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2012-06-24, 04:52 PM | [Ignore Me] #346 | |||
Sergeant
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As Fek said in one of his replies, having deep gameplay/gunplay mechanics doesn't exclude the use of tactics. For some reason, you seem to think it does, and i don't understand why. People who have mastered the controls and mechanics of a game, spent alot of time with the game, and they know the tactical aspects of it aswell, that's why they'll noobstomp people who are simply playing tactically but who can't actually play properly. To them it may seem that the guy just owned them cause he was abusing a game mechanic, but that couldn't be further from the truth. Besides, if they think that and it's so easy to do, why can't they do it as well WHILE playing tactically together? I'll tell you why: Skill.
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Last edited by AzK; 2012-06-24 at 04:57 PM. |
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2012-06-24, 05:00 PM | [Ignore Me] #347 | |||
Major
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Engaging gunplay is great! However, there's a blurry line there where one mans engaging gunplay will be someone elses cheap gimmick. My rule of thumb is: If I were actually in the game, would I be able to do it successfully? Popping out of cover by sidestepping for just a split second and having your sights dead on is unrealistic and stupid. It defies logical sense. The same goes for shooting while jumping or running. If it were real life, you'd be spraying lead all over the damn place. Last edited by Ratstomper; 2012-06-24 at 05:12 PM. |
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2012-06-24, 05:11 PM | [Ignore Me] #348 | |||
Private
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Last edited by Fek; 2012-06-24 at 05:16 PM. |
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2012-06-24, 05:20 PM | [Ignore Me] #349 | |||
Sergeant
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Also, thinking about what you should or should not be able to do in a game comparing it to reality is simply an atrocious thing for me to even read. Reality =/= Video games. Video games have their own rules, knowing the rules and possibilities is part of the skill involved into playing, it is a good and skilled player duty to know them and do everything the games allow in order to best his enemies. When people draw silly lines and start whining "waah this shouldn't be possible it's a glitch it's an exploit bla bla bla" the real reason behind it is that they aren't able to do it as well as the guy who's owning them, simple fact. Again, check the video Fek posted, with that cs guy jumping all over the place against those absolutely clueless whiners who choose to simply complain about it rather than actually DO something about it. Reality is they probably wouldn't have even known where to start/what to do to counter him. Pathetic.
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Last edited by AzK; 2012-06-24 at 05:25 PM. |
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2012-06-24, 05:21 PM | [Ignore Me] #350 | |||
Major
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I'm not going to completely disregard SoE's history, but Planetside is still a war simulator and your little cheap shooty bit is only a little part of it, if it's made that way at all. My hope is that it's not what all the leet CoD chumps want and they go back to whatever cesspool they crawled out of. As for the FPS players who are more inclined to using their brains, I hope it's something that fits all their expectations. We've got enough mindless shooters. |
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2012-06-24, 05:22 PM | [Ignore Me] #351 | |||
Lieutenant General
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Sure isn't skill in here. |
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2012-06-24, 05:41 PM | [Ignore Me] #355 | |||
Major
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Additionally, I'm glad you find the logical truth atrocious. I can't say I'm surprised. The fact is that you do not retain the right to not be offended. If you don't have the wits or tact to see when a mechanic is obviously being abused, then there's not much to be done for you. Have you ever stopped to think that maybe when someone goes to play a shooter, they're going in with the mindset that it's tactical (CRAZY, I know)? Maybe they see someone jumping around like a grade A lobotominte and don't do it because they know it makes you look dumb as hell and makes no sense? You see, what you want isn't a "skill level", what you want is a lack of intuitiveness for how the engine works. Once someone knows gets used to what buttons do what, they only dividing factor should be how smart they play, not how many hours they've practiced jump shooting. I don't give a rats ass about some CS video. I've played games long enough to know that cheap antics are abound, I don't need a video to tell me that. The PS2 dev team is VERY connected to it's community and have shown that they don't want to add things that could potentially be abused. The primary focus of a game is to be as fun for as many people as possible. It's not the devs job to cater to the dregs of gaming society who are willing to ruin the game they've worked so hard to create for the sake of e-peen size increases. Go read a book. Again, I don't think They brought in Wisenhunt to specifically do that. I'm ok with taking some randomness out of the guns (goodbye, cof). I DO NOT want to see cheap gimmicks that will only hurt the game as a whole. That means hyper accurate shooting while jumping and moving. That means excessive strafing. That means any manner of thing that doesn't make logical sense, because without that logical sense, the game is no longer intuitive and only becomes a job, not a game. |
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2012-06-24, 05:43 PM | [Ignore Me] #357 | ||
Staff Sergeant
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Bunny hop or not, I don't care. I can confidently say from the looking at the beta that bunny hop will not be an issue, but of course that's just me.. Even if it was, I'd do it myself. The fact of doing it and knowing a TR or VS player is crying on the other side of Europe makes me smile ever so slightly.
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2012-06-24, 05:45 PM | [Ignore Me] #358 | |||
Major
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Even still, It's just looks like a lot of flailing. Not satisfying or engaging. |
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2012-06-24, 05:51 PM | [Ignore Me] #360 | |||
Lieutenant General
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Also, I'm not sure why you felt it necessary to point out it's a guy playing a girl, when tons of people did that in PS1? Furthermore, female characters had better attack animations in that game, which is why 99% of the playerbase played female characters. Last edited by Bags; 2012-06-24 at 05:54 PM. |
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