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Old 2012-05-18, 04:42 AM   [Ignore Me] #196
Toppopia
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Re: Totalbiscuit Night Ops Footage!


Originally Posted by Shogun View Post
DEVS please make the jumpjets hackable by cloakers! would be fun to turn them around, causing the unsuspecting defenders to launch themselfes into the wrong direction, right into a minefield or the enemy.
But isn't that what the portable EMP is for? To fry there jetpacks so random things happen? And i know there isn't a portable EMP in this game, then my response is

"WHY NOT!!!"
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Old 2012-05-18, 04:45 AM   [Ignore Me] #197
Levente
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Re: Totalbiscuit Night Ops Footage!


Originally Posted by noxious View Post
The footage looked fantastic, but that continent is really small. He flew from being close to one of the warp gates to being close to another one of the wrap gates in less than a minute. You might need to add 15 seconds or so for an actual gate to gate flight, but that still seems like a tiny continent.
notsureifserious.jpg
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Old 2012-05-18, 05:37 AM   [Ignore Me] #198
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Re: Totalbiscuit Night Ops Footage!


Originally Posted by WildVS View Post
Not sure I care about one soldier being able to C4 a tank in one shot. Especially since no 3rd person on ground vehicles. Other than that, the game looks great for this phase of it's existence.
Yea that was a WTF moment for me as well, one-shotting an MBT with C4 is a terrible idea.

Nothing should be able to one shot an MBT with full armour except for a direct OS hit.

Aside from that the footage was amazing, and i think you guys are doing a great job!
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Old 2012-05-18, 05:42 AM   [Ignore Me] #199
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Re: Totalbiscuit Night Ops Footage!


Originally Posted by TotalBiscuit View Post
You expected a 90 minute video? It has to be organised, edited, commentated and encoded. It's going to take time


Last edited by Athanasios; 2012-05-18 at 05:44 AM.
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Old 2012-05-18, 05:47 AM   [Ignore Me] #200
cellinaire
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Re: Totalbiscuit Night Ops Footage!


Originally Posted by noxious View Post
The footage looked fantastic, but that continent is really small. He flew from being close to one of the warp gates to being close to another one of the wrap gates in less than a minute. You might need to add 15 seconds or so for an actual gate to gate flight, but that still seems like a tiny continent.
Sorry, but the "why the continent looks so small. Looks smaller than PS1's continents" debate need to end. What's wrong with your measurement?

Oh well..... really small? Serious? I've personally played games like Just Cause2 and Dark and Light(yeah, that 40,000㎢ mmo years ago), but I'm rather satisfied with the continent size here. (of course, just wish they're a bit bigger, though)

I mean come on, you know that they designed every single area of every continents to make firm balance between empires.


Last edited by cellinaire; 2012-05-18 at 05:49 AM.
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Old 2012-05-18, 06:01 AM   [Ignore Me] #201
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Re: Totalbiscuit Night Ops Footage!


Great Job TotalBiscuit. Nice work - More please.
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Old 2012-05-18, 06:05 AM   [Ignore Me] #202
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Re: Totalbiscuit Night Ops Footage!


Originally Posted by noxious View Post
The footage looked fantastic, but that continent is really small. He flew from being close to one of the warp gates to being close to another one of the wrap gates in less than a minute. You might need to add 15 seconds or so for an actual gate to gate flight, but that still seems like a tiny continent.
I don't remember him flying to 2 warp gates, i only remember seeing 1 gate then a base nearby, so what time is the second warp gate at so i can see it?
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Old 2012-05-18, 06:28 AM   [Ignore Me] #203
MadPenguin
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Re: Totalbiscuit Night Ops Footage!


Anyone else have a problem that when you maximise this vid on youtube, the screen just stays blank? I have this problem on a few youtube videos actually, anyone know how I can fix it?

Great video btw.
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Old 2012-05-18, 07:03 AM   [Ignore Me] #204
Figment
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Re: Totalbiscuit Night Ops Footage!


Total views as of right now: 132,5K

That's probably more people that heard of PS now than in the entire marketing history of SOE for PS1.

Last edited by Figment; 2012-05-18 at 07:05 AM.
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Old 2012-05-18, 07:24 AM   [Ignore Me] #205
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Re: Totalbiscuit Night Ops Footage!


Originally Posted by Mechzz View Post
Edit: Yup. Took a look and it flips briefly to 3rd person. And gave him an overpowering advantage 'cos he saw the lightning round the corner.
Well, not really overpowering as if you see from some seconds before that, the lightning appears on the mini-map anyway so you would already have known it was there before hopping back into the Mag.
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Old 2012-05-18, 07:28 AM   [Ignore Me] #206
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Re: Totalbiscuit Night Ops Footage!


Originally Posted by Mod View Post
Well, not really overpowering as if you see from some seconds before that, the lightning appears on the mini-map anyway so you would already have known it was there before hopping back into the Mag.
sorry, should have added
/mild sarcasm

to be clearer
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Old 2012-05-18, 07:52 AM   [Ignore Me] #207
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Re: Totalbiscuit Night Ops Footage!


Originally Posted by CyclesMcHurtz View Post
... and later he hops into a mag with the same guy he just blew up

(also, for those keeping score - 3 clegg kills)
You can never have enough Clegg kills. Dirty NC!

But good to see that even TB, given he is TR scum, shares the hatred for the NC.
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Old 2012-05-18, 08:07 AM   [Ignore Me] #208
Warborn
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Re: Totalbiscuit Night Ops Footage!


Air combat looks like it'll be fairly terrible. Stopping and turning on almost on a dime is something I hoped we'd left behind in PS1. Dogfighting will be just as boring as it was in PS1 if they don't do a serious overhaul. It hurts my brain imagining someone seeing the Planetside 1 aircraft mechanics and going "we need to do that again".

Everything dies really quickly. Too quickly. Tanks must die in seconds in larger fights. Infantry die so quickly I wonder why the revive mechanism isn't simply rolled into the engineer class and the medic done away with. I guess this stuff'll might change but who knows.

Night looks good. Everything looks good really. Dark enough to be atmospheric, not so dark you can't see anything.

Etc etc. Whatever. Looks good overall, hopefully the iffy stuff gets changed by this fall or winter when beta is ready for play.
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Old 2012-05-18, 10:19 AM   [Ignore Me] #209
ArbitraryDemise
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Re: Totalbiscuit Night Ops Footage!


did anybody else notice that TB kept on calling a lightning a vanguard?
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Old 2012-05-18, 10:39 AM   [Ignore Me] #210
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Re: Totalbiscuit Night Ops Footage!


Originally Posted by Shogun View Post

DEVS please make the jumpjets hackable by cloakers! would be fun to turn them around, causing the unsuspecting defenders to launch themselfes into the wrong direction, right into a minefield or the enemy.
narf.
just noticed my error.. i´m talking about the jump PADS not the personal jumpjets. make the pads hackable so we can change the direction they are shooting the players to. the more options for sabotage, the better!
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Last edited by Shogun; 2012-05-18 at 10:41 AM.
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