News: Community Interview with Jon Weathers - Page 3 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Does that thong come in different colors?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2012-05-29, 03:39 PM   [Ignore Me] #31
Bags
Lieutenant General
 
Bags's Avatar
 
Re: Community Interview with Jon Weathers


Originally Posted by waldizzo View Post
Nice interview. There were many reassuring things revealed such as platoons and way points.

Not sure how I feel about the "Entire Foothold VOIP" channel that was mentioned. Hopefully they let us pick and choose what VOIP channels we want to hear, if at all.
I'm sure with the game being F2P things like that would be off by default, or easy to mute.
__________________
Bags is offline  
Reply With Quote
Old 2012-05-29, 03:42 PM   [Ignore Me] #32
Mechzz
Major
 
Mechzz's Avatar
 
Re: Community Interview with Jon Weathers


Originally Posted by Bags View Post
I'm sure with the game being F2P things like that would be off by default, or easy to mute.
yeah, he said VOIP would have a whole page to itself in the UI, so I would be confident all those on/off options will be there.
Mechzz is offline  
Reply With Quote
Old 2012-05-29, 03:45 PM   [Ignore Me] #33
Stardouser
Colonel
 
Re: Community Interview with Jon Weathers


Set waypoints? Assuming that means you can set waypoints other than capture points only(ie, freestyle to anywhere you want), that's victory #2 over DICE.
Stardouser is offline  
Reply With Quote
Old 2012-05-29, 03:48 PM   [Ignore Me] #34
Turdicus
Master Sergeant
 
Turdicus's Avatar
 
Re: Community Interview with Jon Weathers


My favorite part was when Jenny got demolished by the MAX suit. That tickled
Turdicus is offline  
Reply With Quote
Old 2012-05-29, 03:48 PM   [Ignore Me] #35
Mechzz
Major
 
Mechzz's Avatar
 
Re: Community Interview with Jon Weathers


Originally Posted by Stardouser View Post
Set waypoints? Assuming that means you can set waypoints other than capture points only(ie, freestyle to anywhere you want), that's victory #2 over DICE.
It was that way in PS1, so we're hoping for it to stay the same.
Mechzz is offline  
Reply With Quote
Old 2012-05-29, 03:49 PM   [Ignore Me] #36
Atheosim
Captain
 
Atheosim's Avatar
 
Re: Community Interview with Jon Weathers


Originally Posted by Turdicus View Post
My favorite part was when Jenny got demolished by the MAX suit. That tickled
Yeah, many flashbacks of being a lone agile running face first into a scatter cannon
Atheosim is offline  
Reply With Quote
Old 2012-05-29, 03:51 PM   [Ignore Me] #37
Jennyboo
Mrs. Hamma
 
Jennyboo's Avatar
 
Re: Community Interview with Jon Weathers


Originally Posted by Hyiero View Post
at 12:25 was that max suit capping a point?? Dunno if I like that if he was...
No that was a Maxs tking me in a cap point area
__________________
Jennyboo is offline  
Reply With Quote
Old 2012-05-29, 03:58 PM   [Ignore Me] #38
Atlas
Private
 
Re: Community Interview with Jon Weathers


Some good info there .

The thing that stuck with me most was (i realise this can all change at the stage the game is in), the SOE chap said that squad sizes are currently 10 max...A Galaxy can hold 12 (Sunderer can take 11 + a driver) on the wiki, seeing as Gals are the respawn points once deployed, would it not be a sensible idea to make the squad size the same as a Gals capacity?

Or is that a little too numerically OCD ? Or are the capacities of the Sundy/Gal different than on the wiki?
Atlas is offline  
Reply With Quote
Old 2012-05-29, 04:02 PM   [Ignore Me] #39
CrystalViolet
First Lieutenant
 
CrystalViolet's Avatar
 
Re: Community Interview with Jon Weathers


The Platoon system integrated with the VOIP stuff is really exciting. It's one of the things I asked for back in the days of the Planetside Next survey. Ideally I'd like to see this done using a an automatic bracket system.
CrystalViolet is offline  
Reply With Quote
Old 2012-05-29, 04:03 PM   [Ignore Me] #40
Bags
Lieutenant General
 
Bags's Avatar
 
Re: Community Interview with Jon Weathers


Originally Posted by Stardouser View Post
Set waypoints? Assuming that means you can set waypoints other than capture points only(ie, freestyle to anywhere you want), that's victory #2 over DICE.
Yeah in PS1 each squad lead could put 3 WP wherever they wanted to.
__________________
Bags is offline  
Reply With Quote
Old 2012-05-29, 04:05 PM   [Ignore Me] #41
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: Community Interview with Jon Weathers


Originally Posted by Higby View Post
They were just running around on the dev server off playtest times, some people have invuln on, they're testing animations, sound effects, etc. That server isn't remotely a valid gameplay example.
Yea there were dev hax galore on that server!
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2012-05-29, 04:06 PM   [Ignore Me] #42
Mastachief
Contributor
Major
 
Mastachief's Avatar
 
Re: Community Interview with Jon Weathers


Great interview, once more Hamma and Jennyboo providing awesomeness for the community.
__________________
Average play time of 2.8hours per day and falling.
Average play time of 2.5hours per day and falling. Need metagame.

Average play time of 2.0hours per day and falling. Need metagame / Continents.
Mastachief is offline  
Reply With Quote
Old 2012-05-29, 04:07 PM   [Ignore Me] #43
KTNApollo
First Sergeant
 
KTNApollo's Avatar
 
Re: Community Interview with Jon Weathers


Originally Posted by Atlas View Post
Some good info there .

The thing that stuck with me most was (i realise this can all change at the stage the game is in), the SOE chap said that squad sizes are currently 10 max...A Galaxy can hold 12 (Sunderer can take 11 + a driver) on the wiki, seeing as Gals are the respawn points once deployed, would it not be a sensible idea to make the squad size the same as a Gals capacity?

Or is that a little too numerically OCD ? Or are the capacities of the Sundy/Gal different than on the wiki?
2 of the Galaxy/Sunderer spots would be specifically for MAXs, right? So those spots may be vacant if nobody in the squad is using a MAX.
KTNApollo is offline  
Reply With Quote
Old 2012-05-29, 04:09 PM   [Ignore Me] #44
Baron
First Sergeant
 
Re: Community Interview with Jon Weathers


Originally Posted by Stardouser View Post
Set waypoints? Assuming that means you can set waypoints other than capture points only(ie, freestyle to anywhere you want), that's victory #2 over DICE.
In PS1 you could set waypoints where ever you wanted...hopefully we will have similar freedom.
Baron is offline  
Reply With Quote
Old 2012-05-29, 04:16 PM   [Ignore Me] #45
p0intman
Lieutenant Colonel
 
p0intman's Avatar
 
Misc Info
Re: Community Interview with Jon Weathers


first point, if resources aren't transferrable to other players, you can use them to buy vehicles with one account that then give them to another account which makes the restriction moot to begin with.

See how easily exploitable your design is?
__________________

Retired NC CR5, Cerberus Company.
Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU.
p0intman is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:47 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.