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Old 2012-05-18, 11:04 AM   [Ignore Me] #121
DirtyBird
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Re: PlanetSide Universe visits SOE Next Week!


Originally Posted by Vashyo View Post
not sure if asked or answered allready, but

I would really like to know more about how they're going to do mission/command-system for outfits/squads/etc. Meaning what kind of stuff are leaders capable of doing.

for example, can they still draw on the map like in PS1 or how and who gets access to orbital strike? It was spammed bit too much for my taste in first game.
Our guild, AlterElectus, are also interested in the command tools.
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Old 2012-05-18, 12:16 PM   [Ignore Me] #122
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Re: PlanetSide Universe visits SOE Next Week!


Don't know if its been mentioned but see if the quick voice chat commands are in yet. like "INCOMING MAX UNITS" and so forth
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Old 2012-05-18, 12:58 PM   [Ignore Me] #123
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Re: PlanetSide Universe visits SOE Next Week!


Its about time!!

Have fun and get what you can out of them!
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Old 2012-05-18, 01:01 PM   [Ignore Me] #124
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Re: PlanetSide Universe visits SOE Next Week!


Originally Posted by WildVS View Post
Will thrust pads be in extensive use throughout the game?
Got it! added to the list
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Old 2012-05-18, 01:35 PM   [Ignore Me] #125
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Re: PlanetSide Universe visits SOE Next Week!


Is there any intent to implement some form of strategic win condition such as continent locks to prevent stalemates where the fight does not move from a base/area for days?
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Old 2012-05-18, 02:19 PM   [Ignore Me] #126
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Re: PlanetSide Universe visits SOE Next Week!


1. Will there be Orbital stikes?
2. Will there be adv hacking?
3. When lvling up command rank will their be a visual change to the gear like in PS1?
4. Since the AMS isn't in the game and the Galaxy has taken up the position of mobile respawn unit. Will there be a cloaking dome over the Galaxy, because a Gal is HUGE and easily can be hacked out blown up. So if there isn't cloaking dome over the Galaxy how will this provide a low key detection.
5. Will PS1 soundtrack be in PS2?(Really want that planetside 1 nostalgia)
6. will any of PS1 bases make a appearance in PS2?

Pick either of the 6 to ask, or more.

Last edited by DSxGIIR; 2012-05-18 at 02:50 PM.
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Old 2012-05-18, 02:41 PM   [Ignore Me] #127
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Re: PlanetSide Universe visits SOE Next Week!


This question has undoubtedly been asked, but I haven't seen an answer to this one yet although I have read alot of questionairs already.

Armor restrictions to drive/pilot vehicles?
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Old 2012-05-18, 02:48 PM   [Ignore Me] #128
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Re: PlanetSide Universe visits SOE Next Week!


we got enough questions, i think

my wishes for you to try out:
engineers and their cool stuff
flying and deploying a gal
if available get your hands on nc or vs max
and if you two get to play on seperate computers at the same time remember to record the 3rd person view of the maxes in action
a liberator in action would be cool, too!
and take some time in the menus! the sidegrade and cert windows and such.

and of course have some fun! try to find an area with some bigger battle.
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Old 2012-05-18, 03:16 PM   [Ignore Me] #129
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Re: PlanetSide Universe visits SOE Next Week!


im sure its been asked,this is more a hardware related question

will PS2 support eyefinity?? and will we be able to render 3 screens separately??
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Old 2012-05-18, 07:03 PM   [Ignore Me] #130
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Re: PlanetSide Universe visits SOE Next Week!


Originally Posted by kaffis View Post
Keep your eyes open while hands-on-ing for any information about how missions are currently implemented. Use that to inform questions for Higby about where they're going pre- and post-launch with the mission system and how it plays into the command structure.

Hopefully seeing where it's at will give you the perspective needed to prod Higby into revealing new details on the subject.

Oh, also, broker a deal for an exclusive window on the beta announcement.
Re-quoting my question suggestion.
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Old 2012-05-18, 08:07 PM   [Ignore Me] #131
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Re: PlanetSide Universe visits SOE Next Week!


My Questions Please !


1: Do we have a chance to get a 360 degre angle compass around the minimap to make coordination faster and quickers on the pace of the battle !

2: How many continents the game will have in nears futur not post launch !

3: IS the weather effect are implemented and if yes wich ones ?

4: Finally how many players exactly is the official goal is it 1000 or 2000 ?

5: is the team are going to show a real team effort at E3 demo i mean showing up the roles and comunication between the Squad members ?

6: Whats are you going to do to prevent mass murder hacking ? Punk buster isnt efficient enough

7: Is their any plan to make a kinda black market where few empire specific weapons are avaiable for sale for a short amount of time at very high cost ?

8: Is their any plan to make some buggy with turrets etc.. and JEEP like truck with few anti personal vehicules or air 3 seat etc...

9: How the voip will work is their going to be Proximity chat , leaders tchat , squad leader tchat , broadcast etc.

10: I know their is Headshot bonus so how many shot in the head to kills ?
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Old 2012-05-18, 08:27 PM   [Ignore Me] #132
Crazyduckling
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Re: PlanetSide Universe visits SOE Next Week!


Stop by the sound design area. I bet listening to the sound effects there would sound amazing, seeing as thats where they are created and mixed.

I don't have a question for them though.
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Old 2012-05-18, 08:35 PM   [Ignore Me] #133
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Re: PlanetSide Universe visits SOE Next Week!


Originally Posted by DSxGIIR View Post
1. Will there be Orbital stikes?
Yes, there will be.
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Old 2012-05-18, 10:20 PM   [Ignore Me] #134
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Re: PlanetSide Universe visits SOE Next Week!


That is definitely on the list of questions.
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Old 2012-05-18, 10:46 PM   [Ignore Me] #135
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Re: PlanetSide Universe visits SOE Next Week!


will there be medpacks, and will they be useable in combat or out. (i hated the in combat medpack users!)
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