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2012-04-11, 09:01 AM | [Ignore Me] #31 | ||
Colonel
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Also, that's also where the premium/sub/VIP sorta comes in. Also, I dont see how would they ever buy "everything". Sure, they might buy everything as they come, but they keep releasing new goodies.
If someone truely buys every item, they have already long ago paid their share.
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2012-04-11, 09:38 AM | [Ignore Me] #32 | |||
the xp bonus is no problem, because xp doesn´t equal power like in mmo rpgs where a level1 cannot even hit a level 40 char. and since there are new players coming to the game all the time, there will always be some with more diversity and some newer players with less. so it´s no difference. you know, the other player may have more certs and sidegrades unlocked, but does it matter if he got them from playing longer than you or from buying an xp bonus?
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2012-04-11, 10:39 AM | [Ignore Me] #33 | |||
Colonel
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As it is, I think pulling vehicles draws from an empire's resources, while personal upgrades, sidegrades, unlocks etc. draw from personal resources? Still, it seems the basic vehicles/classes will be immediately available, if not very quickly accessible, so assuming the sidegrades are sidegrades and not upgrades, then an XP boost will simply buy them variety, not power. |
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2012-04-11, 02:49 PM | [Ignore Me] #34 | |||
Staff Sergeant
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For clarification does this mean while we can earn resources in game for capture and control, some of those items the resources unlock for use can only be obtained through purchase in the "cash store"? I personally hope that if this is a true statement and some "Power adding items" will only be available via R/L cash purchase that SOE can avoid the slippery slope of this being the 800lb Gorilla we have been talking about and Higby has professed won't be a "Pay for Power" scenario. I am keeping my fingers crossed on this one and wait to see what actually transpires in beta before I really pass much more judgement on this issue. |
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2012-04-11, 02:58 PM | [Ignore Me] #35 | |||
there will be no other ingame window where you only use ressources as a seperate system in the gdc footage is a view of this store. although it´s filled with placeholder weapons of all factions in this video, you can clearly see that each item has 2 pricetacks. so one will represent ingame ressources, and the other price is the cash alternative
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2012-04-11 at 03:01 PM. |
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2012-04-11, 04:12 PM | [Ignore Me] #37 | ||
man i wasn´t referring to the items in the sto shop, but the fact you use one and the same shop system to get your ingame-earned stuff and the cash-stuff, and that there are only different currencys to get the stuff. in our case auraxium and station cash.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2012-04-11 at 04:16 PM. |
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2012-04-11, 04:18 PM | [Ignore Me] #39 | |||
cosmetic stuff will be station cash only (only achivable with real money) after all, they want to make some money.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2012-04-11, 06:20 PM | [Ignore Me] #40 | |||
Private
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What I am reading here:
I think we just crossed a very significant line. |
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2012-04-11, 07:35 PM | [Ignore Me] #43 | |||
Brigadier General
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If you can collect a huge pool of resources while offline and use it to spam grenades, you've just bought a substantial amount of power. If you can gain a small boost to your resources that will quickly disappear if your empire doesn't have access to that type or resource, you've bought a small advantage that will probably amount to little more than the advantage of getting a sidegrade weapon slightly quicker with cash than earning it in game. Still, one way or another, it does seem to be buying power. Hopefully it gets change, clarified or ends up being inconsequential. |
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2012-04-11, 07:46 PM | [Ignore Me] #44 | |||
Lieutenant General
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Cash = IP boost = runes / champions. |
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2012-04-11, 08:17 PM | [Ignore Me] #45 | |||
Brigadier General
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*sigh* Beta can't come soon enough so that we can just see the stuff in action and comment from experience. The devs seem receptive enough to community concerns and making important changes. All the more reason to just work with what info we have in the meanwhile and not flip out too bad until we get hands on or hear something truly fucked up. |
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