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View Poll Results: Hacking points infiltrator only?
Infiltrator 16 8.65%
Keep it all classes(besides max) 169 91.35%
Voters: 185. You may not vote on this poll

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Old 2012-06-09, 04:21 PM   [Ignore Me] #16
Resolve
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by ArmedZealot View Post
Head for the hills! Someone is talking out of their ass!

As a personal opinion though infils shouldn't have a bonus to capture points, but should have targets that make taking those points easier if they are hacked or sabotaged.
I've never seen any other class hack in PS1 besides an infiltrator...
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Old 2012-06-09, 04:22 PM   [Ignore Me] #17
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Resolve View Post
It used to be a specialist thing though. It just saddened me to see it dumbed down for the cod audience.
Dumbed down for the COD audience? What? So, just because they make something a little bit easier because its a CORE objective, the ONLY thing you can do to capture a base, its been dumbed down? How about made more accessible?
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Old 2012-06-09, 04:22 PM   [Ignore Me] #18
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Resolve View Post
It used to be a specialist thing though. It just saddened me to see it dumbed down for the cod audience.
Yes and No. Everyone in PS1 had the ability to hack as long as they had the REK unit. All infantry could hack were doors and CC consoles. Advanced Hackers did everything else.

The same is true in PS2. They aren't removing anything from specialized hackers, all they are doing is giving everyone a REK unit without having it take up a weapon slot. Infiltrators still get Equipment Terminal Hacking & Advanced Systems Hacking (which we don't know what it does just yet). I'd imagine the ability to plant viruses is already on the to-do list at SOE.
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Old 2012-06-09, 04:24 PM   [Ignore Me] #19
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Resolve View Post
I've never seen any other class hack in PS1 besides an infiltrator...
Guess you didn't play PS1 then.
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Old 2012-06-09, 04:25 PM   [Ignore Me] #20
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Trimm View Post
Yes and No. Everyone in PS1 had the ability to hack as long as they had the REK unit. All infantry could hack were doors and CC consoles. Advanced Hackers did everything else.

The same is true in PS2. They aren't removing anything from specialized hackers, all they are doing is giving everyone a REK unit without having it take up a weapon slot. Infiltrators still get Equipment Terminal Hacking & Advanced Systems Hacking (which we don't know what it does just yet). I'd imagine the ability to plant viruses is already on the to-do list at SOE.
If that's so i'll be pretty excited. I just don't want to see infiltrators become useless.
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Old 2012-06-09, 04:26 PM   [Ignore Me] #21
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by ArmedZealot View Post
Guess you didn't play PS1 then.
I did, but I played infiltrator XD
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Old 2012-06-09, 04:31 PM   [Ignore Me] #22
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Resolve View Post
If that's so i'll be pretty excited. I just don't want to see infiltrators become useless.
Yep, just check out this screenshot: http://www.hamma.ws/ntemp/Infantry/I...filHacking.jpg

There's going to be 5 ranks of advanced systems hacking that we don't have any info on just yet.
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Old 2012-06-09, 04:33 PM   [Ignore Me] #23
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Re: Should infiltrators be the only class able to capture points?(hacking)


I'd be fine with Infiltrators being able to hack slightly faster. But, all classes (excluding MAX's of course) should continue to be able to hack/capture.

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Old 2012-06-09, 04:37 PM   [Ignore Me] #24
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Re: Should infiltrators be the only class able to capture points?(hacking)


I understand the main point your making of giving each class a unique role to fill and making them all rely on each other, but going that far is counter-intuitive and could slow it down and cause frustration.
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Old 2012-06-09, 05:07 PM   [Ignore Me] #25
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Resolve View Post
The infiltrator probably went through rigorous training to be able to hack into consoles so why allow "dumb" classes to have the same ability? If changed, this would also bring the infiltrator up to the usefulness of other classes ---trimmed---. If this was so, it would make infiltrators as useful as they were in PS1. You absolutely needed one to cap a base.
Sorry, but in planetside ANYONE with a REK (mele range laser-lockpick) could equip it and hack a CC terminal or door. non skilled hacking was slower (so slow we named it #Grannyhacking#) but anyone with a REK could do it.
Most outfit ADV hackers wore REXO (PS2 HA) suits to give them a couple of extra seconds to get a hack in before they could be killed. PS1 infiltrator suits were mostly used for scouting, boomer use (C4), prepping a base for friendlies to arrive and sneaky advanced medic resurrection of dead assault forces.

Hacking-proper was done to vehicles (vehicle theft won't be in PS2) equipment terminals, and the viruses put into base computers.
PS2 will enhance this with base wall turrret hacking.

There is still a place for hacking infiltrators in PS2, equipment terminals, turrets and possible enemy deployables?

As for making Infiltrators more in line with other classes, they can cloak, they can snipe they will get a mele boosting cert, they will get various utility devices and they will #probably# have some form of bomb-squad explosive mine/claymore disposal ability. What about this is sub-par to you?

Last edited by IMMentat; 2012-06-09 at 05:22 PM.
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Old 2012-06-09, 07:47 PM   [Ignore Me] #26
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by AvacadoEight View Post
Dumbed down for the COD audience? What? So, just because they make something a little bit easier because its a CORE objective, the ONLY thing you can do to capture a base, its been dumbed down? How about made more accessible?

He is correct though it has been dumbed down from what I saw in the E3 stream. Just anyone can run up with no specialization or tool an stand next to the capture points an just grab them. They can even still be looking around, and shooting. It's not really hacking anymore so much as like playing King of the Hill.

I don't agree with limiting hacking to just one class. But I do think it should require a tool again, and leave you defenseless. I want to roll in there pop off the enemy an then cover my buddy while he actually starts hacking the thing while we cover him, and fight off defenders. If it had a little minigame it could also be pretty exciting too with you trying to hurry, and not screw it up hearing guns blazing but not knowing what's going on cause your concentrating on the hack. Sounds more fun to me.
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Old 2012-06-09, 07:49 PM   [Ignore Me] #27
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Sifer2 View Post
He is correct though it has been dumbed down from what I saw in the E3 stream. Just anyone can run up with no specialization or tool an stand next to the capture points an just grab them. They can even still be looking around, and shooting. It's not really hacking anymore so much as like playing King of the Hill.
You mean it's just like PS1? 3rd person cam was OP.
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Old 2012-06-09, 09:45 PM   [Ignore Me] #28
Shade Millith
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Re: Should infiltrators be the only class able to capture points?(hacking)


I'm not sure. I think we need to see the other bases before I can make a choice.

From the way the current base works, I would say yes. we would NEED a big limitation on hacking, because it is not designed to be defended, but as an Arena -

(Seriously, look at the design. A galaxy drop will land you 10 steps away from any of the command consoles, and the room the CC is in is so incredibly easy to clear out with grenades. There is ZERO defensibility of these CC's on that base, so much so it's laughable.
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Old 2012-06-09, 09:51 PM   [Ignore Me] #29
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Shade Millith View Post
I'm not sure. I think we need to see the other bases before I can make a choice.

From the way the current base works, I would say yes. we would NEED a big limitation on hacking, because it is not designed to be defended, but as an Arena -

(Seriously, look at the design. A galaxy drop will land you 10 steps away from any of the command consoles, and the room the CC is in is so incredibly easy to clear out with grenades. There is ZERO defensibility of these CC's on that base, so much so it's laughable.
That was set up for E3. Base capture will undoubtedly be MUCH harder upon beta and release than what was seen.
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Old 2012-06-09, 10:27 PM   [Ignore Me] #30
Shade Millith
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Re: Should infiltrators be the only class able to capture points?(hacking)


Originally Posted by Knightwyvern View Post
That was set up for E3. Base capture will undoubtedly be MUCH harder upon beta and release than what was seen.
Even if they increase the time it takes to capture a node, it's still an indefensible setup. The only advantage the base design gives to the base holders seems to be the ability to spawn at the base.

For the defenders to get to the nodes, they have to transverse open courtyard anyway, so that advantage is kinda moot.

It's like that facility in the original, the one with the CC on the top of the building (It might have been the old Amp Station, now that I think about it). The new one just doesn't have any of the cover.

Last edited by Shade Millith; 2012-06-09 at 10:32 PM.
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