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Old 2012-06-27, 02:37 PM   [Ignore Me] #121
Senyu
First Lieutenant
 
Re: The Vanu MAX so needs a redesign.


Looking from concept art to current model, a few things in comparison. To understand what I'm talking about I'd recommend looking at current VS MAX screenshots and the original concept art all found in the media section


Head
The head on the concept art is smaller than the model. In concept because the body is larger and more elongated the head will naturally be smaller. However the ingame model head/helmet is in proportion as if the MAX suit is standard size causing the arms to appear thin. The TR is a good example of the head remaining normal human size in a large suit in concept art and ingame model. They need to redesign the VS MAX head.

Arms
The arms in the concept are twisted with overlapping curves and suit stuff making it look alien and not human. For that organic look it does not follow the human muscle layout as you can see in the concept. However the model is polish surface with minor differences in the texture. It looks very human and not much organic as it looks like armor plated onto the muscles. Return to a weird organic alien look with not normal muscle composition with the details of the what looks like in the concept large veins of muscle flowing over each other.

Shoulders
The concept has distinct space between the shoulder pads and neck showing some impressive organic muscle neck armor that makes it look intimidating, followed by the shoulder pads themselves that flowed into sharp points revealing tech beneath them as if it serves some purpose. The shape is also slightly organic following sharp curves. While the model is roundish bold shoulderpads that squeeze into the neck. It doesn't look very alien or organic. More like plated football shoulder pads that end pointy. Make them more organic and seem like they server a purpose besides being bulky armor which seems more like a TR or NC thing. VS aren't about the bulky, were about the sleek armor.

Weapons
The weapons are not in proportion in the ingame model. While the concept was sleek, porportional, and thin where it needs to be. It is part of the arm which is one of the defining features of the VS MAX from the others, intergrated technology. Make the weapons start from the elbow like in the concept and make it sleek and elongated through the rest of the arm and continuing past.

And the legs, same thing with the muscle comparison in the arm section. Overall the ingame model needs to look more elongated which done right will make it look more alien and the armor/muscles need more touch up to not make them bulky. More curves and twists.
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Old 2012-06-27, 02:48 PM   [Ignore Me] #122
berzerkerking
Second Lieutenant
 
Re: The Vanu MAX so needs a redesign.


Originally Posted by Azovyr View Post
While I love most the artwork in this game I have to agree the VS MAX just doesn't look good. The lobster hands I could live with but the legs and feet just look odd and mishapen to me.

Just my 2 Auraxium.
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Old 2012-06-27, 03:10 PM   [Ignore Me] #123
Jonny
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Re: The Vanu MAX so needs a redesign.


I agree it needs a redesign, more towards the concept art. Its the weakest in design of the 3 (the best being the NC heavy lifter of course)

Needs to be more sleek and less bubbly / high heels / stupid shoulder pads.
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Old 2012-06-27, 03:13 PM   [Ignore Me] #124
super pretendo
First Sergeant
 
Re: The Vanu MAX so needs a redesign.


I just think it needs to look more like the concept art. Right now it just looks like a dude with stupid shoulder pads
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Old 2012-06-27, 03:13 PM   [Ignore Me] #125
Gonefshn
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Re: The Vanu MAX so needs a redesign.


I love the look of it it just needs more bulk honestly. especially on the arms.
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Old 2012-06-27, 03:32 PM   [Ignore Me] #126
elementHTTP
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Re: The Vanu MAX so needs a redesign.


NEW Vanu cert just confirmed
-battle singer MAX

Last edited by elementHTTP; 2012-06-27 at 03:36 PM.
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Old 2012-06-27, 03:50 PM   [Ignore Me] #127
OutlawDr
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Re: The Vanu MAX so needs a redesign.


It just looks too much like a guy in a suit, instead of a guy in mechanized power armor.

The concept art gave the impression of armor because it didn't look entirely human. Even though armor plating in concept and model are located almost identically, the models seem smaller to cover less space and not as robust. Plus the portions in between the armor plating look very different from concept to model, and I think this is where many of the problems lie. It looks like metallic spandex. You clearly see very human muscle anatomy, and the diameter of the legs and arms in these areas look to equal to that of a man's. Which altogether give the impression of a guy in a wet suit with armor and not mechanized exosuit.

Instead of metallic spandex, go for concept and add in more of that 'steel cord myofiber' look, instead of human looking muscles. And make these unarmored arms and leg areas thinker. The VS MAX looks like a wuss with his skinny arms.

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Last edited by OutlawDr; 2012-06-27 at 08:03 PM.
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Old 2012-06-27, 05:41 PM   [Ignore Me] #128
DoctorBrain
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Re: The Vanu MAX so needs a redesign.


Originally Posted by Aurmanite View Post
.... and you think it looks like a 'gay crab'. Totally legit reasons.
Actually that sounds like a legit reason to keep it. How much fun would it be to brag to the other team, "Haha, you just got killed by a bunch of gay crabs"?
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Old 2012-06-27, 06:07 PM   [Ignore Me] #129
Baron
First Sergeant
 
Re: The Vanu MAX so needs a redesign.


VS concept MAX looked badass / alien / Gundam

current VS MAX looks ok / power ranger
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Old 2012-06-27, 07:01 PM   [Ignore Me] #130
Xyntech
Brigadier General
 
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Re: The Vanu MAX so needs a redesign.


Originally Posted by DoctorBrain View Post
Actually that sounds like a legit reason to keep it. How much fun would it be to brag to the other team, "Haha, you just got killed by a bunch of gay crabs"?
I kill people with a fish in TF2 for exactly this reason.

But that's what the beamer is for. Hopefully they haven't buffed it too much this time around...
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Old 2012-06-27, 07:30 PM   [Ignore Me] #131
Policenaut
Sergeant
 
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Re: The Vanu MAX so needs a redesign.




Jokes aside, I actually do like Vanu MAX. The only one that looks terrible is the TR. So much so that when I initially looked at what faction I wanted to play, I ruled out TR just because I'd have to see their MAXs so much. They're turrible.
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Old 2012-06-27, 07:42 PM   [Ignore Me] #132
Sledgecrushr
Colonel
 
Re: The Vanu MAX so needs a redesign.


Originally Posted by Sledgecrushr View Post


Just wishing the VS looked more like this.
. Still liking the bulk of this tau commander suit.
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Old 2012-06-27, 07:46 PM   [Ignore Me] #133
The Kush
Captain
 
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Re: The Vanu MAX so needs a redesign.


The Vanu use alien technology which it's safe to say this "ancient species called the Vanu" would have superior technology to the human race on auraxis. It's not going to be bulky like the other two maxes. And I agree with the guy above the TR max looks the worst
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Old 2012-06-27, 07:58 PM   [Ignore Me] #134
OutlawDr
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First Sergeant
 
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Re: The Vanu MAX so needs a redesign.


Trying to justify it with game lore doesn't make it better. If it looks bad, it looks bad. Im sure there is a way to make it different and look good at the same time.
I know its all a matter of opinion, but I honestly can't see how some of you guys actually like it.

Anyway, I'd go with the Tau commander suit at this point.
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Last edited by OutlawDr; 2012-06-27 at 08:00 PM.
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Old 2012-06-30, 05:23 AM   [Ignore Me] #135
cryosin
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Re: The Vanu MAX so needs a redesign.


Originally Posted by Policenaut View Post


Jokes aside, I actually do like Vanu MAX. The only one that looks terrible is the TR. So much so that when I initially looked at what faction I wanted to play, I ruled out TR just because I'd have to see their MAXs so much. They're turrible.
Your humor far exceeds your photo-shop skills.

I lol'd.
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