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2012-02-19, 11:42 AM | [Ignore Me] #406 | ||
Staff Sergeant
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Is the first post still true? Driver is also controlling the main gun?
Personally I love this, simply because from my experience another person controlling the main gun is less efficient and in some games it was beyond the point of annoying for me. I prefer the gunner controlling the independent secondary gun. |
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2012-02-19, 12:47 PM | [Ignore Me] #412 | ||
Contributor General
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Relatively easy to do. In as much as it was so easy to take off, travel and land again. Nothing like an aircraft simulator.
But like nearly all things planetside, just because you can drive doesn't mean you can drive well (tanks), just because you can fly didn't mean you could fly+fight well. - I cannot dogfight for instance. |
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2012-02-19, 08:15 PM | [Ignore Me] #415 | ||
Sergeant
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Hurm... I dont know... feels like they're trying to hard to make this game like battlefield... If I wanted to play BF I'd play BF...
Stick to your roots! Its PlanetSide! I like the way its made in Red Orchestra better
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Above content may contain traces of nonsense. Reality is simply an unrealistic version of online gaming. Last edited by Wakken; 2012-02-19 at 08:17 PM. |
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2012-02-19, 10:47 PM | [Ignore Me] #416 | ||
Colonel
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I'm confused. So you liked the way Planetside 1 did it? I don't think they're specifically trying to copy another game. I think they just found that the old way didn't work well for the game. Being different isn't always better. In this case they're making the tanks more offensive so everyone has weapons.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-02-20, 05:53 AM | [Ignore Me] #418 | |||
Lieutenant Colonel
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Proof: the mag-rider's gun is fixed forward and cannot rotate so drivers-with-guns is likely the default. What may happen is that secondary gunner spots have to be unlocked. |
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2012-02-20, 07:51 AM | [Ignore Me] #420 | |||
Sergeant
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Above content may contain traces of nonsense. Reality is simply an unrealistic version of online gaming. |
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