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Old 2011-11-01, 02:54 PM   [Ignore Me] #76
Xyntech
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Re: Infantry Classes Armor and Weapons


I guess I'll repost the idea in the idea section so it doesn't get buried here.
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Old 2011-11-02, 03:02 PM   [Ignore Me] #77
Big J Money
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Re: Infantry Classes Armor and Weapons


I think the bigger question to me surrounding the class and leveling system is if experience points can be swapped out. In PS1 we had cert points and we could recover them by de-certing. Will we be able to do that any more? Instincts tell me no. I'm not sure if that really bother me, though. One positive aspect of de-certing is that it allows players to enjoy PS1 at a more casual pace -- Sure, I can log tons and tons of hours to get to a high BR, or I could just decert and try out something different. My amount of options are limited, but I get to taste pretty much everything in the game at BR 4.
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Old 2011-11-02, 03:06 PM   [Ignore Me] #78
TRex
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Re: Infantry Classes Armor and Weapons


Originally Posted by Big J Money View Post
I think the bigger question to me surrounding the class and leveling system is if experience points can be swapped out. In PS1 we had cert points and we could recover them by de-certing. Will we be able to do that any more? Instincts tell me no. I'm not sure if that really bother me, though. One positive aspect of de-certing is that it allows players to enjoy PS1 at a more casual pace -- Sure, I can log tons and tons of hours to get to a high BR, or I could just decert and try out something different. My amount of options are limited, but I get to taste pretty much everything in the game at BR 4.
Might be like it is in ps1 and be on a cooldown timer ,or a new toon has chance to try everything out for so many days. Most likely will be some kind of decert potion you can buy from the cash shop
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Old 2011-11-02, 03:17 PM   [Ignore Me] #79
Xyntech
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Re: Infantry Classes Armor and Weapons


I'm pretty sure that everyone will have access to a basic level of everything from day 1. This may not mean everyone will get a MBT or a MAX on day one, but that they will probably be able to pull something like a Lightning and a Heavy Assault class.

Instead of switching your certs around, you will have to put time into unlocking some of the advanced features of your class or skill tree, but if you want to "cert" in something else, you just have to temporarily stop putting time into leveling whatever else and start putting a little time into leveling the new thing you want to unlock.

I can't imagine it will take very long to unlock a basic level of most things. Maybe a month tops to have a basic tank, a basic MAX, etc? Maybe longer, hard to say.

Still, I think you will have a much larger variety of options available to you at BR1 in PS2 than you had at any single moment at BR20 in PS1.
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Old 2011-11-02, 03:29 PM   [Ignore Me] #80
Raymac
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Re: Infantry Classes Armor and Weapons


Originally Posted by Big J Money View Post
I think the bigger question to me surrounding the class and leveling system is if experience points can be swapped out. In PS1 we had cert points and we could recover them by de-certing. Will we be able to do that any more? Instincts tell me no. I'm not sure if that really bother me, though. One positive aspect of de-certing is that it allows players to enjoy PS1 at a more casual pace -- Sure, I can log tons and tons of hours to get to a high BR, or I could just decert and try out something different. My amount of options are limited, but I get to taste pretty much everything in the game at BR 4.
I forget where it was said, but the devs have mentioned that you will not be able to "de-cert" skill points. However you will basically have an unlimited amount of skill points to use, well limited only by the time it takes to learn the skill like EVE.

Now using PS1 as a reference, it wouldn't take very long to have everything maxed out, however, the devs have hinted that there will be soooo many skills that maxing them all out will be near impossible, especially since they will be adding more post-launch.

The big question remains, what does the skill tree look like. I for one can't wait to see the options we'll have at our fingertips.
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Old 2011-11-02, 05:33 PM   [Ignore Me] #81
SKYeXile
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Re: Infantry Classes Armor and Weapons


Originally Posted by Raymac View Post
I forget where it was said, but the devs have mentioned that you will not be able to "de-cert" skill points. However you will basically have an unlimited amount of skill points to use, well limited only by the time it takes to learn the skill like EVE.

Now using PS1 as a reference, it wouldn't take very long to have everything maxed out, however, the devs have hinted that there will be soooo many skills that maxing them all out will be near impossible, especially since they will be adding more post-launch.

The big question remains, what does the skill tree look like. I for one can't wait to see the options we'll have at our fingertips.
im sure they will change their mind on that...for a price.
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Old 2011-11-03, 03:40 PM   [Ignore Me] #82
Talek Krell
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Re: Infantry Classes Armor and Weapons


Originally Posted by Raymac View Post
The big question remains, what does the skill tree look like. I for one can't wait to see the options we'll have at our fingertips.
For whatever reason I keep envisioning it as looking like the Sword of the Stars tech tree.




Edit: Ah, it shrunk it to fit. If you want the detailed view here's the page link. Click to zoom in:
http://images1.wikia.nocookie.net/__...Y_TechTree.png
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Old 2011-11-04, 04:11 AM   [Ignore Me] #83
Raka Maru
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Most games allow recert if they change the skill tree enough.

This is not eve online. Newbie should be able to get what they need to compete with year old players. It's just the variety of the game. That means bad ass cloaker on day one OR badass pilot. With longer play and xp, they can be badass cloaker AND badass pilot. Just not at the same time.

That's how I understood it.
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