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2003-02-28, 03:58 PM | [Ignore Me] #16 | ||
Lieutenant Colonel
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I do not think that a lot of the people that think that they want to fly will, there will be too much AA stuff for it to e very easy to be a pilot, and the flying though gives you an advantage over land based units in some respect, I think that it will be very hard to be a good pilot.
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Former Commander General Of The Freedom Corp Grab the next Galaxy to our HQ Join us!! For Freedom! For Victory! Charge!!! ------------------------------ "All that and a bag of psychedelic mushrooms!" ------------------------------ "Attack rapidly, ruthlessly, viciously, without rest, however tired and hungry you may be, the enemy will be more tire, more hungry. Keep punching." |
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2003-02-28, 04:01 PM | [Ignore Me] #17 | ||
Second Lieutenant
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I think it depends on what it takes to get the job done. IMO the aircraft currently available should be fine. Adding empire specific aircraft would screw with the balance of the game too much, If not thought out properly. I would be really disappionted if they released any new vehicles without letting the game blossom and flourish. PPL are gonna suck at flying at first. But when things heat up. Pilots, the really good ones, are gonna be a pain in the ass as it is. Anyone looking for an "advantage" that has nothing to do with cunning and skill using only what is givin you....is dogmeat. Besides all that, release new vehicles. Only creates new jobs. More thing for the retarded to "attempt". When i would much rather see ppl get good at whats already there. IMO battles wont pivot on empire specific vehicles. But rather the common pool. I am however not against bonuses being given to sides and vehicles that are way outnumbered. If the balance of the game is wacked somehow.
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2003-02-28, 04:33 PM | [Ignore Me] #18 | |||
Lieutenant Colonel
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IE: Just because the FC have the vangard, and no other faction can have that heavy tank does not mean that it shouldn�t exist in the game. The game is not meant to be every one has the same toys. The fact that there are empire specific things in every other aspect of the game should logically lead to the position of having empire-specific aircraft as well. Just getting the cert for the heavy tank does not mean that you will be better with it, of course not, but at the same time, it gives you another option that adds depth to the game, and allows for many different tactics. With each side having the same air power, each side will develop the same set of strategy and tactics. Also, balancing is nothing new, EVERYTHING has to be balanced, it would be no harder to balance a new tank set for the sides than it would to balance a new air set. Also, who said the air set had to be a flying fortress, or some invulnerable thing? Just because they add more options does not mean that they will add dumb ones. The aircraft could be nothing more than a 2 seat reaver with an extra gun that is empire specific, or a small total AA craft, the FC has an AA rocket, the vanu has an AA laser, and the TR one has an AA flak gun or something. just my view on it anyway
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Former Commander General Of The Freedom Corp Grab the next Galaxy to our HQ Join us!! For Freedom! For Victory! Charge!!! ------------------------------ "All that and a bag of psychedelic mushrooms!" ------------------------------ "Attack rapidly, ruthlessly, viciously, without rest, however tired and hungry you may be, the enemy will be more tire, more hungry. Keep punching." |
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2003-02-28, 05:40 PM | [Ignore Me] #20 | ||
Captain
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Er...I hate to point it out to you, but they said they'll be adding a lot of new equipment and vehicles over the course of the game's life. I suspect that by the second year of the game's lifespan, we'll have empire specific items in every category of everything (empire specific quad cycles, transports, air vehicles, etc.)
For aircraft they already have a scout, a anti-tank, and a transport. What's missing? Pure AA aircraft (and bombers, but apparently those are "spam weapons"). I think they should give the Vanu a craft that fires a laser that stays out while you hold the button down, so that all you have to do to hit enemy aircraft is put the crosshair over it. NC should get an AA craft that fires rockets that explode into smaller rockets (like a rocket shotgun). TR should have double chain guns and lock-on missiles.
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"There's a lot of things people respect me for. I'm clean, I'm smart, I'm a nice guy...but I think the biggest thing is that I'm always brandishing a razor for no apparent reason." -Our principal is SO hardcore. Last edited by Arshune; 2003-02-28 at 05:47 PM. |
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2003-02-28, 06:07 PM | [Ignore Me] #21 | |||
Second Lieutenant
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Reading back my own quote you posted even confuses me.
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2003-02-28, 06:29 PM | [Ignore Me] #23 | ||
Private
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I think there should be speacialized aircrafts,but they should not be to overpowered. this would basicly make some wehicles worhtless because lets face it a tank would get chewed up by an aircraft that is better then whats in use now....
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-I Have No Worse -I Have No Equal I Have No Better |
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2003-02-28, 07:28 PM | [Ignore Me] #24 | ||
Sergeant Major
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Terran Elite Airborne Regiment
I belive that dogfights should be a major thing, but that should be after a while. To balance out these new aircrafts they should add like anti-air cannons(turrents), weapons and vehicles. I would like to see after the sea expansion which would allow planes 2 do intercontinental(overseas) travel(plz) that they should creat a new heavy transport that will hold around 3 heavy tanks or planes... and higher amounts of light tanks and planes, but they shouldn't be allowed to carry infantry. I mean planes as a surprise tactic and to only release when the other transports are being attacked. Sort of like a convoy system, airborne carrier! Dark - just some ideas!
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2003-02-28, 07:43 PM | [Ignore Me] #25 | |||
Troll x2
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2003-02-28, 08:30 PM | [Ignore Me] #26 | |||
Captain
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Also, it's armed with 1 light rotary chaingun, the basilisk (if the pictures don't deceive me) is armed with two. Would you say you're afraid of a basilisk based on available information? Probably not. Now put it up in the air and take away one of its guns.
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"There's a lot of things people respect me for. I'm clean, I'm smart, I'm a nice guy...but I think the biggest thing is that I'm always brandishing a razor for no apparent reason." -Our principal is SO hardcore. |
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2003-02-28, 08:39 PM | [Ignore Me] #27 | ||
Corporal
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I think that the empire that has the most light weaponry, should be given a heavy helicopter-like gunship (in the way it moves, not looks) but is different from the reaver. The empire with the most powerful weapons should be given a fast, light, less armored bomber (NC) and the empire with the most volume, should be given a tactical high altitude (not very high, just higher) bomber, that drops few bombs, NOT in rapid succession, but very accurate, this would would go to the TR, I'm thinking, and the first one would go to the VS, of course, it would be a laser thingy with cool flashly lights, unfortunately, it would be purple, yeech.
anyway, jus tmy opinion, comments? suggestions? flames? |
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2003-02-28, 08:44 PM | [Ignore Me] #28 | ||
I think there there should be a small troop transport, one that only transports 5 or 6. Something like the black hawk.
A smaller faster troop transport. With no guns maybe? I can't think of any aircraft that will be empire specific that won't create massive air to air battles. Which takes more players away from the real goals, taking bases. Well I guess the real goal is to have a massive FPS game where people have fun, but that isn't the point!!!
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Life sucks, Press on. Moderation in all things, including Moderation. Last edited by Headrattle; 2003-02-28 at 08:46 PM. |
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2003-02-28, 08:53 PM | [Ignore Me] #29 | ||
Second Lieutenant
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We'll have to wait to see what the physics are like. But if Skeeters are anything like the T2shrike. The best Skeeter pilots aren't gonna give a damn about any AA ordinance. Part of the reason i think there is so much of it around. Don't underestimate the "scout class" flyers. What they lack in armor and weaponry, they will no doubt make up for with unmatched speed and manuverability.
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2003-02-28, 09:45 PM | [Ignore Me] #30 | ||||
Lieutenant Colonel
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On the Basilisk comparison, yeah, any air vehicle should be afraid of chainguns, that is if the bullets can reach them, and hit them. The aircrafts in this game, even the Reaver, are very lightly armored. Don't expect to take too much damage in them. |
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