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View Poll Results: Do you like the KillCam?
I like it. 21 14.38%
It needs to be changed. 24 16.44%
I want it to go. 101 69.18%
Voters: 146. You may not vote on this poll

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Old 2012-03-07, 04:09 PM   [Ignore Me] #61
VioletZero
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Re: KillCam poll revisited - post March 6th footage.


Originally Posted by TESnake View Post
You know I didn't mean it like that.

Let me amend my statement:

Killcam is an arcade shooter* concept.

*Arcade shooter meaning a small scale (8-32 players on an enclosed map), with near-continuous respawns and lacking a defined or meaningful objective (basically, an objective that does nothing but reset the game.)
That's better.

And I agree actually. Yes, I'm allowed to change my mind on subjects after contemplating it.

Call of Duty is a very arcade shooter just made to be fun. And that's fine for that.

But Planetside 2 is just as much RTS as it is FPS and should be treated as such.
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Old 2012-03-07, 04:11 PM   [Ignore Me] #62
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Re: KillCam poll revisited - post March 6th footage.


Originally Posted by TESnake View Post
You know I didn't mean it like that.

Let me amend my statement:

Killcam is an arcade shooter* concept.

*Arcade shooter meaning a small scale (8-32 players on an enclosed map), with near-continuous respawns and lacking a defined or meaningful objective (basically, an objective that does nothing but reset the game.)
I think you might have used the wrong quote for me, but I get what you are saying. You aren't the only one here who has blindly hated on COD and BF.

I just don't think a Killcam is ONLY for an arcade shooter. Plus 99% of shooters are "arcade shooters" so that makes it a common feature in shooters in general.
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Old 2012-03-07, 04:13 PM   [Ignore Me] #63
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Re: KillCam poll revisited - post March 6th footage.


Originally Posted by Raymac View Post
Yeah, welcome to the PSU forums where anything that remotely resembles something already in COD or BF is burned at the stake.
Eh, hardly.
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Old 2012-03-07, 04:14 PM   [Ignore Me] #64
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Re: KillCam poll revisited - post March 6th footage.


Originally Posted by Xaine View Post
Eh, hardly.
Dude is right.

Look at the HUD thread and report back to me.

Also...we definitely needed more polls. There just hasn't been enough polls lately.
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Old 2012-03-07, 04:30 PM   [Ignore Me] #65
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Re: KillCam poll revisited - post March 6th footage.


Originally Posted by Hamma View Post
I guess you could call it that if you wanted to

But honestly - were you against that?
The original? Never thought about it. It was just a part of Planetside.

The new one? On one hand, I thought it was kinda cool giving a little cameo to he who killed you (especially backed with taunting emotes). I don't feel it's a big issue as far as showing the person who killed you. It was pretty close up anyways. Yes, it would give you some info on a sniper, but not really an exact position, unless you are familiar with a certain terrain feature. More of "he's on top of the base, or in the hills by a tree." As for infiltrators, if you kill someone, they will know you are around anyways, so not really an issue there. However, it would be silly to show an invisible person if still. But I am not against this.

I'm open to most anything until we test it in Beta.
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Last edited by EVILPIG; 2012-03-07 at 04:33 PM.
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Old 2012-03-07, 04:33 PM   [Ignore Me] #66
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Re: KillCam poll revisited - post March 6th footage.


How about showing just the info then, and not the player. ALA Tribes:Ascend?

Just show the respawn map, and the info. No player, or player position.

.
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Old 2012-03-07, 04:35 PM   [Ignore Me] #67
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Re: KillCam poll revisited - post March 6th footage.


I could deal with having to use a cert to stop you showing in a kill cam. The problem I have is that it will ruin the stealth of the game.

I love splinter cell and stealth games and hearing guards all confused while I sneak up behind them is just priceless. This is also MUCH more satisfying when it's real players.
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Old 2012-03-07, 04:37 PM   [Ignore Me] #68
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Re: KillCam poll revisited - post March 6th footage.


We'll see how it plays in the beta.

I've been playing tons of BF3 and despite all of the people saying kill cams would ruin the game, it really made no difference in the end result. The kill cam is to general to give you a good idea where the enemy is. Even on the battlefield maps, where you have every square inch memorized, it's not a big problem.

The biggest thing it does is make sure that people learn to not just sit in one place. That's the only thing it does. If the person is on the move, the kill cam is just for show. The only times it matters is when somebody is hiding away and doesn't want to get seen.

From what I've seen of the gameplay, this isn't really going to be a major factor in Planetside 2. If people don't want to be seen, they have the invisibility cloak.
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Old 2012-03-07, 04:38 PM   [Ignore Me] #69
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Re: KillCam poll revisited - post March 6th footage.


Originally Posted by Raymac View Post
Yeah, welcome to the PSU forums where anything that remotely resembles something already in COD or BF is burned at the stake.
I don't think that it's that..

I think people just don't like where modern FPSs have gone myself included. I am tired of killcams and all sorts of incentives for cowboy antics and individual play. +39833pts for assist grenade kill!

I just don't like there FPSs have gone.
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Old 2012-03-07, 04:39 PM   [Ignore Me] #70
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Re: KillCam poll revisited - post March 6th footage.


Originally Posted by Hamma View Post
I don't think that it's that..

I think people just don't like where modern FPSs have gone myself included. I am tired of killcams and all sorts of incentives for cowboy antics and individual play. +39833pts for assist grenade kill!

I just don't like there FPSs have gone.
I agree that cowboy play and killcams isn't right for PS2.

But there's a lot of good that came out of modern shooters too. Some of which is really good for Planetside.
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Old 2012-03-07, 04:41 PM   [Ignore Me] #71
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Re: KillCam poll revisited - post March 6th footage.


Originally Posted by Hamma View Post
I don't think that it's that..

I think people just don't like where modern FPSs have gone myself included. I am tired of killcams and all sorts of incentives for cowboy antics and individual play. +39833pts for assist grenade kill!

I just don't like there FPSs have gone.
I haven't seen how kill cams change the gameplay to much. I loved them back in the original Call of Duty in 2003 because I could see exactly how the guy killed me. Made catching cheaters really easy.

Now they are just really for show. They never are "HE IS RIGHT HERE, KILL HIM". Even in Battlefield 3, as I talked about before, the kill cam doesn't give away anything.

I really think people just see the kill cam and associate it with modern shooters. The true gameplay is mostly unchanged.

With maps the size of Planetside 2, it will be much harder to exactly locate where an enemy is via the kill cam even more than it already is.

If it was compromising gameplay that much in the alpha tests, it wouldn't be there. Simple as that. It's not like the team is made up of guys who had nothing to do with the original Planetside.
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Old 2012-03-07, 04:50 PM   [Ignore Me] #72
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Re: KillCam poll revisited - post March 6th footage.


HATE the KILLCAM for all the reasons everyone hates it that have been expressed. Especially from a cloakers point of view. Hate it, remove it, let it die its death and have it showing ALL of us in threads like these.
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Old 2012-03-07, 04:58 PM   [Ignore Me] #73
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Re: KillCam poll revisited - post March 6th footage.


Originally Posted by Hamma View Post
I don't think that it's that..

I think people just don't like where modern FPSs have gone myself included. I am tired of killcams and all sorts of incentives for cowboy antics and individual play. +39833pts for assist grenade kill!

I just don't like there FPSs have gone.
Not to get too far off-topic, but one of the most common statements I see when somebody is complaining about something in PS2 is this "Ugh, the devs want it to be a Call of Dookie Battlefield clone. Way to screw it up SOE."

COD and BF are practically 4-letter words on these forums, and I can understand that. The majority of kiddies in those games can be d-bags. I just think blindly throwing an idea out simply because COD does it is narrowminded. For example, I wish the PS2 killcam was more like COD's, but I'm in a HUGE minorty with that opinion, and I got flamed HARD for it.

EDIT: Example, I don't agree with Skittle's comment above, but he doesn't say it sucks because BF does it. He is able to look at it openly.
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Last edited by Raymac; 2012-03-07 at 05:00 PM.
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Old 2012-03-07, 05:03 PM   [Ignore Me] #74
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Re: KillCam poll revisited - post March 6th footage.


Originally Posted by Raymac View Post
Not to get too far off-topic, but one of the most common statements I see when somebody is complaining about something in PS2 is this "Ugh, the devs want it to be a Call of Dookie Battlefield clone. Way to screw it up SOE."

COD and BF are practically 4-letter words on these forums, and I can understand that. The majority of kiddies in those games can be d-bags. I just think blindly throwing an idea out simply because COD does it is narrowminded. For example, I wish the PS2 killcam was more like COD's, but I'm in a HUGE minorty with that opinion, and I got flamed HARD for it.

EDIT: Example, I don't agree with Skittle's comment above, but he doesn't say it sucks because BF does it. He is able to look at it openly.
People on these forums in general have a severe dislike for anything that would be different between PS1 and PS2. When it comes to PS2 being less like PS1 and more like its modern competitors in the FPS genre, it's even worse. The forum-goers here are pretty obstinate and uncreative about the direction PS2 should take. Not to say that kill cams are necessarily the right way forward or anything, but in general I think more people than not want little more than PS1 with modern graphics.
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Old 2012-03-07, 05:19 PM   [Ignore Me] #75
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Re: KillCam poll revisited - post March 6th footage.


Originally Posted by BlazingSun View Post
For all I care the death screen can show the name of the player who killed you, the weapon he used and maybe how much health he has left and other shenanigans I don't really care about, but DON'T show the actuall player and reveal his position. It adds nothing to the game but instead has a very negative effect (on smaller combats). I'm not really a fan of the big red markers either by the way ...
These are also my sentiments.
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