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2012-03-07, 02:36 PM | [Ignore Me] #16 | |||
Sergeant Major
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Basically the way it is looking ring, is like this. Say me and you are in a firefight. I am shooting you, I get say 5 hits to your chest at first but recoil makes my bullets move up to your head and the final 3 hits are on your head. Now... Basically from what we have seen from GDC and that GT footage is... Those last 3 hits are not one shotting you. They are doing extra damage, and if those 3 hits are what kill you it labels it as a headshot. Your not getting one shot if they hit your head, your just taking extra damage. Make sense? Why do I think thats how it works? Because in both footage reels, multiple shots were made on the target but headshot still popped up. Thus showing it wasent a OSOK, but a increased damage hit. Instead of taking 5 damage your taking 10 kind of thing. |
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2012-03-07, 02:40 PM | [Ignore Me] #17 | |||
Brigadier General
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Very much more of a jumpjet than a jetpack if that makes sense. |
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2012-03-07, 03:07 PM | [Ignore Me] #18 | ||
Private
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in comparison with the main event footage, i thought that the popcount was too low to give a good representation of ps2 and what it is about.
I even saw some comments that said the person didnt see how ps2 was different from other shooters. The gametrailer footage doesnt clearly show that ps2 is a mmo-fps with lots of players, which the main event video did much better in comparison. What do you think? |
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2012-03-07, 04:35 PM | [Ignore Me] #25 | |||
Sergeant Major
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You dont see M1 Abrams fending off helicopters in BF3... (Unless the driver switchs to the secondary position) Its a main battle tank... without a secondary gunner it SHOULD be weak to air... its the way it was meant to be. Last edited by Synapses; 2012-03-07 at 04:36 PM. |
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2012-03-07, 04:48 PM | [Ignore Me] #27 | |||
Lieutenant General
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I'd rather see a total amount so it's used carefully and tactically, not every chance you to gain the high ground instantly. Just 10 seconds... I mean stamina regain in an infil suit took about that long in PS, but then didn't give you full benefits of a minute of surge immediately as you'd risk using it up again straight away. Having to dose and plan ahead is a good thing as it provides incentive to play smart instead of relying of what could become seen as an occasional/frequent crutch. |
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2012-03-07, 05:00 PM | [Ignore Me] #28 | |||
Corporal
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Edit: Just kidding, I saw the health tick up a bit. I really hope that's just for the demo. Last edited by bennybikerboy; 2012-03-07 at 05:30 PM. |
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2012-03-07, 05:03 PM | [Ignore Me] #29 | |||
Lieutenant Colonel
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Last edited by Hmr85; 2012-03-07 at 05:27 PM. |
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