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2012-06-17, 04:35 AM | [Ignore Me] #76 | |||
Lieutenant General
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I'm not sure keeping HA out of aircraft is the best answer, my only gripe is bailing with some AV in your hands. You shouldn't be able to take down the guy that just murdered your aircraft before you even hit the ground in my opinion
If you want to use them that way you can, but I'm pretty sure a dev has said they don't like it . It probly won't be very cost efficient, they've said the Flash will be cheap and almost disposable. There's also going to be required research/certifications to even be able to bail, plus it could also take up a perk slot. So there will be sacrifice, but you can do what ever you want.
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Last edited by Lonehunter; 2012-06-17 at 04:40 AM. |
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2012-06-17, 04:46 AM | [Ignore Me] #77 | |||
Captain
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The random zergling who wants to get to the top of the tower will probably opt for LA instead. |
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2012-06-17, 05:40 AM | [Ignore Me] #79 | ||
Captain
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One of the Facebook app prizes is a Resource Booster implant... we don't know exactly what it does, but they're sure as hell not going to sell you something that'll increase the amount of in-game currency you earn to spend at the cash shop. So most likely the resource booster in some way diminishes or breaks the resource denial metagame.
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2012-06-17, 05:49 AM | [Ignore Me] #80 | |||
Major General
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2012-06-17, 05:57 AM | [Ignore Me] #81 | ||
First Sergeant
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I think you are overlooking the potential the marketing team sees for this . An implant that gives you an extra 10% of resources gained , suddenly becomes a necessity and everyone would buy it from the sc . Fair or unfair is irrelevant , its an automatic $5 from every player in the game from the get go .
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2012-06-17, 06:06 AM | [Ignore Me] #82 | |||
Captain
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2012-06-17, 06:06 AM | [Ignore Me] #83 | ||
First Lieutenant
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If you ask me they should've made a separate pilot/(gunner) class (with exception that engineer and medics can be the gunners too). All the other classes combat orientated infantry classes (LA, HA and Infs) should only be able to drive the quads or be transported by Galaxies and Sunderers.
Guys wishing to first drive a vehicle then switch to infantry combat class should use terminals in bases to change their class. Last edited by Immigrant; 2012-06-17 at 06:09 AM. |
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2012-06-17, 06:33 AM | [Ignore Me] #84 | ||
Corporal
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Light assault have jump packs, so they dont need the ejector seat to be able to bail safely, any other class will - so the best pilots will be light assault ebcause they dont have to have one of their upgrades dedicated to allowing them to escape when shot down. That combined with the fact vehicles are not throw away things anymore because of resource use and the general different way that classes play means this really shouldn't be an issue.
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2012-06-17, 06:46 AM | [Ignore Me] #86 | |||
Corporal
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People make too big a deal out of such minor issues.... |
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2012-06-17, 06:49 AM | [Ignore Me] #88 | |||
Corporal
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2012-06-17, 06:55 AM | [Ignore Me] #89 | |||
Colonel
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2012-06-17, 07:09 AM | [Ignore Me] #90 | |||
Major General
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