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Old 2012-06-15, 09:10 AM   [Ignore Me] #166
Anderz
Master Sergeant
 
Re: PS2 Beta Client (No beta has not started)


Originally Posted by Symmenix View Post
To all of you thinking SOE is the same department of PSN, your half correct.
The planetside 2 dev team is just one part of SOE, kinda like PSN is one part of SOE.

Just clarifyin'
No, SOE is a game developer and publisher only. They do not manage PlayStation Network. PSN is run by Sony Computer Entertainment (SCE), so in other words, Playstation.
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Old 2012-06-15, 09:26 AM   [Ignore Me] #167
kaffis
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Re: PS2 Beta Client (No beta has not started)


Originally Posted by Symmenix View Post
To all of you thinking SOE is the same department of PSN, your half correct.
The planetside 2 dev team is just one part of SOE, kinda like PSN is one part of SOE.

Just clarifyin'
PSN isn't even a part of SOE -- everything Playstation is SCE (Sony Computer Entertainment). However, both Station accounts and PSN accounts had information exposed when that data breach occured a year ago, since it seems they share some backend systems internally.
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Old 2012-06-21, 04:51 PM   [Ignore Me] #168
Rago
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Re: PS2 Beta Client (No beta has not started)


Originally Posted by MyMeatStick View Post
Someone is streaming the music and audio files on twitch right now.

No and find it yourself :P
I thought twitch tv is broken as i opend a Link my browser really did die,... :P


Originally Posted by Envenom View Post
OPEN THE FLOOD GATES!!!
Flood Gates Are Opening in 3 2 1

A Game like this that Really needs a Huge Amount of Testers, Should open 24/7 To see whats Happening with the Balance in Game ect.
But Huge Games like this ever get Leaks, its Typical for Human Beings ísnt ít ?

Hmm i got 2 Free Day in August, for my Beta Needs XD Would be nice to have one Client.

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Old 2012-06-21, 06:18 PM   [Ignore Me] #169
Coreldan
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Re: PS2 Beta Client (No beta has not started)


Well, I have to say I had to try my luck a bit there, with no luck though. While I'm really excited about the game, the reason I would've loved the client is cos my internet is horribly slow. Even getting that 11,4gb now would save me from a full day worth of downloading. Sure, it will probably be patched with a few gigabytes more, but that would've been a huge timesaver for me.

Well, in the end its good that SOE took it down, I guess Can't wait for the real deal.
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This is the last VIP post in this thread.   Old 2012-06-21, 06:39 PM   [Ignore Me] #170
RadarX
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Re: PS2 Beta Client (No beta has not started)


Originally Posted by Rago View Post
I thought twitch tv is broken as i opend a Link my browser really did die,... :P




Flood Gates Are Opening in 3 2 1

A Game like this that Really needs a Huge Amount of Testers, Should open 24/7 To see whats Happening with the Balance in Game ect.
But Huge Games like this ever get Leaks, its Typical for Human Beings ísnt ít ?

Hmm i got 2 Free Day in August, for my Beta Needs XD Would be nice to have one Client.

And PlanetSide 2 will certainly get that amount. Eventually. Beta tests always start out with a small sampling and ramp up. We know it's a rough wait, but we think it'll be worth it.
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Old 2012-06-21, 07:00 PM   [Ignore Me] #171
BigBossMonkey
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Re: PS2 Beta Client (No beta has not started)


Originally Posted by RadarX View Post
And PlanetSide 2 will certainly get that amount. Eventually. Beta tests always start out with a small sampling and ramp up. We know it's a rough wait, but we think it'll be worth it.
As long as it starts before the end of the world in December!
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Old 2012-06-21, 08:05 PM   [Ignore Me] #172
Minigun
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Re: PS2 Beta Client (No beta has not started)


Originally Posted by BigBossMonkey View Post
As long as it starts before the end of the world in December!
PS2 is the Apocalypse, The day everyone never leaves their house again.
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Old 2012-06-22, 12:10 AM   [Ignore Me] #173
UnDeAdKiTtY
Corporal
 
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Re: PS2 Beta Client (No beta has not started)


Originally Posted by RadarX View Post
And PlanetSide 2 will certainly get that amount. Eventually. Beta tests always start out with a small sampling and ramp up. We know it's a rough wait, but we think it'll be worth it.
According to Planetside2.com there is a new splash screen thats being loaded on there so something is coming up fast


Also J. Smendly announced there is an announcement next week!

on twitter.
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Old 2012-06-22, 03:56 AM   [Ignore Me] #174
ITOS
Corporal
 
Re: PS2 Beta Client (No beta has not started)


Originally Posted by UnDeAdKiTtY View Post
Also J. Smendly announced there is an announcement next week!

on twitter.
He's just going to announce an announcement about an announcement coming up in the near future.
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Old 2012-06-22, 06:24 AM   [Ignore Me] #175
Chefkoch
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Re: PS2 Beta Client (No beta has not started)


Originally Posted by ITOS View Post
He's just going to announce an announcement about an announcement coming up in the near future.
Haha..lets hope for the best !!
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Old 2012-06-22, 12:34 PM   [Ignore Me] #176
bullet
First Sergeant
 
Re: PS2 Beta Client (No beta has not started)


Originally Posted by ITOS View Post
He's just going to announce an announcement about an announcement coming up in the near future.
I bet his announcements announcement will have the word "soon" placed in it somewhere.
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Old 2012-06-22, 01:37 PM   [Ignore Me] #177
indirect
Staff Sergeant
 
Re: PS2 Beta Client (No beta has not started)


Originally Posted by RadarX View Post
And PlanetSide 2 will certainly get that amount. Eventually. Beta tests always start out with a small sampling and ramp up. We know it's a rough wait, but we think it'll be worth it.
Even with a 'small' sampling - having it set to, as you do, 'scheduled' dates is a terrible thing for betas (this is a proven fact known throughout the gaming industry... betas that start scheduled do not do well.) You're already handicapping yourself by testing a game with (arbitrary) 500 people we'll say, then to limit it to (once again, arbitrary) 4 hours a week... no one tests during those periods. I beta to test games, but I also enjoy the ability to play the game early - as all beta testers enjoy playing. When you're limiting the test to X hours, you're limiting the time testers can muck about... thus limiting the testing done by not only a.) testing by mucking about - but b.) with the limited availability people will just "play" and not as much try and break things.

My two cents from having tested well over 50 games and being in the QA department for a AAA studio.
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