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2012-06-23, 03:06 AM | [Ignore Me] #121 | |||
Colonel
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2012-06-23, 03:08 AM | [Ignore Me] #122 | ||
Major
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It's always a hoot watching the community grab torches and throw stones at any new entity that enters the world of their game.
I personally think any diversity of the team has got to enhance it. Haven't watched any of his videos, but I can tell the fellow has a head on his shoulders. It's going to be interesting to see what sort of improvements he will suggest for the vehicles, seeing as e-sport style games are almost completely infantry based. |
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2012-06-23, 03:09 AM | [Ignore Me] #123 | ||
Sergeant
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all for outside perspective right up to the point where they try and turn ps2 into another *modern shooter*. then i really don't care what they have to say they have like 15 games in that horrid class of game's. planetside can and hopefully will be a new breed... well old but revamped and better model that will show its true color's in coming year's. i want game's to become planetside clone's i want to get away from the horrid cod lawl fest that i have seen the last few year's and sorry /end rant
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2012-06-23, 03:11 AM | [Ignore Me] #125 | |||
Sergeant Major
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Congrats on being able to work on planetside 2 whisenhunt, and if some of them podcasts are about Ps2 i will watch also the biggest question..... Which faction do you support? |
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2012-06-23, 03:32 AM | [Ignore Me] #127 | ||
Private
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What everyone fails to remember is none of us run a gaming company or work as a hiring manager. Do i agree with it? Yes and no but what right do we have to say no.
Also just a recommendation to you whisenhunt, Download and play Planetside before you do any work on ps2 (This is if you haven't already or are a vet, i honestly don't know.) |
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2012-06-23, 03:44 AM | [Ignore Me] #129 | ||
Sergeant
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Any FPS guys looking at this game and giving them feedback is a good thing. I wouldn't be surprised if SOE had a few more competetive FPS'ers look at the game as well, have a good round-table before the public's gets its hands on it. To SOE this is a HUGE thing to get right and worth spending a few thousand dollars on to get guys like these in on, even though I don't care to much for the FPS experience. They can all feel the "wrong recoil" from my Liberator's cannon as far as I'm concerned. Yes I am a self proclaimed vehicle whore.
I would also like to see SOE hire some white-hat BF3 hackers to hack this game in beta for every possible exploit they can find or think of. Another few thousand dollars well spent IMO. Last edited by MrSmegz; 2012-06-23 at 03:47 AM. |
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2012-06-23, 03:46 AM | [Ignore Me] #130 | ||
Corporal
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I played counterstrike some years ago. I HATED how the weapons felt. They felt clunky and non-fluid and just really uncomfortable to handle. I really hope the planetside weapons don't fall in step. I would prefer someone with a background in battlefield 3 or arma. This is all personal opinion though and I could simply be overreacting.
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2012-06-23, 03:49 AM | [Ignore Me] #131 | |||
First Sergeant
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for all the chicken littles out there : The game developers want PS2 to be a great game. They've put so much into the focus for first time players ; the mission system , they've added classes to reduce confusion , a simplified resource system. They are advertising the game , really great interaction with the community. Something that never barely happened first time around. They've built from the ground up new engine in forgelight ,specifically to have the means to adjust /balance/ track almost everything in the game in real time. Allowing fans to access info to create all the background stuff for websites. Its FTP! One of the biggest drawbacks in 2003 was persuading people to pay a sub to play a fps. That barrier is gone! Forever. It's a dying formula , no more buying the next big thing for £40, adding a sub to find out within 2 months that its just a generic clone of another generic clone. You can see they are doing everything to make the game accessible to as many people as possible. They have a never ending cert and specialization angle to character development to hopefully keep people interested. But, as you can see if you watch Jimmy's videos posted here. For a game to be popular and still feel worth playing years after release, you have to set the benchmark really,really high skillwise. And thats where the sheer genius of adding him to the dev team comes in. Whether you are into e-sports or whatever is not the debate. It's the point of having to push your character and yourself to its extremes to be competitive. Thats why the likes of Starcraft2 the devs change the classes slightly to make people change tactics and counter other new ones. Doing A/B/C one day may work, but your enemy will adapt and counter so you need to react accordingly. Planetside is an eternal war and people will try new stuff. If you constantly lower the bar to facilitate the masses, people don't improve, the game stagnates and there's no incentive to remain. It happened in ps1. So many good players were gone within its first year or 2. Many who tried everything, created styles and methods within the game. Poor decisions were made and drove them away. The skeletons of what made the game great still linger on life support today. Facilitate for the masses only and you end up with the reverse. You need both. |
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2012-06-23, 03:54 AM | [Ignore Me] #132 | |||
Welcome to the war Mr Whisenhunt
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2012-06-23, 04:15 AM | [Ignore Me] #133 | |||
Corporal
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It's time to kick ass and drink tea, and I'm all outta tea. |
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2012-06-23, 04:15 AM | [Ignore Me] #134 | ||
Welcome on board sir.
It's good to see the team expanding. This is always a positive sign, and I'm sure is going to help with the influx of data coming in from beta. I'm not going to comment on some of the reactions here to this news, other than to say that it made me laugh in bits. |
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