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Old 2012-04-07, 06:26 AM   [Ignore Me] #136
RNFB
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Re: VS Heavy Assault


I'm sorry but this is awful. Design is too simplistic, the toes are hideous and disproportionate (Are the VS HA going to get an uber kick attack or something?), too much gray, helmet doesn't match, the teal coloring is all wrong....
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Old 2012-04-07, 09:22 AM   [Ignore Me] #137
IronMole
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Re: VS Heavy Assault


Amazing how many people actually care what their character looks like.

To me, NC and VS will just look dead.

But honestly, what's it matter? Is it only me who goes for gameplay, not the looks?
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Old 2012-04-07, 09:26 AM   [Ignore Me] #138
Coreldan
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Re: VS Heavy Assault


Originally Posted by IronMole View Post
Amazing how many people actually care what their character looks like.

To me, NC and VS will just look dead.

But honestly, what's it matter? Is it only me who goes for gameplay, not the looks?
For the time being we can not discuss much about gameplay cos we don't know much about it, so we discuss what we have, which is mostly the looks.

Also, if I'm gonna spend a huge chunk of my free time in some faction, I'd rather pick one that somewhy pleases my eye as well. I know I can't see my own char most of the time, but the people around me count too
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Old 2012-04-07, 09:32 AM   [Ignore Me] #139
IronMole
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Re: VS Heavy Assault


Originally Posted by Coreldan View Post
For the time being we can not discuss much about gameplay cos we don't know much about it, so we discuss what we have, which is mostly the looks.

Also, if I'm gonna spend a huge chunk of my free time in some faction, I'd rather pick one that somewhy pleases my eye as well. I know I can't see my own char most of the time, but the people around me count too
Stuff that. If I can buy bright pink items that will blind the enemy as well as friendly. Then I'm buying it!
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Old 2012-04-07, 11:54 AM   [Ignore Me] #140
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Re: VS Heavy Assault


Originally Posted by IronMole View Post
Amazing how many people actually care what their character looks like.

To me, NC and VS will just look dead.

But honestly, what's it matter? Is it only me who goes for gameplay, not the looks?
I care for both to be honest. Would you want to be a pile of elephant crap running around with a cycler? I'll pass.

Looks and Gameplay are both extremely important.
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Old 2012-04-07, 12:30 PM   [Ignore Me] #141
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Re: VS Heavy Assault




Slightly skew-whiff example of what I was talking about earlier regarding the ridge vs conehead.

Anyone else prefer that?
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Old 2012-04-07, 12:36 PM   [Ignore Me] #142
SniperSteve
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Re: VS Heavy Assault


LOL. VS are Cone-heads now :P
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Old 2012-04-07, 12:49 PM   [Ignore Me] #143
Blackwolf
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Re: VS Heavy Assault


Way too much gray.
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Old 2012-04-07, 12:50 PM   [Ignore Me] #144
EVILPIG
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Re: VS Heavy Assault


To be honest, I didn't like how it looks, but seeing the model from other angles, it actually doesn't look bad. It's not a pin-point, it's a ridge that you are looking straight at.
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Old 2012-04-07, 01:02 PM   [Ignore Me] #145
IronMole
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Re: VS Heavy Assault


Originally Posted by Blackwolf View Post
Way too much gray.
Needs more gayness into it!
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Old 2012-04-07, 01:24 PM   [Ignore Me] #146
Magpie
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Re: VS Heavy Assault


Vs in ps1 was alright the only good thing about there maxes pretty cool, Magrider was pretty cool but man ps2 vs looks soo gay that I can't wait to kill them all
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Old 2012-04-07, 04:28 PM   [Ignore Me] #147
Brusi
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Re: VS Heavy Assault


Originally Posted by EVILPIG View Post
To be honest, I didn't like how it looks, but seeing the model from other angles, it actually doesn't look bad. It's not a pin-point, it's a ridge that you are looking straight at.
Thats what i was thinking... that i would like to see it in game before totally slagging it off.

I'm not really digging the cuz-tim-ay-zay-shun response either. Fair enough if they release the non-fin version in the cash shop but then only 10% of players will ever buy one anyway. I spose, for PS2 to be successful we had better hope it will actually convert a few more F2Pers to fork out $2 for a new hat.

It still means however, that you have to run around looking at a bunch of fishheads on your team if you are playing VS though. Which i spose looking on the bright side, will be a good indicated of who it's worth healing and who is fresh off the shuttle.

I'll make a macro that says, "Rez the cool looking corpses first!!"
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Old 2012-04-07, 05:15 PM   [Ignore Me] #148
CrystalViolet
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Re: VS Heavy Assault


Originally Posted by Vancha View Post


Slightly skew-whiff example of what I was talking about earlier regarding the ridge vs conehead.

Anyone else prefer that?
That's how I thought it was going to look when we first saw the WIP photos months ago. Definitely an improvement.
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Old 2012-04-07, 05:22 PM   [Ignore Me] #149
Mechzz
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Re: VS Heavy Assault


Hmmm. Don't like. Don't like at all. The ridge/fin has no aesthetic appeal. Most disappointing of the three HA and definitely worst VS look so far. (not looking forward to Maxes based on earlier views - they could easily be worse).

Oh, and Higby has talked in the past about the importance of class recognition, so I wouldn't be too hopeful of being able to buy a different-looking helmet in the shop guys
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Old 2012-04-07, 05:24 PM   [Ignore Me] #150
Vanir
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Re: VS Heavy Assault


I'm sure SOE will have other helmet designs and colour schemes made available by purchase with station cash.
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