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2003-03-05, 04:53 PM | [Ignore Me] #18 | ||
Lieutenant Colonel
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I am guessing it will work like this:
When you get killed, the max number of hitpoints you can get when you are revived will start to drop. When the max number of hitpoints you can get from being revived drops to 0 you will be forced to respawn. It seems like armor works like bonus hitpoints instead of reducing the damage done to your hitpoints. When you are revived, I am guessing your armor will still be 0. I assume an engineer can repair a soldiers armor. I wonder if an engineer can begin repairing your armor before the medic has revived you.
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If you hear a voice within you saying, 'You are not a painter,' then by all means paint boy, and that voice will be silenced. ~ Vincent van Gogh Sit Back, Relax, and Enjoy the Action. |
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2003-03-05, 06:54 PM | [Ignore Me] #19 | ||
Staff Sergeant
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Well I read somewhere, probley the FAQ, that cause of the teen rating, there won't even be blood. Just some kinda of "electrical shock" kinda of fruity thing......
So I guess it would be safe to say that there won't be an gibs. Although they could just have limbs for when a body blows apart. Or like they have in JK2 when you snipe a body at full charge, you disinerate them . |
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2003-03-06, 03:23 AM | [Ignore Me] #22 | ||
First Sergeant
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RtCW is Return to Castle Wolfenstein, and I think I heard somewhere that when you respawn you start with decreased health and no armor... not sure if this is right tho. If it is, then you could blast a revived person away really quick!
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"If you can't beat 'em, arrange to have 'em beaten." |
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2003-03-06, 05:04 PM | [Ignore Me] #23 | ||
Master Sergeant
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eh, I like my name better. Oh yeah, I think in some Dev interview they said that a revived person had low health and armor, but then they could be healed by another medic. So it would take a 2 medic team o effectively revive a squad.
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Chairman and founder of the Psychotic Jujitsu Nerds. <--Captain Red X (damn geocities) |
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