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2011-11-21, 06:09 PM | [Ignore Me] #35 | ||
First Sergeant
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Yeah, I know they're really busy, but we should definitely think about maybe a community roundtable with one or two of the Devs every 3 months or so...
From gameplay perspective, I think this time orbital strikes should be some sort of blanketed artillery bombardment in a moderate area (roughly 100m in diameter); forcing everyone in that area effect to respawn, destroys light vehicles/aircraft and damages heavy ones. Last edited by Hyncharas; 2011-11-21 at 06:26 PM. |
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2011-11-21, 06:40 PM | [Ignore Me] #36 | ||
First Sergeant
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There was some unprecedented stuff from that in-engine reveal. I'll examine that again when I'm done watching this month's podcast, and see if I can tidy those up for the PSU Gallery, so people can debate over them.
Last edited by Hyncharas; 2011-11-21 at 06:48 PM. |
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