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PSU: NEWS FLASH! Sigbot is Hamma's blender!
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View Poll Results: Is this a concern for you as well? | |||
Yes | 66 | 43.71% | |
No, I'm a Winder Licker | 48 | 31.79% | |
No, I'm a Mouth Breather | 37 | 24.50% | |
Voters: 151. You may not vote on this poll |
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2012-07-02, 12:09 PM | [Ignore Me] #48 | ||
Corporal
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This specific stunt is not annoying, its rather based on luck.
But being able to consistantly bail and fire guided missiles like that other vid would be very annoying, why should the winner of the dogfight be the one at a disadvantage? Also the whole denying the winner the reward is kind of annoying too, just bad sportsmanship. Fair enough if you have the ejection seat upgrade and you might survive, but if you are bailing to suicide on the ground, then that is just lame. Simple solution to all this: 1. Stop Heavy Assult from flying (really they should not be driving non open topped vheicles either, same in PS1, would give a good reason for the buggies) 2. give credit to any suicide to the player who last shot the pilot or the pilots vehicle for 1 min. For example, the player A or his aircraft is shot by player B, player A bails, when he dies from hitting the ground player B gets the kill. Or player A's aircraft or himself gets shot and he bails but survives, if he kills himself via boomer or somthing within 1 min of landing, then player B gets the credit. If player C kills player A before player A can suicide, then only player C gets the credit. this suicide rule should apply to everything, not just aircraft. Last edited by Seagoon; 2012-07-02 at 12:50 PM. |
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2012-07-02, 01:25 PM | [Ignore Me] #54 | ||
Well I made the poll as a joke, but clearly it's being taken seriously.
If dogfighting turns into an infantry game, I think we will need to stop this from happening. I don't like the immersion break this will add, but PS2 pretty much put immersion out on the street corner and beats it half to death if it pulls in less than a grand a day. |
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2012-07-02, 02:57 PM | [Ignore Me] #57 | |||
Sergeant Major
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The planet's/moon core contains a lot of Auraxium. This would allow for the relatively small moon to have a mass similar to Earth. Same concept as a neutron star, kinda. Last edited by Bravix; 2012-07-02 at 03:02 PM. |
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2012-07-02, 03:07 PM | [Ignore Me] #58 | ||
First Lieutenant
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The stunts are cool to see, but yea, leave that for the BF3.
If they implement some realistic physics and the ejection seat does it's job correctly, ejecting you away from the aircraft, the likely hood of re-boarding is pretty damn low, if not impossible. PS1 did suffer from the "I am a pilot with a bazooka in the cockpit, if I lose I will bail and shoot it at you" mentality on occasion. I think any AV should be "stowed" automatically when I pilot gets in, and cannot be accessed again until the aircraft lands properly and the pilot "retrieves it from the trunk". Not a trunk like in PS1, just an icon on the body of the plane that reactivates the usage of AV. This way HA can fly planes without everyone bitching about the "bazooka in cockpit" events. However, if you bail and manage to kill the other plane with your beamer, which I have seen done, GOOD FOR YOU!! Last edited by Eyeklops; 2012-07-03 at 02:29 AM. |
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2012-07-02, 03:08 PM | [Ignore Me] #59 | ||
Corporal
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I would like to kill people when they are on a vehicle. If you shoot a cockpit with aircraft ammo you should be able to kill the pilot.
And i dont mind having the posibility of swaping the aircraft, is something thatll probably never happen, so i dont mind. |
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2012-07-02, 03:13 PM | [Ignore Me] #60 | ||
Sergeant
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First off, if anybody can do this then they are skilled enough to kick his/her opponent's ass with the aircraft they were piloting. So, why not do it with style? Plus, no PS2 infantry launcher can OHK any vehicle at full health. They did discuss this in a E3 coverage I saw on youtube and a developer said that the reason for this is that it's due to the sheer amount of players.
SO this can never actually happen here and if it does, then it would be extremely awesome. |
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