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Old 2011-11-01, 07:18 PM   [Ignore Me] #31
FIREk
Captain
 
Re: Screenshots and Concept Art


Originally Posted by CViolet View Post
hmm, they also appear on one of the NC concept sketches. Similar armor layout to the TR soldier which makes me think it's a class specific item.
She looks like a medic to me, so those might be med-gun ammo packs. Red also fits the typical disposable flare design, though...

Higby told me in his last tweak that there is some stuff missing from the loadouts and this is all very work-in-progress, so we're obviously making assumptions out of nothing... Which I don't see any problem with, naturally!
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Old 2011-11-01, 07:28 PM   [Ignore Me] #32
CrystalViolet
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Re: Screenshots and Concept Art


Speculating is half the fun for me.
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Old 2011-11-01, 07:41 PM   [Ignore Me] #33
SuperMorto
Lieutenant Colonel
 
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Re: Screenshots and Concept Art


Hold on look at the scale of the base behind the filthy TR in the first picture! OMG!!!!

I would say that base is 200 meters back, and LOOK AT THE SIZE OF IT!!!
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Old 2011-11-01, 07:44 PM   [Ignore Me] #34
Ghryphen
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Re: Screenshots and Concept Art


Originally Posted by CViolet View Post
Speculating is half the fun for me.
Probably all the fun for the lurking devs
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Old 2011-11-01, 08:00 PM   [Ignore Me] #35
SKYeXile
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Re: Screenshots and Concept Art


Originally Posted by Baron View Post
The first pic, gun farthest on right, seems like the Cycler - Carbine?
was gonna say it looks like a carbine.

And yea that pic of the scythe is pretty muchwhat i figured it would be and that is pure awesome.
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Old 2011-11-01, 08:14 PM   [Ignore Me] #36
EASyEightyEight
Sergeant Major
 
Re: Screenshots and Concept Art


Can't say I'm too hyped about engineers and medics getting stuck with carbine variants of weapons. I would think one should find a preference in modifying a rifle into a carbine, not simply get stuck with one. Now, if I can modify BACK to a rifle, then it's okay I guess. The modifications to go back into a rifle will probably require sacrificing other modifications, which could be argued as balancing (a medic with the same killing/customization capacity as a light assault guy might be a bit much, I'll admit.)

I also really hope the extra armor padding isn't class specific, and they'll use other methods to determine a player's current class. Same goes for helmets/masks. I want a full helmet too

Yeah, I'm being needy. But I really don't want "cus-toe-mai-zay-shun" to boil down to choosing my class and fitting a sight/scope onto my weapon before entering the field of battle.
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Old 2011-11-01, 08:33 PM   [Ignore Me] #37
FastAndFree
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Re: Screenshots and Concept Art


I am concerned after looking that Scythe concept.

I don' know if it has ever been clarified if it will be possible to look around from the cockpit, but if so those wings will be an obstruction. (And if it won't be possible, that's no good either)
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Old 2011-11-01, 08:38 PM   [Ignore Me] #38
HELLFISH88
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Re: Screenshots and Concept Art


Originally Posted by FastAndFree View Post
I am concerned after looking that Scythe concept.

I don' know if it has ever been clarified if it will be possible to look around from the cockpit, but if so those wings will be an obstruction. (And if it won't be possible, that's no good either)
You are so VTOL
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Old 2011-11-01, 08:52 PM   [Ignore Me] #39
ScreamingRooste
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Re: Screenshots and Concept Art


TR Mossie: Most fastest
NC Reaver: Most armored
VS Scythe: Most maneuverable(can turn on a dime much quicker)

Is that a safe assumption to make?

But what is that object beside the Scythe?
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Old 2011-11-01, 08:56 PM   [Ignore Me] #40
HELLFISH88
First Sergeant
 
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Re: Screenshots and Concept Art


Originally Posted by ScreamingRooste View Post

VS Scythe: Most maneuverable(can turn on a dime much quicker)

Is that a safe assumption to make?
Watch the Scythe have a cloaking field.
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Old 2011-11-01, 08:59 PM   [Ignore Me] #41
Baron
First Sergeant
 
Re: Screenshots and Concept Art


the Scythe:

It has ZERO hardpoints for weapons, however the wings can be energized... forming giant vibro-blade type weapons so it can then ram other vehicles cutting them to shreds.

*I can dream*
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Old 2011-11-01, 10:41 PM   [Ignore Me] #42
beekergunship
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Re: Screenshots and Concept Art


Originally Posted by FastAndFree View Post
I am concerned after looking that Scythe concept.

I don' know if it has ever been clarified if it will be possible to look around from the cockpit, but if so those wings will be an obstruction. (And if it won't be possible, that's no good either)
Not necessarily. If the cockpit eye-level is set to coincide with the chord of the wing it may obstruct as much as looking at a butter knife edge on. I do like having different visual patterns for each aircraft. In PS1, when it is dim out, every aircraft is suspicious until you put your cross-hairs on it to IFF.

nb4 manbutterknife.
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Old 2011-11-01, 11:03 PM   [Ignore Me] #43
SKYeXile
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Re: Screenshots and Concept Art


Medic gun though...are people gonna be chased around GA / TF2 style...? heres hoping not.
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Old 2011-11-01, 11:18 PM   [Ignore Me] #44
Bags
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Re: Screenshots and Concept Art


Where's the medigun?
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Old 2011-11-02, 12:12 AM   [Ignore Me] #45
xSlideShow
First Sergeant
 
Re: Screenshots and Concept Art


Originally Posted by EASyEightyEight View Post
Can't say I'm too hyped about engineers and medics getting stuck with carbine variants of weapons. I would think one should find a preference in modifying a rifle into a carbine, not simply get stuck with one. Now, if I can modify BACK to a rifle, then it's okay I guess. The modifications to go back into a rifle will probably require sacrificing other modifications, which could be argued as balancing (a medic with the same killing/customization capacity as a light assault guy might be a bit much, I'll admit.)

I also really hope the extra armor padding isn't class specific, and they'll use other methods to determine a player's current class. Same goes for helmets/masks. I want a full helmet too

Yeah, I'm being needy. But I really don't want "cus-toe-mai-zay-shun" to boil down to choosing my class and fitting a sight/scope onto my weapon before entering the field of battle.
They said you could also get a SMG variant of the weapons as well.
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