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Old 2011-11-11, 04:40 PM   [Ignore Me] #1
Ghryphen
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Massively New Conglomerate Q&A


http://www.planetside-universe.com/n...te-qa-2611.htm
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Old 2011-11-11, 04:51 PM   [Ignore Me] #2
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Re: Massively New Conglomerate Q&A


Some really nice new screen shots in that article.
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Old 2011-11-11, 04:54 PM   [Ignore Me] #3
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Re: Massively New Conglomerate Q&A


Those screenshots...<insert every curse word known to man>. So beautiful. This game is going to be amazing.
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Old 2011-11-11, 04:55 PM   [Ignore Me] #4
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Re: Massively New Conglomerate Q&A





My god.
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Old 2011-11-11, 04:56 PM   [Ignore Me] #5
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Re: Massively New Conglomerate Q&A


Wow, I had no clue they were splitting up the flying vehicles into faction only. Thats going to be very interesting.
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Old 2011-11-11, 04:56 PM   [Ignore Me] #6
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Re: Massively New Conglomerate Q&A


Nice questionnaire and I love those pictures. I cannot wait for the Reaver is OP and nerf threads at release .
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Old 2011-11-11, 04:58 PM   [Ignore Me] #7
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Those new screenshots really look awesome. Shame we cant get them a little larger to fully enjoy the beauty
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Old 2011-11-11, 05:02 PM   [Ignore Me] #8
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Re: Massively New Conglomerate Q&A


Originally Posted by basti View Post



My god.
Something I had not realized till I looked at Basti's post:

The light in front of the Vanguards isn't from the sun, that's headlight illumination. We had not seen that in a screen shot yet.

Night fighting is going to be a blast.
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Old 2011-11-11, 05:04 PM   [Ignore Me] #9
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Re: Massively New Conglomerate Q&A


Originally Posted by IceyCold View Post
Something I had not realized till I looked at Basti's post:

The light in front of the Vanguards isn't from the sun, that's headlight illumination. We had not seen that in a screen shot yet.

Night fighting is going to be a blast.
I hope it will be much darker than that though. It's not even really dark, just... blue
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Old 2011-11-11, 05:07 PM   [Ignore Me] #10
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Re: Massively New Conglomerate Q&A


Originally Posted by FastAndFree View Post
I hope it will be much darker than that though. It's not even really dark, just... blue
True, but this is either right at dusk or dawn since you can see the sun behind the tanks.

So it wouldn't be pitch black. And the screen shot would not have been as epic if half of it was black lol.
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Old 2011-11-11, 05:14 PM   [Ignore Me] #11
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Re: Massively New Conglomerate Q&A


Originally Posted by Goku View Post
Nice questionnaire and I love those pictures. I cannot wait for the Reaver is OP and nerf threads at release .
I imagine it will be pretty UP at start. The key to aerial battles is maneuverability and if this was any indication, the Reaver will be the least maneuverable aerial vehicle in the game(besides the Galaxy and Lib).
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Old 2011-11-11, 05:44 PM   [Ignore Me] #12
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Re: Massively New Conglomerate Q&A


Originally Posted by Spectre View Post
I imagine it will be pretty UP at start. The key to aerial battles is maneuverability and if this was any indication, the Reaver will be the least maneuverable aerial vehicle in the game(besides the Galaxy and Lib).
Hmm. I was referring to ground targets crying more. I have little air to air experience in any game to be honest. Just used to getting pounded by them in my tanks and running around with my rifle. I know maneuverability is a key aspect of A2A. I am sure the good pilots will figure a way around this if the firepower is the key advantage to this aircraft.

Higby said tanks can be changed through their hill climbing, speed, and maneuverability. I don't remember them saying this about aircraft, but I wouldn't be shocked if it was possible. If someone was interested in A2A as opposed to A2G engagements perhaps specializing in A2A more will help offset that disadvantage.

Sounds similar to the air engagements from Vietnam perhaps. The F4 phantom was fast, but wasn't the best at dog fighting. The mig on the other hand was superior in that department. Will be interesting to see how much the strengths and weaknesses effect the game. Its beginning to so even more like the empires are far different from each other then even compared to PS. With many common pool vehicles becoming ES now.

Last edited by Goku; 2011-11-11 at 05:47 PM.
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Old 2011-11-11, 05:47 PM   [Ignore Me] #13
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Re: Massively New Conglomerate Q&A


Originally Posted by Spectre View Post
I imagine it will be pretty UP at start. The key to aerial battles is maneuverability and if this was any indication, the Reaver will be the least maneuverable aerial vehicle in the game(besides the Galaxy and Lib).
And yet it is the perfect ground attack candidate - hard hitting weapons and heavier armor. What else could you wish for?

In the end the differences probably won't be dramatic
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Old 2011-11-11, 05:54 PM   [Ignore Me] #14
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Re: Massively New Conglomerate Q&A


Originally Posted by FastAndFree View Post
I hope it will be much darker than that though. It's not even really dark, just... blue
1st - There were lots of complains about Call of Duty NV always on style of playing.
2nd - It is already dark enough. Place a TR with a striker on top of that ledge to the left and you simply won't see him until you look thoroughly.
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Old 2011-11-11, 06:10 PM   [Ignore Me] #15
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Re: Massively New Conglomerate Q&A


Originally Posted by basti View Post



My god.
My response to that over steam chat

"wow... oh my god, wow.. that's just, wow that's good looking.. holy"
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