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Old 2012-02-24, 09:58 PM   [Ignore Me] #31
CutterJohn
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Re: my loadstar idea


Originally Posted by Alduron View Post
Seeing as they seem to be encouraging squad/outfit customization it would be kind of silly to customize an outfit of 50 MAX units and require 25 Galaxy's and 25 pilots to hot-drop your outfit somewhere (assuming it's 2 MAX to a Galaxy still).
MAXs are treated as normal infantry now, and can spawn where Infantry can, and occupy the same slots infantry do. They are a 'heavy infantry' class now, rather than a weird infantry/vehicle hybrid.
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Old 2012-02-25, 12:10 AM   [Ignore Me] #32
Alduron
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Re: my loadstar idea


Originally Posted by CutterJohn View Post
MAXs are treated as normal infantry now, and can spawn where Infantry can, and occupy the same slots infantry do. They are a 'heavy infantry' class now, rather than a weird infantry/vehicle hybrid.
That's good to know. My point on that is pretty much moot now.
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Old 2012-02-25, 12:50 AM   [Ignore Me] #33
CutterJohn
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Re: my loadstar idea


Yeah. They still may be restricted somewhat.. I do not know if they will be able to occupy gunner seats, for instance. Or maybe they can for a gal/sundy, but nothing else.

But its definitely no longer 2 max units per like in PS1.
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Old 2012-02-25, 10:12 AM   [Ignore Me] #34
Cosmical
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Re: my loadstar idea


The real question is, can we jump a Sunderer on top of a Gal. And fly it into a base as a makeshift Lodestar?

Whos up for a lil stunt gaming?
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Old 2012-02-25, 03:36 PM   [Ignore Me] #35
Squeegeez
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Re: my loadstar idea


In my mind, I can see a lodestar filled to the brim with infantry, who do not have a "bail" key, but are just like cattle. Then you do a barrel roll in your lodestar and...

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Old 2012-02-26, 09:34 AM   [Ignore Me] #36
PrISM
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Re: my loadstar idea


How about the Cheyenne dropship from Aliens?

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