Ode to the max crash. - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Nobody does that voodoo like you do
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-06-23, 10:21 PM   [Ignore Me] #16
kaffis
Contributor
Major
 
Re: Ode to the max crash.


Originally Posted by AimlessSpectre View Post
I think you're misreading his intent. He says "those light assaults" and if I'm not mistaken he's meaning that maxes in a group will be worth more than an equal or even greater number of light assaults. He's implying that light assault harassment will be less of an issue to a well made force of max units due to their power combined with overlapping fields of fire / etc. While one on one a light assault could kill a max by out maneuvering it, 6 light assaults are not going to stand up as well to say, 4 maxes and 2 engineers.
Yes, indeed, that's what I was saying. MAXes strongest weakness is vulnerability to maneuverability. Groups of MAXes will go a long way to mitigate those weaknesses, even against equal numbers. Thus, I fully expect the MAX crash to still be alive and thriving.
kaffis is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:52 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.