can someone elaborate? Is it something akin to a random powerup that a monster leaves behind after you kill him?