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PSU: awaiting approval more like awaiting rejection
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2012-02-01, 03:35 AM | [Ignore Me] #181 | |||
Sergeant Major
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2012-02-01, 04:44 AM | [Ignore Me] #184 | |||
First Sergeant
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thanks for a statement. There are not always Mass-fighting situations, where the KilllCam is less fatal in sense of free intel. You wont believe it, but there are Clans/Outfits and Squads out there who are able to use Voice-Communication! If i play with my mates and tell them that you are at a specific position, where u are heading to, because i know it because of the KillCam [B]it will ruin your game[/B1]. You ll be dead in Seconds. No way it´s might be fun for you, when you are rolled by my mates, because of Intel i just got via the KillCam. Your Sniper-arguments are not valid. Espescially Snipers hate KillCams - and do not like to have to change position because of a KillCam. You are in the minority with your view. As you can see in the poll results KillCam is not wanted and does in the eyes of most players not benefit the game. There are many good and valid arguments by those who are against KillCams in PS2. Please think about em. All a KillCam is good for, is making games arcarde-like, less serious, breaking immersion, giving away free Intel (Position, Direction, evetually moving directon Armor, Weapons, Equip, Numbers and kind of other Enemies). It´s nothing for Planetside2. Regards Gortha |
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2012-02-01, 05:04 AM | [Ignore Me] #185 | ||
Staff Sergeant
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And if all PS2 manages to do is keep all the PS1 players, it would probably still fail the same way PS1 did. I'm not saying to add the Kill Cam only to attract those people. I think that it has some positives and some negatives, but overall is a good idea.
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2012-02-01, 05:20 AM | [Ignore Me] #186 | ||
Contributor First Sergeant
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I don't understand.... Playing the lone sniper, looking for the right spot to be able to get some kills on isolated targets.... That's not an invalid tactic. And hey, this is not CoD or CS. If you're getting shot down by the same (group of) sniper(s) several times, the problem isn't that he's camping, it's that you keep going out there as a defenseless zerg. Get your ass in a lightning/MBT/air-fighter/cloak suit, or ask people from your squad/outfit to do so, and go out to look for the snipers and hunt them down. KillCam shouldn't be needed, and shouldn't show you where the guy is. Just do your work to find where he is and kick his butt. Last edited by Sabrak; 2012-02-01 at 06:16 AM. |
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2012-02-01, 05:28 AM | [Ignore Me] #187 | |||
Sergeant
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2012-02-01, 07:55 AM | [Ignore Me] #188 | |||
Anyway. Can we take a peek at the responses in this thread? Everyone who's not against this feature is fairly apathetic - 'wait and see'. It's not a contentious issue for many people, and im wondering if many of them are as confused as me over the furor here. Is the anti killcam passion just coming from a love of PS1 turning into fear about anything being changed? I'm nervous as hell about inventories being removed but I'm not sharpening a pitchfork over it as this game is not just a reskin. With enough things changing I need to play the thing before I can justify an angry strong opinion... ..which is what a lot of posts here are coming across as. tl:dr lets not throw our toys out of the pram. Let them build the jigsaw before we pick up a bit of sky and claim it doesnt fit anywhere |
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2012-02-01, 08:15 AM | [Ignore Me] #189 | |||
Colonel
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The vast majority of PS2 players will not care about classes, or f2p, or one shot one kill snipers, or kill cams, or buggies being gone, or lack of vehicle animations, or no customizeable loadouts, or driver gunned tanks, or no ams/ant/lodestar, or tanks with AA, or cloaking snipers, etc, etc, etc, because their first experience with the PS franchise will be PS2. We are a minority. They undoubtedly want to please the fans, but they also have to make sure the rest of the playerbase is happy, the ones who know nothing about PS1 and won't judge the knew one based on how it changed from the old one. |
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2012-02-01, 08:55 AM | [Ignore Me] #190 | ||
Colonel
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^
Saying they won't have a problem with something because they hadn't experienced the better alternative doesn't mean "we" shouldn't try and make it as good a game as possible for them (okay, that's overstating our influence slightly). The game will only become less malleable from here... |
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2012-02-01, 09:01 AM | [Ignore Me] #191 | ||
First Lieutenant
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I'm glad to hear that everyone is thinking deeply about this issue (not that we have ANY final say in what the Devs decide) but one thing I will state is, PLEASE be nice to any Dev that posts on this forum. I'm very grateful that Arclegger read this thread and decided to comment on it. His opinions are quite opposite of mine, but that's the purpose of a thread that is available to everyone; open discussion.
If you are going to disagree with a Dev on this forum, that's completely fine, it's your right, but please do it in a respectful, careful way; these are the people who are MAKING THE GAME FOR WHICH THIS FORUM EXISTS. Thanks Arclegger, for taking a glance at our considerations. ~Zachariah |
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2012-02-01, 09:04 AM | [Ignore Me] #192 | ||
Sergeant
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The only good thing about a CoD-style killcam is that it can be used to detect cheaters. Other killcams that are not "view through the enemy eyes" and just show you the position of the enemy that just killed you are completely useless.
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2012-02-01, 09:26 AM | [Ignore Me] #193 | |||
Colonel
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2012-02-01, 09:32 AM | [Ignore Me] #194 | ||
First Sergeant
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Here's the thing. The only reason DICE introduced the killcam to Battlefield 3 was because they were intentionally gunning for a slice of COD's market share on console.
Killcam is a console feature, and Planetside 2 is a PC exclusive. Please don't succumb to the market trends, devs. We can already see that console features like killcam are entirely out of place in a session-based Battlefield game, so what the hell are they doing in a tactical persistent FPS like PS2? Last edited by JHendy; 2012-02-01 at 09:42 AM. |
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2012-02-01, 09:34 AM | [Ignore Me] #195 | |||
Colonel
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Im also a forum mod on the official APB forums and I see fairly much of the few percrntage of overall playerbase whining how G1 caters to casuals instead of them. REALLY? You are surprised they cater for 90% their customers instead of a handful minority? I get the argument that the casuals often dont stat long while the HC minority plays for a long time, but a game has to be easily accessible, attractive and enjoyable for the majority who dont play st e-sports levels.
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Last edited by Coreldan; 2012-02-01 at 09:38 AM. |
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