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2012-06-07, 10:44 AM | [Ignore Me] #16 | |||
Brigadier General
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I'm glad there seems to be a lot of customization options for the HUD. The best way to keep vets and new players happy with it. |
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2012-06-07, 01:00 PM | [Ignore Me] #21 | ||
First Sergeant
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I'm not sure which one I care about here. Knowing there's 2 choices, I'm happy that I can just switch between them on my own.
However if you're not absolutely certain the players will be better off with it, then maybe leave the most familiar one as the default, since the players who don't know the game or are new to it will be least likely to find the toggle option in the preferences. |
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2012-06-07, 01:53 PM | [Ignore Me] #22 | ||
Contributor PlanetSide 2
Game Designer |
Are you planning on allowing the minimap to be moved/resized, what about the kill spam/chat? The kill spam indicator looks fine where it's at, but personally I'd like to move either the kill spam list or the chat window down to the now-vacant lower right corner and expand it a bit so I can see more than the most recent 3 kills (which will just fly off my screen with hundreds of people killing each other in an area).
Changing up the map options and the capture indicators would be another great option. In PS1 I liked having a large mini-map so I could better see what was happening strategically in the area. |
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2012-06-07, 03:25 PM | [Ignore Me] #24 | ||
Private
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I have to say that the UI is looking very good. I like how its angled to look like you are actually looking through a visor/helmet hud.
Reminds me a little bit of Ghost Recon Future Soldier in that way. That game did the UI very well. |
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