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2012-05-28, 05:13 PM | [Ignore Me] #18 | |||
Contributor First Sergeant
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Spawning:
Where can I spawn? Planetside operates on a 3 tier method of spawning with a player choice as to where and how they would like to be re-created. Footage shown so far has had 3-4 fixed locations, 2-3 Vehicular options and a squad choice simultaneously provided as a respawn option (these numbers may be inaccurate and are subject to change). Fixed position respawns. All large land Bases/Facilities and certain other capturable structures across a continent map will have specialised chambers that provide respawn "tubes" from which you can step out from and live again, these chambers/rooms are protected by an energy shield around its doors that prevent most enemies from spawncamping, the shields can be temporarily countered by certain classes. Many facilities will have several spawn rooms, while smaller structures will probably have only one spawn location. Vehicle based respawns. The Galaxy transport aircraft when will provide a "mobile" spawnpoint for players, respawning is possible in mid-air though the galaxy needs to be deployed on the ground to allow use of its equipment terminal by friendly forces. Planetside 2 will allow a MAX suit to spawn within the aircraft or be equipped from the Galaxy equipment terminals as long as the pilot selects/earns the option from their certifications. The Galaxy is a large slow air vehicle with numerous hitpoints and many weapon hardpoints making its selection as a spawn vehicle an interesting choice. (The original planetside used a large ground vehicle called an AMS that provided an invisibility "bubble" and spawnpoint when deployed but had no weapons, this bubble "flickered" when the AMS took damage) Squad based respawns. When you join a squad there will be the option to "squad spawn" next to a squadmember that is outside a facility/building. This will be facilitated by placing your character in an armoured drop-pod (a coffin with retro-thrusters) which will then fall from the sky to land gently near to the selected squad leader and will probably have a re-use timer longer than other spawn options.
#Edit as you see fit.# Last edited by IMMentat; 2012-05-28 at 05:28 PM. |
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2012-05-28, 05:13 PM | [Ignore Me] #19 | ||
Private
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So this is going to be a big sticky F.A.Q. which does what my thread over in the Newbies board was supposed to do? ^_^
In all seriousness, an informal list of commonly used abbreviations, nicknames, and call-outs for different tactics, vehicles, and locations would be helpful, as would some sort of "pro-tip" section, if at all feasible. |
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2012-05-28, 05:50 PM | [Ignore Me] #20 | |||
Brigadier General
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After all, this is a FAQ to give new guys a basic rundown. I make sure i link to your stuff in the end to provide all the neat videos and interview and what not else that will come up, for everyone who got hooked up enough to read through this massive massive thread of 10 x 15k symbols or something. topic: good stuff guys! Gotta take a nap now, will put this all together tommorow. Semisel: Ive read that thread, but it goes a different direction than a FAQ. Yet, good stuff, can hopefully get something good out of it. Btw, i already plan quite ahead. Once this here is complete, and once we got beta, i do plan to make a crapton of videos to explain everything in pictures. |
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