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PSU: Have you eaten your bullets today?
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2011-11-01, 07:18 PM | [Ignore Me] #31 | |||
Captain
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Higby told me in his last tweak that there is some stuff missing from the loadouts and this is all very work-in-progress, so we're obviously making assumptions out of nothing... Which I don't see any problem with, naturally! |
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2011-11-01, 08:14 PM | [Ignore Me] #36 | ||
Sergeant Major
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Can't say I'm too hyped about engineers and medics getting stuck with carbine variants of weapons. I would think one should find a preference in modifying a rifle into a carbine, not simply get stuck with one. Now, if I can modify BACK to a rifle, then it's okay I guess. The modifications to go back into a rifle will probably require sacrificing other modifications, which could be argued as balancing (a medic with the same killing/customization capacity as a light assault guy might be a bit much, I'll admit.)
I also really hope the extra armor padding isn't class specific, and they'll use other methods to determine a player's current class. Same goes for helmets/masks. I want a full helmet too Yeah, I'm being needy. But I really don't want "cus-toe-mai-zay-shun" to boil down to choosing my class and fitting a sight/scope onto my weapon before entering the field of battle. |
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2011-11-01, 08:33 PM | [Ignore Me] #37 | ||
I am concerned after looking that Scythe concept.
I don' know if it has ever been clarified if it will be possible to look around from the cockpit, but if so those wings will be an obstruction. (And if it won't be possible, that's no good either) |
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2011-11-01, 10:41 PM | [Ignore Me] #42 | |||
Private
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nb4 manbutterknife.
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2011-11-02, 12:12 AM | [Ignore Me] #45 | |||
First Sergeant
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