Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Houston, we have lunch break.
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
Thread Tools | Search this Thread | Display Modes |
2012-05-14, 07:05 PM | [Ignore Me] #2 | ||
Major
|
They look really cool. They probably would not have put so much effort into it if it wasn't for them not allowing third person on most vehicles. I'm glad they went this way since I would prefer the full immersion this will deliver. Seems like if you still own a Joystick it will get some use.
|
||
|
2012-05-14, 11:20 PM | [Ignore Me] #6 | ||
Colonel
|
Going to miss 3rd person driving so much.. Gah. Thats a serious buzzkill. Theres a reason 95% of games featuring vehicle combat have it.
Oh well. At least the tanks realized cameras work, and theres no need for a clear glass cockpit. I like how you say that like PS1 didn't allow it either. |
||
|
2012-05-15, 12:19 AM | [Ignore Me] #7 | |||
Colonel
|
It didn't allow it because it wasn't made in the first place. This is a new game and it's taking a lot of mechanics from BF3. Fortunately, toggleable cockpits is not one of them. What is that reason, if I may ask? |
|||
|
2012-05-15, 12:20 AM | [Ignore Me] #8 | ||
Colonel
|
Unfortunately. The fact that you feel it would be a balance issue if they were toggleable proves they are far too restrictive. Betcha you still don't care about the balance issue of someone having 3 monitors. Advantages you can pay for are fine.
Last edited by CutterJohn; 2012-05-15 at 12:21 AM. |
||
|
2012-05-15, 12:25 AM | [Ignore Me] #9 | |||
Major
|
But seriously, I like being forced 1st person because then now it's easier to sneak up on vehicles without them magically seeing me and killing me, and it means you have to keep a sharp eye around you to make sure you don't get snuck up on or have teammates watching your back. |
|||
|
2012-05-15, 12:25 AM | [Ignore Me] #10 | |||
Colonel
|
Admittedly I don't care about the three monitor thing anymore... that was kind of stupid. |
|||
|
2012-05-15, 12:30 AM | [Ignore Me] #11 | ||
Captain
|
Hmm, I don't mind if it's forced or toggleable. But I also had to wonder,
does the 'toggleable' option give a specific faction some noticeable advantage? Why? It's not even like giving VS weaponry 10% damage boost or something like it. I mean, toggleable or forced, it affects all players. Why would it create such a balance issue? (** and no, I'm not talking about the '1st person with cockpit / 1st person without cockpit' here. It's actually about the '1st person with cockpit / 3rd person') Last edited by cellinaire; 2012-05-15 at 12:38 AM. |
||
|
2012-05-15, 12:37 AM | [Ignore Me] #12 | ||
Contributor Major
|
It's not so much a balance issue as it is a practicality issue. You obviously have an advantage when you don't use the cockpit, or use a third person view of the vehicle. So naturally, most people are going to play the game that way. Why have cockpits at all if you make them able to be turned off?
|
||
|
2012-05-15, 12:38 AM | [Ignore Me] #13 | |||
Colonel
|
Just noticed your edit there, you can't aim in third person so it's fine. You can use it for navigating but that's all it's useful for. And Cutter, you can still fly in third person, but good like trying to kill anything in that mode. Last edited by Zulthus; 2012-05-15 at 12:40 AM. |
|||
|
2012-05-15, 12:42 AM | [Ignore Me] #14 | |||
Captain
|
(one thing more. I know they confirmed for now that ground vehicles are not allowed to have 3rd person view. What would it mean if some tanks get grounded when they were marching through thick forest area or very rocky terrain?) Last edited by cellinaire; 2012-05-15 at 12:47 AM. |
|||
|
2012-05-15, 12:48 AM | [Ignore Me] #15 | ||||
Colonel
|
Try driving your car with no mirrors, side, or rear windows, and 1/4 of the windshield painted over. Thats what driving in a game is like. Can you imagine trying to navigate a crowded courtyard with no third person? 0_o And they always bolt the camera to the frame, and you get to experience every single bounce and jiggle, even though your neck and eyes would compensate for this irl, maintaining far smoother vision. 3rd person tends to be far smoother, and they just bounce the vehicle in your view, not the camera itself. Infantry don't have these issues. Their 'ride' is always perfectly smooth, and while they still have tunnel vision, they can flip around instantly to have a look in other directions.
No. People who enjoyed them would use them. Would you disable weapon models if you could? I wouldn't. They aren't restrictive enough to worry about. Last edited by CutterJohn; 2012-05-15 at 12:52 AM. |
||||
|
|
Bookmarks |
|
|