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Old 2012-03-20, 07:25 AM   [Ignore Me] #16
Coreldan
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Re: Where did Facility Walls go?


I'm pretty sure we saw the other tanks in the convoy to turn their turrets, so doubt it's about the animation not being in the game
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Old 2012-03-20, 07:30 AM   [Ignore Me] #17
Azren
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Re: Where did Facility Walls go?


Originally Posted by Skitrel View Post
Interesting thing I just noticed in that video. Watch the tank barrel at 2:10, he is pointing almost 90degrees sideways when he hops out of his tank, the barrel is then facing directly forwards despite having been facing sideways before.

I presume that'll be fixed. Consider this my first bug report SOE.
Why? It fits perfectly with the instant enter/exit system
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Old 2012-03-20, 07:53 AM   [Ignore Me] #18
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Re: Where did Facility Walls go?


Is it not possible the walls are simply over the ridge? The lowest part of the AMP-station we can see are the tendrils, which are higher than the rest of the walls in the first picture.
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Old 2012-03-20, 07:56 AM   [Ignore Me] #19
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Re: Where did Facility Walls go?


Originally Posted by Skitrel View Post
I'm serious. Take a look at where he's aiming immediately before he gets out, then at where the tank barrel is pointing afterwards.

Instead of remembering where the tank barrel was aimed it appears it automatically goes back to the forwards aiming position, apparently instantly.

That or the animations for the tank turret turning around weren't even in the game yet.


OK, I will take it that you are serious.

As in PS it appears when you leave vehicles in PS2 that the turrets resume their unmanned status and face forward or rearward as the case may be when you exit the vehicle.



Originally Posted by Vancha View Post
Is it not possible the walls are simply over the ridge? The lowest part of the AMP-station we can see are the tendrils, which are higher than the rest of the walls in the first picture.

Nah, the video main map clearly shows new wall positions compared to the screen shot. While the mini-map still shows the old wall position I am pretty sure that is just a bug and will be corrected.
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Old 2012-03-20, 08:41 AM   [Ignore Me] #20
Skitrel
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Re: Where did Facility Walls go?


Originally Posted by Knocky View Post


OK, I will take it that you are serious.

As in PS it appears when you leave vehicles in PS2 that the turrets resume their unmanned status and face forward or rearward as the case may be when you exit the vehicle.
They better not, it's fine for old games to have done this but it's ugly and unpolished to do this today. Anyone viewing a vehicle as someone gets out suddenly sees a turret magically turn straight instantaneously, it's just not visually pleasant. It's unpolished.

Presumably this is just because this was alpha footage and they intend to do it like every single game for years has done it, remembering the previous direction faced.
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Old 2012-03-20, 10:25 AM   [Ignore Me] #21
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Re: Where did Facility Walls go?


/facepalm
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Old 2012-03-20, 11:04 AM   [Ignore Me] #22
BorisBlade
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Re: Where did Facility Walls go?


Most likely the no walls thing is for "variety". Not sure i like that but if the rest of the base is designed with that in mind then it could work. But just randomly removing or leaving walls on bases with the same layout regardless of wall presence, is a bad idea.

Im curious to what is goin on, could be cool tho if done right, or bad if not. Cant make any judgement tho til we know whats up.
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Old 2012-03-20, 11:14 AM   [Ignore Me] #23
Winged_Nazgul
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Re: Where did Facility Walls go?


Aren't there plans for infantry jetpacks? Maybe the devs decided walls would've been superfluous with jumpjetting infantry?
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Old 2012-03-20, 11:18 AM   [Ignore Me] #24
Coreldan
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Re: Where did Facility Walls go?


Originally Posted by Winged_Nazgul View Post
Aren't there plans for infantry jetpacks? Maybe the devs decided walls would've been superfluous with jumpjetting infantry?
We've already seen them in action too.

Do notice that only Light Assault gets the jumpjets. That leaves out medic, engineer, heavy assault, infiltrator and max
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Old 2012-03-20, 12:22 PM   [Ignore Me] #25
Shogun
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Re: Where did Facility Walls go?


didn´t matt say that the layout of the base was altered for the demo?

in some thread about disappointing base layout. so maybe he was not only referring to all the little obstacles scattered around, but also to walls removed for faster baseaccess during the demo.

if he had to walk around a basewall every time he got killed, the demo would have taken 2 hours, or he wouldn´t have showed us so much during the 1 hour.

the purpose of this demo was not to show us players what everything will look like in the final game, it was all about showing the other gamedevelopers what´s possible today. and to show this off, you throw as much stuff on one place on the map as possible, and delete obstacles that would hinder you showing what you want to show.

did anyone else notice, that matt and t-ray have been kind of quiet the last days?
everytime they were that quiet before, something big was going to happen.
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Old 2012-03-20, 12:57 PM   [Ignore Me] #26
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Re: Where did Facility Walls go?


Originally Posted by Shogun View Post
did anyone else notice, that matt and t-ray have been kind of quiet the last days?
everytime they were that quiet before, something big was going to happen.
Crunching for beta!
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Old 2012-03-20, 01:00 PM   [Ignore Me] #27
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Re: Where did Facility Walls go?


Originally Posted by Shogun View Post
did anyone else notice, that matt and t-ray have been kind of quiet the last days?
everytime they were that quiet before, something big was going to happen.
^-^ This. I was kinda thinking the same thing.
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Old 2012-03-20, 01:10 PM   [Ignore Me] #28
Knocky
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Re: Where did Facility Walls go?


Originally Posted by Shogun View Post
did anyone else notice, that matt and t-ray have been kind of quiet the last days?
everytime they were that quiet before, something big was going to happen.
You wish, they probably got ripped a new one by their boss. This is evidenced by that Screenie of the Vannie Hamma got....that showed absolutely nothing new.
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Old 2012-03-20, 01:14 PM   [Ignore Me] #29
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Re: Where did Facility Walls go?


Look at the deployment location names. "GDC NC Galaxy" and "GDC NC Tanks"

The whole conflict and the parameters surrounding it were set up specifically for GDC.
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Old 2012-03-20, 01:40 PM   [Ignore Me] #30
Knocky
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Re: Where did Facility Walls go?


Originally Posted by NivexQ View Post
Look at the deployment location names. "GDC NC Galaxy" and "GDC NC Tanks"

The whole conflict and the parameters surrounding it were set up specifically for GDC.


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