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2012-01-22, 07:06 AM | [Ignore Me] #16 | ||
Sergeant
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Esamir Last stand
The Base at the very north of Esamir back when it was a VS Home cont our last base to being 0 based back when 0 basing was cool I was CR4 at the time and my OS got 20+ kills with it Screaming for anything from Sanctuary to Assist as this is the last base we have TR pushing up slowly and NC are also arriving on the continent suddenly we get a broadcast from Esamir saying back up has arrived - 4 Galaxy's 12 or so Magriders and a shed load of Reavers and Mozzies Pushed out and avoided being 0 base that day good times Also a thought did come to me while writing this - Does that mean we get Oshur back to its normal self or will it be them Battle Islands again :/ |
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2012-01-22, 03:14 PM | [Ignore Me] #19 | ||
First Sergeant
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Background: The fight is on Forseral, the NC are taking the East via Dagda, the TR are pushing north from Anu. VS have only Eadon, Ogma, and Bel - Neit is an NC base hacked and secured by the TR. Because of this, we have no idea how many enemies are there. Flying in galaxies from the Sanc warpgate (we're VS, if that wasn't apparent) we had a choice - our original plan of taking down and holding down Dagda's generator, or a split-second decision to veer off and try out luck on Neit. The shield wouldn't go up if it got hacked, we could just chill out in the CC and kill TR and NC until they got us.
I called the drop at Neit. We dropped in through the back door, one of us popping off a Reveal Enemies before entering - there was only a squad in the base, and we had three! We pushed to the CC and cleared the few enemies on station there, taking control of the console. Unable to hack the base, we camped out in the CC area of the Neit Bio Lab; VS holding an NC base hacked by the TR. We braced ourselves for the rest of the TR to flood downstairs and attempt to root us out - which they did almost immediately. We held fast, turning back wave after wave of TR troops trying to breach the CC area. As it was an NC base, we didn't have to worry about the spawn room, making it easier for us to defend. An outfit mate yelled over comms to hack a locker for him so he could grab a maelstrom - "Lockers?" we thought, and we looked over to the bio room. That's right! We have lockers! Hilarity ensued as we ran to the bio room to check what weapons and supplies we had in our storage space, getting out MCGs and Jackhammers and anything we could get our hands on. We would not be running out of ammo any time soon. Some of the smarter members had more engy and med juice in their lockers for just such an occasion, which we used liberally. The strong, concerted pushes the TR had been making started to evaporate as the NC closed back in on the other TR bases. Forced to retreat, the TR left us alone, realizing we couldn't hack the base anyway - and then Neit went neutral. The TR had neglected to ready an ANT, and their one-and-done base hack had just fallen out from under them. Our forces in the CC surged upwards to secure the rest of the base from them, wiping out the remaining TR and clearing the CY. We held the capitol until other allied forces took Pwyll, giving us our second sub-cap link to Neit. We hacked the base, filled it, and secured a victory for the VS.
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2012-01-23, 12:14 PM | [Ignore Me] #20 | ||
Sergeant
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GOTR CE Hack and Hold nights were the best. We'd pick a base on some locked continent, CE it up to the max, drain and hack and hold and wait for wave after wave of resecure attempts until slowly over the course of several hours (yes hours) the enemy would overwhelm our dwindling evening force as the fight would eventually turn indoors for a night of coordinated defense and lasher spam, defending all the way into a glorious last stand in the gen and spawn rooms, often holding out for several minutes after the enemy hack went through.
GOTR, now there's an outfit. |
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2012-01-23, 12:24 PM | [Ignore Me] #21 | ||
Colonel
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I'm not sure I have a "most memorable", but some of the more memorable were my tree-sniping stints, especially when fights were just on the edge of the courtyard and I could snipe away to my hearts content without the enemy realizing I was there.
I mention those only because I'm slightly sad that I might not be able to recreate them. |
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2012-01-23, 01:42 PM | [Ignore Me] #22 | ||
Private
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I've been playing Planetside for 3/4 of a year now, and clearly I don't have any moments that would compete with the old vets of this game.... Although I do have my moments obviously... but I think this deserves to be said..
I watched Red Tails the other night, and watching it made me motivated for the upcoming Aerial Fights that will take place in Planetside 2. Reavers escorting NC Libs, meeting the air with a swarm of TR Mossies... I can't wait! A taste of what to see in Planetside 2... |
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2012-01-23, 02:25 PM | [Ignore Me] #23 | ||
Private
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I was a member of the Terran High Command outfit back when PS first launched, and earned my rank as the outfit's top cloaker. We were pretty well organized and liked to find clever ways to help out the front line fights by sending infiltration teams to the other side of the continent to bring down important bases (tech plants, interlink, etc.). We had a plan worked out where we could use boomers to destroy everything in a base in just a few minutes. Was always fun depriving the enemy of those key resources.
Probably the most fun I ever had though was when I got bored one night when no outfit-mates were on and invented a little side-game to entertain myself. I dropped in to a mostly-Vanu controlled continent (name escapes me now, but this was back before broadcast gates) and went down to a Warpgate Air Tower on the far south-west corner of the continent (this gate went only to VS sanctuary) and hacked the tower. I was full-CE certed so I set up the max number of turrets, motion sensors, and mines (put them on the road coming out of the gate) and also put a few strategic boomers inside the tower. Then I went up to the closest base and started blowing up all the equipment I could. When the base started dropping in power due to rebuilding itself it got someone's attention. Some guy came blazing out of the gate in a magrider to go fix it, but he died to my prox mines (which I immediately replaced). Apparently the guy thought they were leftover from a battle earlier in the day because he promptly ran over them again, not expecting them to be replaced. Then he walked out of the gate and came to the tower, but had to deal with my turrets. When he finally made it to the door and started hacking it, I jumped off the ledge above him and shotgunned him in the back. He came back with a mosquito and landed on the roof, but died to prox mines I had placed there as well. Eventually more Vanu started coming and it was getting hard to hold it by myself. Then some outfit-mates logged in and came to help me, and it put a combat marker on the map, so some random TR started showing up to help. Before long we had an all-out war going on over this one little tower next to the VS sanc gate. We held that tower (from the time I got my first kill to the last of us died) for 3-4 hours. We had so much fun doing it that we made a regular event of it for a while by going back to that same tower and seeing how long we could hold it. I even ran across an article/blog post by a VS guy several years later where he was talking about epic things that happened when he played PS and he mentioned that there was this TR outfit that was always coming and taking their sanc gate tower and holding it for no reason for hours on end. As you can imagine, I felt pretty awesome when I read that! |
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