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Old 2012-01-30, 07:12 PM   [Ignore Me] #46
BlazingSun
Sergeant Major
 
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Re: TR Cycler


Originally Posted by Rbstr View Post
or it might never exist like a couple early PS1 guns.
Which would be a shame, as it would look quite nice with a scope on it.
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Old 2012-01-30, 07:27 PM   [Ignore Me] #47
EASyEightyEight
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Re: TR Cycler




Can't say this looks bad. However, I don't know what to think of it looking like it can collapse into a smaller firearm, like an accordian.





These are sick, Ratfusion, especially the smaller carbine (I prefer the standard magazine over the drum however ) I think I just prefer my weapons to look more solid overall, though I can see how the Cycler looks designed as though it's meant to have only one replaceable part, and everything else is just refitted around the barrel.

EDIT: This previous "PS2 cycler" has probably been canned, or is now working out as a Nanite Systems Punisher. SOE did mention they were planning to sell side-grades on the market place, and I figure a pre-built NS stamped Punisher capable of all the same modifications would do the trick.

Last edited by EASyEightyEight; 2012-01-30 at 07:29 PM.
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Old 2012-01-30, 07:32 PM   [Ignore Me] #48
GameCobra
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Re: TR Cycler


Very nice gun, honestly. I hope i see many grunts using it =)
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Old 2012-01-30, 07:51 PM   [Ignore Me] #49
FIREk
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Re: TR Cycler


I'll be using shotguns most of the time, and if the Engineer class is decent against vehicles and MAXes I will play that, so I won't be bothered with the telescopic bit in first-person view...

... but where are the "circles" and "smooth edges" bits in this weapon's design?

I saw these guns before in screenshots and, until recently, I was hoping they were NS rifles. The original PS2 Cycler was just a helluva lot more TR in design, in my opinion. Guess I'll learn to live with it over time, though.

Regardless of the overall design, I wholeheartedly agree that the magazine looks way to small for 40 rounds, unless the rifle shoots needles... :P

Last edited by FIREk; 2012-01-30 at 07:52 PM.
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Old 2012-01-30, 08:28 PM   [Ignore Me] #50
Vancha
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Re: TR Cycler


I think if it was common pool it'd have a Nanite Systems logo/colour scheme like the pistol we saw. The vehicles don't follow the same pattern for obvious reasons, bu the ATV has "Nanite Systems" on the wheels and it probably shows up on the other common pool vehicles as well.
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Old 2012-01-30, 08:48 PM   [Ignore Me] #51
Atheosim
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Re: TR Cycler


Hmmm, I don't see why NS weapons wouldn't adhere to the colour scheme of the empire using them. The silhouette should be enough to identify it as NS I would think.
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Old 2012-01-30, 09:02 PM   [Ignore Me] #52
Vancha
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Re: TR Cycler


Originally Posted by Atheosim View Post
Hmmm, I don't see why NS weapons wouldn't adhere to the colour scheme of the empire using them. The silhouette should be enough to identify it as NS I would think.
*shrug*

http://www.planetside-universe.com/m...hp?img_id=1749
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Old 2012-01-30, 09:04 PM   [Ignore Me] #53
Atheosim
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Re: TR Cycler


I know, I saw that picture. Still doesn't make much sense to me.
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Old 2012-01-31, 10:25 AM   [Ignore Me] #54
polywomple
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Re: TR Cycler


medic gun?
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Old 2012-01-31, 11:14 AM   [Ignore Me] #55
Rbstr
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Re: TR Cycler


I'm betting it's the AMP...it'll be sort of MP7-ish
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Old 2012-01-31, 11:22 AM   [Ignore Me] #56
Coreldan
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Re: TR Cycler


I sorta felt like it could've been the "glue gun" for medics. As in, not a weapon, but something you perhaps heal/resurrect with.

It looks really off for an actual lethal weapon, somehow. It would also go with the description about thats what the TR soldiers see the most -> Medic coming to ress them.
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Old 2012-01-31, 11:57 AM   [Ignore Me] #57
Vancha
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Re: TR Cycler


I quite like it. It reminds me of this gun from a film about an airplane hijack that had Calisto from Xena in it...

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Old 2012-01-31, 12:46 PM   [Ignore Me] #58
Gonefshn
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Re: TR Cycler


I am surprised that I haven't heard much said about the barrel (sorry if I missed someone bringing this up).

Though as a standalone design I love the look and I believe it fits the TR art style well, it doesn't seem like the cycler to me. What I find the most surprising is that the old version had double barrels and this one does not. The vertical twin barrels of the old gun made it one of the most unique and interesting guns in PS1 in both look and function. The twin barrels also match the ideals of the TR very well (more is better).

To me the double barrels were the primary identity of the Cycler and losing that is what perplexes me the most. Anyone agree/disagree?
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Old 2012-01-31, 12:50 PM   [Ignore Me] #59
Niemand
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Re: TR Cycler


I'm just waiting for the suppressor which we all know was the best weapon in Planetside. And people underestimated it quite a bit.
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Old 2012-01-31, 01:42 PM   [Ignore Me] #60
BigBossMonkey
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Re: TR Cycler


Is it just me or are the barrels on the Cycler variants reversed?

The longer barrel should not be on the short range version...
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