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Old 2011-09-15, 11:16 AM   [Ignore Me] #16
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Re: Twitter QnA Question list


Originally Posted by basti View Post
Fire, mind if you stop editing all the time? damn, i have a hard time remembering what i added to the list already, and what not. :>
Hehe, sorry about that. I mentioned in my second post that the list is final and there will be no more editing, only more spamtastic replies.
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Old 2011-09-15, 11:17 AM   [Ignore Me] #17
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Re: Twitter QnA Question list


Can every player in one continent converge on a single area without breaking the game?

Is there any system in place to spread the battles out around the maps?

Can you explain how you win a piece of land or resource? Base or CP?
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Old 2011-09-15, 11:23 AM   [Ignore Me] #18
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Re: Twitter QnA Question list


Originally Posted by basti View Post
Mind if someone takes this stuff and get some actual questions out of it? :P
How much will we be able to customize the appearances of our characters at creation? Something like PS1?

Resource usefulness specifics
Huh

Chillaxin locations?
Wut

Usefullness of terrain beyond adjacent hexes.
Wat


Will we spawn in PJs or "class" gear? Will we be able to change classbound equipment or class without respawning?

Will there be other one-shot buff items like medkits? Stamina boost maybe? Do we still have stamina at all

How much did the lore change? Are all the vehicles still assembled by nanites?

(Asking how canon fanfic is sounds pointless to me)
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Old 2011-09-15, 11:32 AM   [Ignore Me] #19
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Re: Twitter QnA Question list


Originally Posted by basti View Post
draep, you mean tanks and stuff with armor, right?
Yes. Thanks for posting my questions on the OP.
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Old 2011-09-15, 11:34 AM   [Ignore Me] #20
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Re: Twitter QnA Question list


Now it looks like Im a few minutes late, but I took the liberty of interpreting Greywolves' post as well, sometimes with different results.

Resource usefulness specifics( someone help? )
How will resources really work? How useful will they be? Who will actually "earn" them - each player, or the faction too?

Cosmetics&aesthetic customization(character creation)
How much will we be able to customize our characters upon creation? How much will be locked for the cash shop's sake?

Chillaxin locations?
Will there be any location, like a Sanc, where we can just go meet up with people? Is outfit housing a serious prospect?

Usefullness of terrain beyond adjacent hexes.
I don't know if I'm getting this right, but I think I've got the right idea here.
Beyond the "front line" hexes, immediately adjacent to enemy ones, will it make sense to attack hexes behind enemy lines?

PJ's
We've seen Agile and ReXO-like armors. Will the Standard armor (PJs) make an appearance in PS2, like for a "pilot class"?

Consumables
What kinds of consumables will there be in PS2? Medkits were mentioned on at least one occasion - how will they work?

Any retcons in Lore? Guru fanfic count?
Yeah, I have no idea what Greywolves meant here, exactly.

Last edited by FIREk; 2011-09-15 at 11:38 AM.
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Old 2011-09-15, 11:35 AM   [Ignore Me] #21
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Re: Twitter QnA Question list


Will PS1 and PS2 run concurrently? Please say no.

Will PS2 charge for a client AND subscription? Please say no.

Will there be a reserves like program to keep pops high enough to keep subscribers playing? (it takes a crowd to draw a crowd)

Will there be something like Stratics or an API to talk to the database?
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Old 2011-09-15, 11:45 AM   [Ignore Me] #22
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Re: Twitter QnA Question list


Originally Posted by N1H1L View Post
Will PS2 charge for a client AND subscription? Please say no.
They already confirmed it will be free-to-play, so no subscription. So I think we should go for:
Will the PS2 client be free, or will it be sold through retail and digital distribution, like Guild Wars?

Originally Posted by N1H1L View Post
Will there be a reserves like program to keep pops high enough to keep subscribers playing? (it takes a crowd to draw a crowd)
Again, free, non-paying players pretty much boil down to being the Reserves crowd.

Originally Posted by N1H1L View Post
Will there be something like Stratics or an API to talk to the database?
Already confirmed - there will be an API with tons of fetchable data.
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Old 2011-09-15, 11:51 AM   [Ignore Me] #23
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Re: Twitter QnA Question list


CTRL-F on page 1 and 2 (ie as of my post) shows no results for "marketing". I don't know about anyone else, but I sure as hell want to know what type of plan they have for marketing the game. We're all aware of how miserably SOE failed at marketing Planetside. So my question is:

@planetside2 what are your plans for PR and marketing?

54 characters, counting spaces and including @planetside2 space.
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Old 2011-09-15, 12:24 PM   [Ignore Me] #24
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Re: Twitter QnA Question list


how does territory control work?hack and hold/llu like in ps1, battlefield like territory control points, or entire new system?
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Old 2011-09-15, 12:27 PM   [Ignore Me] #25
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Re: Twitter QnA Question list


Where are the Vanu?! Are you encountering issues with the art, ideas, etc?
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Old 2011-09-15, 12:42 PM   [Ignore Me] #26
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Re: Twitter QnA Question list


Will healing infantry require a medic & engineer, or will a medic repair armor as well?
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Old 2011-09-15, 12:45 PM   [Ignore Me] #27
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Re: Twitter QnA Question list


will ps1 be cancelled, once ps2 is online? or will it shift to a free to play model and be kept alive for those who may not like the changes in ps2?
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Old 2011-09-15, 12:49 PM   [Ignore Me] #28
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Re: Twitter QnA Question list


Originally Posted by Raymac View Post
Will healing infantry require a medic & engineer, or will a medic repair armor as well?
This
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Old 2011-09-15, 01:00 PM   [Ignore Me] #29
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Re: Twitter QnA Question list


Originally Posted by Raymac View Post
Will healing infantry require a medic & engineer, or will a medic repair armor as well?
If there is armor for infantry in PS2.

Another question comes into mind (not necessarily conflicting with Shogun's question):
Towers, at least, look a lot larger. Will taking facilites boil still down to hacking one console, or will there be more objectives?
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Old 2011-09-15, 01:31 PM   [Ignore Me] #30
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Re: Twitter QnA Question list


Since there is no longer a sanctuary, what happens upon logging into the game? Are you randomly sent to a foothold on a random continent or what?
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